General Gaming Article

General Gaming Article


No BS Podcast #227: Haswell-E Rumors, Windows 9 Speculation, and More

Posted: 11 Jul 2014 03:53 PM PDT

Plus, a Raspberry Pi competitor, Alienware's $3600 Titan-Z system, reader questions, and more! 

This week on episode 227 of the No BS Podcast, the Maximum PC crew came together to chat about a supposed leak of Haswell-E specs and weigh the likelihood of a Windows 9 release this year.  We also debate whether or not we'd buy Alienware's newest made-to-order system (is it a deal, or is the Titan-Z still not worth it?), and the potential of a souped-up competitor to the Raspberry Pi board, called the HummingBoard, for pet projects.  All this plus staff picks, questions from readers, and a particularly spirited rant from Gordon.

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Editors' Picks

Tom McNamara: Divinity: Original Sin

Jimmy Thang: Steam In-Home Streaming

Alaina Yee: Valiant Hearts

Gordon Ung: Software by "Ungsoft" (…still in development…)

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Micron Adds Industry's First Monolithic 8Gb DDR3 SDRAM to Product Portfolio

Posted: 11 Jul 2014 03:29 PM PDT

Micron MachineA treat for enterprise customers

It's easy to get lazy towards the end of the work week as we look forward to the weekend, but not so at Micron. Rather than check out early, Micron today announced the introduction of a monolithic 8Gb DDR3 SDRAM component based on the company's latest-generation 25nm DRAM manufacturing process. According to Micron, the addition of an 8Gb monolithic component will enable cost-effective, high-capacity solutions optimized for large-scale, data-intensive workloads.

"The ability to scale with our customers' accelerating memory demand was a key driver in developing this 8Gb DDR3 design," said Robert Feurle, vice president of compute and networking marketing at Micron. "We are committed to working together with our partners to minimize risk, maximize flexibility and optimize total cost of ownership."

Micron says the availability of 8Gb-based solutions, including the mainstream 32GB RDIMM, will enable long-term, economically configured systems across the data center. Some prime applications that will benefit from this development include in-memory data analytics, search, and social networking.

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Watch Dogs Graphical Analysis: Stock vs Mod

Posted: 11 Jul 2014 11:38 AM PDT

We mod Watch Dogs and compare its visuals against the vanilla stock version!

While our Graphics Analysis feature normally compares a game's various graphical settings, with the recent controversy surrounding the hidden "E3 2012" files that supposedly make the PC version of Watch Dogs look better without much of a performance hit, we thought we would dedicate this particular graphics analysis around comparing the "modded" version of Watch Dogs vs. it's vanilla stock incarnation. 

To do this, we've enabled The Worse Mod 0.7 and SweetFX to showcase what the game looks like with mods enabled. Below you'll find a smattering of comparison pictures and video. Which version do you prefer? Let us know in the comments.

Watchdogs running in 1080p comparing the stock game against the modded version with SweetFX and The Worse Mod 0.7. 

Testing Methodology:

We used The Worse Mod 0.7 and SweetFX to mod Watchdogs. We then captured our video in 1080p using Nvidia's Shadow Play software suite.

Click here to find out how to enable SweetFX and The Worse Mod 0.7. We used a SweetFX mod made by Piterrrxd, but there are many other fan-made SweetFX mods, which are also good. 

We captured our screenshots and video with a modest gaming rig, sporting an Intel Core i7-4770K CPU, 8GB of 1600MHz G.Skill RAM, and a GTX 780 video card.

The settings we used for each test are shown in the screenshots below: 

Note: We set Anti-Aliasing to FXAA, as many modders on forums say that this type of AA works best with a modded Watch Dogs game.

Settings Photo #2

Video Scene Analysis:

Note: You can click on the images below to see an animated GIF comparing the scene running stock vs modded.

Indoor apartment scene

Click on the image above to get an animated GIF comparison.

Indoor apartment scene

Our first scene features Aiden Pearce, the main character in Watchdogs, inside his rundown inner-city apartment. Here on the left side of the screen we have the stock version of the game. As you can see, it looks quite yellow and bright compared to the modded version on the right. The modded version, on the other hand, looks much more brown. In this scene, we also noticed the stock game has tons of light flooding the room, while the modded game features less lighting and more shadows to give the game a more realistic, brooding aesthetic. 

