MMORPG News |
- ArcheAge: Game On #50 - Interview with Trion's FireCait and Scapes
- ArcheAge: The Cash Shop Review
- Guild Wars 2: Dragon's Reach Part 1 Releases Today
- General: Zombies, Monsters, Robots Updated with Mummy Doom Patch
- ArcheAge: Beta Event #2 Keys!
- Runescape: Twitch Integration & a Big New Spider Boss Announced
- World of Warcraft: Final Warlords of Draenor Beta Sweepstakes!
- General: Naxxramas Arrives, New Tauren & Rehgar in HotS
- Guild Wars 2: Can GW2 Serve As the Template For The Future of MMOs?
- WildStar: Free 7 Day Passes!
ArcheAge: Game On #50 - Interview with Trion's FireCait and Scapes Posted: 29 Jul 2014 07:29 AM PDT Game On has hit episode 50! Chris celebrated the big number by sitting down with FireCait and Scapes from Trion Worlds to talk about upcoming game ArcheAge. They discuss how players have responded to the recent beta testing, what changes are in Patch 1.2, and the relationship between publisher Trion and developer XL Games. |
ArcheAge: The Cash Shop Review Posted: 27 Jul 2014 05:13 PM PDT There's been some controversy on various social media and MMO fan communities over Trion Worlds' implementation of ArcheAge's F2P cash shop and Patron subscription model. Let's review all the items available for purchase with real money in the shop. Keep in mind that currently 150 credits seem to be equivalent to one real world US dollar, according to the Founders Pack shop page (7500 credits, $50 value). |
Guild Wars 2: Dragon's Reach Part 1 Releases Today Posted: 27 Jul 2014 07:21 PM PDT |
General: Zombies, Monsters, Robots Updated with Mummy Doom Patch Posted: 27 Jul 2014 07:26 PM PDT |
Posted: 28 Jul 2014 03:57 PM PDT |
Runescape: Twitch Integration & a Big New Spider Boss Announced Posted: 28 Jul 2014 02:27 PM PDT |
World of Warcraft: Final Warlords of Draenor Beta Sweepstakes! Posted: 28 Jul 2014 12:00 PM PDT |
General: Naxxramas Arrives, New Tauren & Rehgar in HotS Posted: 27 Jul 2014 04:26 PM PDT |
Guild Wars 2: Can GW2 Serve As the Template For The Future of MMOs? Posted: 27 Jul 2014 04:19 PM PDT Bill Murphy's recent article on ArcheAge's major flaw - that it focuses too much on themepark questing when there's so much more to the game - echoes sentiments I had about the game during my time in alpha. The first comment, from DMKano, raises the perfectly valid point that MMO players have grown so accustomed to seeing "!" over NPCs' heads that there's no other way to "steer" players, especially new players through the early - and some would say "all" - parts of the game. |
Posted: 28 Jul 2014 08:42 AM PDT |
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