MMORPG News |
- General: Affected Daybreak Employees & A Call to End Hate
- World of Warcraft: $1.9M Headed to Africa to Assist the Red Cross
- EverQuest Next: On Removing Pillars of the Everquest Community
- Dying Light: Hard Mode Incoming
- Shadow Realms: The Bizarre Life and Death of Shadow Realms
- EverQuest Next: Dave Georgeson and Linda Carlson Let Go from Daybreak
- Skyforge: Using Stats to Create the Character You Wish
- General: Blast from the Past (Kinda) - Atari's Asteroids: Outpost
- Star Trek Online: Tier 6 Command Battlecruisers Introduced
- ArcheAge: Diamond Shores - Additional Content Coming Soon
- General: Everything is Not Alright
General: Affected Daybreak Employees & A Call to End Hate Posted: 12 Feb 2015 02:04 AM PST Two interesting pieces of news have arrived over night. In the first, the EverQuest Next Reddit has been updated with a full list of SOE/Daybreak employees affected by yesterday's firings. Eric Smith, Jeff Butler and Steve Danuser join Dave Georgeson from the EQN team as those now seeking employment. The list goes on to show other employees from other IPs as well. |
World of Warcraft: $1.9M Headed to Africa to Assist the Red Cross Posted: 11 Feb 2015 03:50 PM PST |
EverQuest Next: On Removing Pillars of the Everquest Community Posted: 11 Feb 2015 01:45 PM PST |
Dying Light: Hard Mode Incoming Posted: 11 Feb 2015 01:42 PM PST The Dying Light team has some big plans for the coming months, not the least of which is the announcement that hard mode is incoming as a direct result of player feedback. Hard mode will be implemented in the first update and will feature night time play, bigger, harder, stronger monsters, an increased need for silence and stealth, and more that the team is keeping up their sleeve for the time being. |
Shadow Realms: The Bizarre Life and Death of Shadow Realms Posted: 09 Feb 2015 06:42 PM PST |
EverQuest Next: Dave Georgeson and Linda Carlson Let Go from Daybreak Posted: 11 Feb 2015 10:51 AM PST |
Skyforge: Using Stats to Create the Character You Wish Posted: 11 Feb 2015 10:37 AM PST The latest Obsidian Entertainment and the Allods Team have posted lengthy and comprehensive look at how Skyforge players will be able to create the precise characters they wish to play by utilizing stats and abilities. According to the article, players are able to experiment with different synergies of abilities and stats on items to gain specific advantages for their chosen character class and play style. |
General: Blast from the Past (Kinda) - Atari's Asteroids: Outpost Posted: 11 Feb 2015 10:13 AM PST Fans of the old arcade classic "Asteroids" will be happy to hear that Atari is resurrecting the IP in a sense with the newly announced Asteroids: Outpost, an open world sandbox survival MMO. The game will feature players gathering resources, staking claims, crafting equipment and protecting all their worldly (or otherworldly) goods. |
Star Trek Online: Tier 6 Command Battlecruisers Introduced Posted: 11 Feb 2015 09:45 AM PST The Star Trek Online site has been updated with a new post that introduces the forthcoming Tier 6 Command Battlecruisers. The Command Captain Specialization tree and Command Bridge Officers were recently introduced into STO during its anniversary update and, according to the blog post, players will be able to take full advantage of these new features with a Command Battlecruiser. |
ArcheAge: Diamond Shores - Additional Content Coming Soon Posted: 11 Feb 2015 09:30 AM PST In an effort to give high-level players more areas in which to level, Trion Worlds will be introducing the Diamond Shores to ArcheAge as well as altering the level of monsters in other areas. The site has been updated with a preview of the Diamond Shores with a small bit of background and a fairly precise location with instructions how to get there. |
General: Everything is Not Alright Posted: 10 Feb 2015 11:57 AM PST We're at a turning point, people. Or rather, we have been. The MMORPG boom is over, and we're settling into a new era for these games. For many of you, that's scary. Some even seem ready to state that the MMO is "dead". I'm biased, but I'm not so bleak. In my eyes, everything that's gone wrong in the industry for the past 5 years or more has done nothing but make us free to explore the potential of what I consider the greatest genre there has ever been or will be. |
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