Parking lot scene

Click on the image above to get an animated GIF comparison.

Parking lot scene

In this parking lot outside Aiden's apartment, we see the mod features more pronounced textures and shadows on the asphalt. The colors again look much more realistic when you compare the stock game to the modded version. The planter box in the modded version features bricks which are more noticeable and pronounced than its stock counterpart. 

Downtown street scene

Click on the image above to get an animated GIF comparison.

Downtown street scene

The stock game's road in this scene looks a lot less gritty and realistic. We prefer the modded version of the game when roaming around the city, as the concrete and asphalt look more realistic compared to the comparitively bright and washed-out stock version of the game. 

Baseball stadium scene

Click on the image above to get an animated GIF comparison.

Baseball stadium scene

This was the only scene where we thought the modded version performed poorly. The stock version is brighter and that's a good thing in this case. The modded version dims the lamp lighting a little too much. In the modded version we only see Aiden's silhouette, and it hides the textures on his nice, brown leather coat.

Night time scene

Click on the image above to get an animated GIF comparison.

Night time scene

In this scene we see Aiden Pearce outside of the baseball stadium. The light reflections of the billboard advertisement are more intense in the modded version of the game. The colors and textures look darker making it look later in the evening. We see again that the color accuracy is improved in the version of the game over its stock counterpart. 

Conclusion:

After doing our graphical analysis, we have to say we prefer the modded version of Watch Dogs over stock. It's not perfect by any means, and tends to make dark areas too dark, but it makes the textures pop out more and gives the game a more realistic, gritty feel. Still, it is a matter of preference and we're not sure we'd declare one is definitively better than the other. 

Now perhaps the bigger question is, does the game run any worse with the tweaks? In our experience, performance with the mod ran on par with the stock version on our gaming rig. We'll tell you this much, the game runs like crap on Ultra settings, regardless of whether you've got the mod running or not. 

Regardless, which graphical setting do you prefer? Let us know in the comments below. 

AMD Catalyst 14.7 Release Candidate Drivers Now Available

Posted: 11 Jul 2014 08:12 AM PDT

AMD Graphics CardStarting with AMD Catalyst 14.6 Beta, AMD is no longer support Windows 8

AMD has made available to download its new Catalyst 14.7 drivers in Release Candidate form. Be advised that if you're rocking Windows 8.0 instead of Windows 8.1, you can't use these drivers -- AMD stopped supporting Windows 8 as of its Catalyst 14.6 Beta release. For everyone else, you're good to go with this latest release, provided you're interested in RC drivers.

The Catalyst 14.7 RC includes everything in the 14.6 RC plus a few extra goodies. There's an update to AMD CrossFire and Radeon Dual Graphics profile for Plants vs. Zombies. You can also expect up to a massive 93 percent boost in CrossFire scaling in Assassin's Creed IV at 3840x2160 with High settings.

In addition to performance boosts, AMD said it worked with AOC to address an issue affecting its U2868PQU panel on certain Radeon graphics card that would cause 60Hz SST flickering. The new drivers contain a software workaround.

You can read more here and download the drivers here.

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Amazon Faces FTC Lawsuit After Rejecting In-App Purchases Settlement

Posted: 11 Jul 2014 06:09 AM PDT

Kid KindleA dispute over unauthorized in-app purchases made by children

Amazon had a chance to settle with the U.S. Federal Trade Commission out of court over allegations that it let children make millions of dollars worth of unauthorized in-app purchases, but apparently the offer wasn't too good to refuse. Having rejected the settlement, the FTC is now suing Amazon for an undisclosed sum of money, and also to force the e-commerce giant to make some changes to such purchases.

According to a report in The Wall Street Journal, the FTC wants Amazon to do a better job notifying customers of in-app purchases. It also wants Amazon to require passwords for in-app purchases, and to make refunds easier to obtain. The FTC says Amazon didn't start requiring informed consent for such purchases until June.

