MMORPG News |
- World of Warcraft: The Adventure Continues Beginning Tomorrow
- EverQuest Next: Consoles Possible in the Future, Storybricks Ties Cut
- Shards Online: Random Events and the Shape of Many Worlds
- General: The Daily Quest - What Could Make Crafting Interesting?
- General: Is P2P Doomed?
- Pantheon: Rise of the Fallen: State of the Game Update
- Skyforge: Producer Talks Transitioning to Closed Beta
- Pathfinder Online: Early Enrollment = New Base Camps and Smallholdings
- General: AD2460 - Aiming to Revolutionize Web-Based Gaming
- Tales Runner: Expanding Onto Steam
World of Warcraft: The Adventure Continues Beginning Tomorrow Posted: 23 Feb 2015 07:09 AM PST The World of Warcraft site has been updated with a new blog post called "The Adventure Continues" that is a nice little write up of some of the additional features coming in tomorrow's v6.1 update. The post is designed to introduce players to some of the new content for their followers and themselves. |
EverQuest Next: Consoles Possible in the Future, Storybricks Ties Cut Posted: 23 Feb 2015 07:01 AM PST In last Friday's EverQuest Next / Landmark live stream, Terry Michaels revealed that, while the team is currently focused on the PC version of the game, there is the possibility it will be delivered to consoles at some point in the future. "It's really in our heads to see it on consoles." Michaels said. |
Shards Online: Random Events and the Shape of Many Worlds Posted: 22 Feb 2015 03:02 PM PST Since their successful Kickstarter last year, Citadel Studios' Shards Online has largely gone dark in terms of PR and outreach. Contrary to other KS games with multi-million dollar budgets, they've been focused more on making the game that adding pledges, because their staff and budget dictate as much. I caught up with Citadel's Derek Brinkman to chat about the state of Shards and their plans for Alpha and Beta this year. |
General: The Daily Quest - What Could Make Crafting Interesting? Posted: 23 Feb 2015 04:42 AM PST It's an age-old discussion, or at least as old as the MMO itself. Some players love crafting, others tolerate it, while others still ignore the act entirely. But everyone agrees that it's a necessary feature in the MMORPG. So today's quest is a simple one... what could or would make crafting more interesting for you as a player? |
Posted: 21 Feb 2015 04:25 PM PST Welcome to Player Versus Player, the bi-weekly column that throws two writers in a cage in a battle of faction warfare. We debate the topics nearest and dearest to your heart and then throw it in the comments to you to decide the victor. This week, we cast our gaze to business models and ask whether it's time for Pay to Play to go the way of the Dodo. |
Pantheon: Rise of the Fallen: State of the Game Update Posted: 22 Feb 2015 10:55 PM PST |
Skyforge: Producer Talks Transitioning to Closed Beta Posted: 20 Feb 2015 06:25 PM PST |
Pathfinder Online: Early Enrollment = New Base Camps and Smallholdings Posted: 20 Feb 2015 06:36 PM PST |
General: AD2460 - Aiming to Revolutionize Web-Based Gaming Posted: 20 Feb 2015 06:54 PM PST |
Tales Runner: Expanding Onto Steam Posted: 20 Feb 2015 07:09 PM PST |
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