"We are seeking refunds for affected parents and a court order to ensure that Amazon gets parents' conset for in-app purchases," said FTC Chairwoman Edith Ramirez.

Amazon has so far resisted the FTC's demand, telling the agency on July 1 that it wouldn't make the requested changes. According to Amazon, its practices are lawflul and "already meet or exceed the requirements of the Apple consent order."

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Acer Waves Industry's First Chromebook Toting an Intel Core i3 Haswell Chip

Posted: 11 Jul 2014 04:48 AM PDT

Acer C720-3404 ChromebookHaswell-powered Chromebook starting at $350

Sorry kids, but what you see on the horizon is the back-to-school shopping season -- always a buzz kill when you're knee deep in summer activities you wish would last forever. And with the back-to-school shopping season comes new laptop announcements. Case in point, Acer today is thumping its chest over having launched the first Chromebook to sport a 4th Generation Intel Core i3 processor inside its belly.

There are two SKUs available, the C720-3871 with 2GB of RAM and C720-3404 with 4GB of RAM. Outside of price, everything else remains the same -- both feature an 11.6-inch HD (1366x768) widescreen display, Intel Core i3 4005U processor, Intel HD Graphics 4400, stereo speakers, webcam, USB 3.0 port, USB 2.0 port, memory card reader, 802.11n Wi-Fi, Bluetooth 4.0, and a 3-cell battery that's good for up to 8.5 hours.

"Acer has been a leader in the Chromebook space and the new C720 based on 4th generation Intel Core i3 processors marks a new class of Chromebook with enhanced performance and battery life," said Navin Shenoy, vice president and general manager of Intel Mobile Client Platforms Group. "As one of the most powerful Chromebooks on the market, the additional performance of Core i3 enables an extremely responsive experience while surfing multiple tabs of web pages. Students, families and business users will recognize the difference in how snappy the new Acer C720 is with Intel Core i3."

The C720-3404 ($380) and C720-3871 ($350) will be available this month. It will be interesting to see how the market reacts, as those price points start encroach on entry-level Windows laptop territory.

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Newegg Daily Deals: Seagate NAS 2TB HDD, Intel 530 Series 240GB SSD, and More!

Posted: 11 Jul 2014 04:28 AM PDT

Seagate NAS HDDnewegg logo

Top Deal:

So, you have some NASty storage habits, is that right? Or maybe you'd like to get NASty with your storage chores. We feel you, which is why today's top deal is for a Seagate NAS 2TB Internal Hard Drive for $80 with free shipping (normally $100 - use coupon code: [EMCPCWP29]). This utterly NASty storage device boasts a SATA 6Gbps interface, 64MB of cache, error recovery controls, and other goodies.

Other Deals:

Intel Core i5-4590 Haswell Quad-Core 3.3GHz LGA 1150 84W Desktop Processor for $185 with free shipping (normally $200 - use coupon code: [EMCPCWP22])

Intel 530 Series SSDSC2BW240A4K5 2.5-inch 240GB SATA III MLC Internal Solid State Drive for $142 (normally $150 - use coupon code: [EMCPCWP27])

G.Skill Ares Series 16GB (2 x 8GB) 240-Pin DDR3 1600 (PC3 12800) Desktop Memory for $149 with free shipping (normally $165 - use coupon code: [EMCPCWP35])

Gigabyte GA-Z97X-Gaming 5 LGA 1150 Intel Z97 HDMI SATA 6Gb/s USB 3.0 ATX Intel Motherboard for $135 with free shipping (normally $145 - use coupon code: [EMCPCWP37])

MMO Updates

MMO Updates


Tamriel Infinium: Immersion matters in Elder Scrolls Online and every other MMO

Posted: 11 Jul 2014 10:00 AM PDT

Filed under: , , , , , , ,

Grahtwood art
I'm fully on board with all of the changes ZeniMax listed in its latest state-of-the-game update. My only concern has more to do with personal OCD issues than it does with any long-term effects on Elder Scrolls Online. See, as I mentioned in a previous piece, I love the fact that ZOS allows me to play all of the game's quest content, which is spread across three different factions, on a single character of a single faction. I hate alts, or more accurately, I hate the need for them because they pull me right out of the game world.

Oh yes, I'm going to talk about immersion, even at the risk of inviting a bunch of anti-immersion comments. I'll even define the dreaded "I" word, though of course it's pretty subjective.

Continue reading Tamriel Infinium: Immersion matters in Elder Scrolls Online and every other MMO

MassivelyTamriel Infinium: Immersion matters in Elder Scrolls Online and every other MMO originally appeared on Massively on Fri, 11 Jul 2014 12:00:00 EST. Please see our terms for use of feeds.

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    ArcheAge Korea getting 1.7, new PvE and PvP content next week

    Posted: 11 Jul 2014 09:00 AM PDT

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    While Western ArcheAge fans are getting all hot and bothered by Trion's upcoming closed beta, it's worth remembering that XLGAMES' sandpark has been live in its native Korea for a while now. As such, it's scheduled to receive a version update (1.7) next week that will add new PvE and PvP content. There's an aquatic world boss called Leviathan in the works, as well as something called Attack of the Abyss that features PvP capture-and-defend objectives as well as PvE pirate ghost ships.

    The update will also feature a new PvP area called Dew Plains. You can view trailers for Leviathan, Attack of the Abyss, and Dew Plains after the break.

    Continue reading ArcheAge Korea getting 1.7, new PvE and PvP content next week

    MassivelyArcheAge Korea getting 1.7, new PvE and PvP content next week originally appeared on Massively on Fri, 11 Jul 2014 11:00:00 EST. Please see our terms for use of feeds.

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    David Braben explains Elite's high prices

    Posted: 11 Jul 2014 08:00 AM PDT

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    If you looked at the £200 alpha and £100 premium beta price tag for Elite: Dangerous and thought, wow, that's pretty damn expensive, you're not alone. Frontier boss David Braben recently explained the price points to Eurogamer.

    "We've taken flak for it," Braben said. "But the important thing for the alpha is, for it to be a genuine alpha, we didn't want huge numbers. Maybe we shouldn't have restricted it by price but it seemed like a logical thing to do. It seemed like a fair thing to do."

    He goes on to say that while Frontier could have "thought more carefully" about how the prices would appear to gamers outside of Elite fandom, the devs "planned it this way for sound reasons, and part of that is going toward backing the game. We don't have a publisher here," Braben said. "That backing helps financially."

    MassivelyDavid Braben explains Elite's high prices originally appeared on Massively on Fri, 11 Jul 2014 10:00:00 EST. Please see our terms for use of feeds.

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    World of Warcraft's male Draenei gets only minor cosmetic tweaks

    Posted: 11 Jul 2014 07:00 AM PDT

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    wow
    Blizzard continues to show off the new character model art that's coming with World of Warcraft: Warlords of Draenor, this time with the male Draenei.

    Unlike some of the other races, Big Blue here only required small changes as the dev team considered the model already pretty well-done. The changes made were to increase fidelity and provide better animations for emotions. Rawr!

    MassivelyWorld of Warcraft's male Draenei gets only minor cosmetic tweaks originally appeared on Massively on Fri, 11 Jul 2014 09:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Is the term free-to-play intentionally misleading?

    Posted: 11 Jul 2014 06:00 AM PDT

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    Earlier this month, Britain's Advertising Standards Authority barred EA from advertising its mobile game Dungeon Keeper as "free-to-play." Why? Because Dungeon Keeper has a countdown timer that blocks progress in the game, a timer that can be bypassed with money. "From the information available in the ad, players would expect the gameplay progression and their ability to advance to be unhindered by unexpected and excessively onerous delays," wrote ASA, "and we therefore considered that the length and frequency of these countdown events was beyond that which would be reasonably expected by players. [...] While we understood that the average consumer would appreciate that free-to-play games were likely to contain monetization functions, we considered that they would also expect the play experience of a game described as 'free' to not be excessively restricted."

    Welcome, ASA, to the MMO community's endless debate over what constitutes free-to-play! This "free-to-wait" game mechanic is nothing new to us; it pervades mobile titles as well as many MMORTS titles and indie MMOs (Glitch and Villagers and Heroes come to mind). As a gamer, I find the mechanic not so much exploitative as obnoxious, and I'd rather not see it spread. But I spy a slippery slope here. Do you think the ASA is right? Are MMOs with this mechanic (or similar mechanics) misleading consumers? Which F2P games could be legitimately F2P under the ASA's understanding of the term?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Is the term free-to-play intentionally misleading? originally appeared on Massively on Fri, 11 Jul 2014 08:00:00 EST. Please see our terms for use of feeds.

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    ArcheAge's closed beta begins on July 17th

    Posted: 10 Jul 2014 07:30 PM PDT

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    The time has finally come: ArcheAge fans who've been been anxiously awaiting a beta date now can mark their calendars and start canceling other plans. Next weekend the closed beta doors will swing open at 1:00 p.m. on Thursday the 17th and remain so until they close at the same hour on Monday the 21st. Founders and invited testers will have a chance to dive in and experience ArcheAge's sandbox world, including -- but not limited to -- pirating, farming, questing, crafting, fishing, PvPing, or even just in gliding from the mountaintops.

    With so many possible adventures by land and by sea, it may be impossible to get to them all during the first beta weekend. But don't despair -- there will be more! We sat down with Trion Worlds CEO Scott Hartsman to chat about the upcoming beta tests. We've also got the beta trailer for you.

    Continue reading ArcheAge's closed beta begins on July 17th

    MassivelyArcheAge's closed beta begins on July 17th originally appeared on Massively on Thu, 10 Jul 2014 21:30:00 EST. Please see our terms for use of feeds.

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      Hunted Cow releases Eldevin 1.16, desktop client

      Posted: 10 Jul 2014 07:00 PM PDT

      Filed under: , , , ,

      Hunted Cow wants you to know that its Eldevin MMORPG is no longer exclusively browser-based. The firm's latest update features a desktop client along with new systems like story mode dungeons. The 1.16 patch also "lays down some preparatory work" for Eldevin's hardware rendering engine, which Hunted Cow says will improve graphics, frame rates, and overall performance in "a few weeks' time."

      The game will also be launching on Steam, and the full 1.16 notes are embedded after the break.

      [Source: Hunted Cow press release]

      Continue reading Hunted Cow releases Eldevin 1.16, desktop client

      MassivelyHunted Cow releases Eldevin 1.16, desktop client originally appeared on Massively on Thu, 10 Jul 2014 21:00:00 EST. Please see our terms for use of feeds.

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        EverQuest II throws bonus XP weekend, extends summer promotion

        Posted: 10 Jul 2014 06:00 PM PDT

        Filed under: , , , , ,

        eq2
        EverQuest II is opening up the throttle on in-game promotions this month, as Executive Producer Holly Longdale announced on Twitter that the game will be host to a double XP weekend from Friday afternoon through Sunday evening.

        In addition to that, EverQuest II is extending its Gear Up, Level Up promotion through the end of July. During this period, players will get bonus Etyma and a discount on the upcoming expansion. Subscribers are treated to even more goodies, including a 25% XP bonus and a discount on purchasing heroic characters.

        MassivelyEverQuest II throws bonus XP weekend, extends summer promotion originally appeared on Massively on Thu, 10 Jul 2014 20:00:00 EST. Please see our terms for use of feeds.

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        SOE teases H1Z1's dynamic weather

        Posted: 10 Jul 2014 05:30 PM PDT

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        H1Z1
        We all know that the most important thing to your MMO immersions when you're neck-deep in zombies and dastardly corpse-looting player-killers is whether you can wear a t-shirt in a blizzard with impunity. Worry not, roleplay fiends, for SOE has today teased its dynamic weather system for upcoming survival MMO H1Z1 via a septet of screenshots that show the effect of changing seasons on the environment. Enjoy!

        MassivelySOE teases H1Z1's dynamic weather originally appeared on Massively on Thu, 10 Jul 2014 19:30:00 EST. Please see our terms for use of feeds.

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        RuneScape players vote overwhelmingly in favor of traditional combat option

        Posted: 10 Jul 2014 05:00 PM PDT

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        runescape
        RuneScape has never shied away from interesting ideas and democratic experiments, a fact that is well illustrated by today's announcement that the game will be implementing a "legacy mode" option on Monday, July 14th.

        Over 80% of players polled voted to add in the mode, which modifies the current game to work with the traditional rather than the new combat system. Legacy mode uses the traditional combat system, pre-RuneScape 3 interfaces, the old mini-map icons, the old animations, and a life point cap of 990. When it goes live in the game, players can switch it on and off as desired.

        Jagex is also pushing through a few global changes to combat across the board, including an equal balance between melee, ranged, and magic attacks.

        MassivelyRuneScape players vote overwhelmingly in favor of traditional combat option originally appeared on Massively on Thu, 10 Jul 2014 19:00:00 EST. Please see our terms for use of feeds.

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        The Think Tank: Finding the magic in MMOs

        Posted: 10 Jul 2014 04:00 PM PDT

        Filed under: , , , , ,

        About a month ago, a Massively reader wrote to our team to ask for help on an issue many of us -- and probably many of you -- struggle with: a genre with lots of games and not enough stickiness (and patience!).
        I've been around the MMO block (since EverQuest); I even dabbled in Meridian 59. And I keep seeing game articles that make me want to try or retry lots of MMOs, but between my schedule and investment in other titles already, I cannot bring myself to jump into old or new games for more than a few play sessions. There's so many to play that I just can't bring myself to settle down for a little bit to really get enough of the experience to enjoy it.

        For example, I recently played Asheron's Call for a total of three hours after subbing and reading articles that compelled me to try it. But it felt foreign and clunky. I couldn't stick around to really appreciate it. I fear the same results in other games I'd like to try. Can you give me advice on shedding the urge to judge and dismiss a game if it doesn't click with me immediately? Is there a way to not be jaded or lazy with being a newbie (yet again) in older titles? Help me play more MMOs for the sake of experience and new loves!

        - MMO junkie seeking help "finding the magic"
        I polled the team for advice in this week's Think Tank!

        Continue reading The Think Tank: Finding the magic in MMOs

        MassivelyThe Think Tank: Finding the magic in MMOs originally appeared on Massively on Thu, 10 Jul 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Star Trek Online introduces Research & Development packs

          Posted: 10 Jul 2014 03:00 PM PDT

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          Just put it all in a box.  A crafting box, if you will.
          The next major Star Trek Online update is all about new stuff for the crafting system. That means that you're going to need lots of materials, and the designers are making sure that there are even more ways to get them. If you don't want to just harvest, you can also try your luck with the new Research & Development Material Packs.

          How do you get the packs? For starters, you can grab these packs as a bonus for PvE queue content. Normal packs contain 20 materials and are awarded from normal queue missions, while Advanced packs contain 25 and are awarded (predictably) from Elite queues. Advanced packs also contain rare materials based on the nature of the particular mission, letting you focus in your efforts if you need something specific. Players can also purchase additional packs from the in-game store for 300 Zen each or 1000 Zen for four. Read the full article for more details on how you can pick up extra packs without harvesting.

          MassivelyStar Trek Online introduces Research & Development packs originally appeared on Massively on Thu, 10 Jul 2014 17:00:00 EST. Please see our terms for use of feeds.

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          Massively Liveblogs: SWTOR's Galactic Strongholds

          Posted: 10 Jul 2014 02:25 PM PDT

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          Liveblog: SWTOR Coruscant Skyrise Apartment
          The upcoming expansion for Star Wars: The Old Republic has the potential to completely change player perception of the game. Galactic Strongholds gives players the ability to own and decorate a home on four different planets: Nar Shaddaa, Tatooine, Coruscant, and Dromund Kaas. Last week, the developers showed off the Nar Shaddaa Sky Palace; today, we see the Coruscant Skyrise Apartment.

          Over the next couple of weeks, developers have promised to answer questions, including, "Who can visit your stronghold when you're not looking?" and "How many people can visit before your skyrise topples to level 1313?" They also said that they will give an in-depth tour of the prestige system and the legacy bank.

          We are liveblogging right now in the comments as the developers are speaking, so join us!

          Continue reading Massively Liveblogs: SWTOR's Galactic Strongholds

          MassivelyMassively Liveblogs: SWTOR's Galactic Strongholds originally appeared on Massively on Thu, 10 Jul 2014 16:25:00 EST. Please see our terms for use of feeds.

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            Landmark contest winners enshrined in game world

            Posted: 10 Jul 2014 02:00 PM PDT

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            landmark
            The vaunted Landmarks of Landmark Competition is over, and the player architects who out-designed the rest have secured a spot in special claims across the game world. These structures will be retained for and used when the game goes live.

            The contest winners' displays are one part of a modest-sized patch for Landmark that was released today. The patch also added customizable keybindings, Marketplace recommendations, and new craftable outfits that come in various colors (mmm... minty).

            MassivelyLandmark contest winners enshrined in game world originally appeared on Massively on Thu, 10 Jul 2014 16:00:00 EST. Please see our terms for use of feeds.

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            Blizzard's Morhaime responds to player concern for diversity in WoW

            Posted: 10 Jul 2014 01:00 PM PDT

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            Mike Morhaime
            Diversity is certainly a hot topic everywhere in the world today, and MMO communities are no exception. In particular, World of Warcraft has been under the microscope several times in the last few years for an imbalance of gender representation.

            When WoW player Starcunning wrote an open letter to Blizzard president Mike Morhaime that questioned the studio's treatment of its female players, including then-CCO Rob Pardo's statement that diversity isn't something that Blizzard is actively trying to do, she probably didn't expect a real response. Interestingly enough, Morhaime did respond with some real promise about making diversity a priority for the team.

            "We are very conscious of the issues you raise and are discussing them more than ever, at every level of the company, in an effort to make sure our games and stories are as epic and inclusive as possible," Morhaime promised. "Blizzard's employees form a broad and diverse group that cares deeply about the experiences we are creating for our players. And we know that actions speak louder than words, so we are challenging ourselves to draw from more diverse voices within and outside of the company and create more diverse heroes and content."

            MassivelyBlizzard's Morhaime responds to player concern for diversity in WoW originally appeared on Massively on Thu, 10 Jul 2014 15:00:00 EST. Please see our terms for use of feeds.

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            Vote for your Guild Wars 2 International All-Stars tourney reps

            Posted: 10 Jul 2014 12:00 PM PDT

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            ArenaNet and Twitch are joining forces to bring you the "first-ever truly global" Guild Wars 2 competition. It's going down at Gamescom 2014 and it's called the Guild Wars 2 International All-Stars Tournament since it matches players from North America, Europe, and China.

            Fans can choose their regional representatives via a voting drive that starts today, and the winners will receive all-expenses paid trips to Germany to compete.

            MassivelyVote for your Guild Wars 2 International All-Stars tourney reps originally appeared on Massively on Thu, 10 Jul 2014 14:00:00 EST. Please see our terms for use of feeds.

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            Raptr's Most Played PC list shows strong start for WildStar

            Posted: 10 Jul 2014 11:00 AM PDT

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            Raptr
            Raptr has released its Most Played PC Games list for June 2014 and we spot six MMOs gracing the company's list this time around. As no surprise to anyone, World of Warcraft still dominates in the number 3 spot, behind League of Legends and Dota 2, but we also see WildStar's debut at number 6. World of Tanks, Final Fantasy XIV, Guild Wars 2, and The Elder Scrolls Online finish out the remaining MMOs on the list.

            Interestingly enough, The Elder Scrolls Online's hours played were nearly cut in half from May to June, and Star Wars: The Old Republic was bumped from the list entirely. It's important to note that these rankings are only based on hours played by those who use Raptr for each play session. Check out the complete infographic and press release after the cut.

            [Source: Raptr press release]

            Continue reading Raptr's Most Played PC list shows strong start for WildStar

            MassivelyRaptr's Most Played PC list shows strong start for WildStar originally appeared on Massively on Thu, 10 Jul 2014 13:00:00 EST. Please see our terms for use of feeds.

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