MMORPG News

MMORPG News


General: Gauntlet: Updated for a New Generation

Posted: 17 Mar 2014 07:14 AM PDT

Gauntlet: Updated for a New Generation

Warner Bros. Interactive has announced that perennial favorite, Gauntlet, is being reworked for a new generation of machines and players. Gauntlet is expected to be released on Steam this summer and for Steam Machines later this year.

Guild Wars 2: Scarlet’s Dead, But Are We Safe?

Posted: 15 Mar 2014 05:27 PM PDT

Scarlet

For many players in Guild Wars 2, it all started with what seemed like random acts of chaos. It wasn't long before we were given a face to associate these acts with, yet would still be a wait before we saw any hint of a motive. We sought after the truth, but ended up with one we didn't want to accept. We, the heroes of Tyria, couldn't understand Scarlet Briar, and killed her. But did we kill her because it was the right thing to do, or was it because of fear - fear of what we don't understand?

General: Darkest Dungeon PreOrders Begin

Posted: 17 Mar 2014 05:48 AM PDT

Darkest Dungeon PreOrders Begin

The Darkest Dungeon site has been updated with the news that preorders for the upcoming RPG have begun. The game is priced at $15.00 for the full game on release or $20.00 that will grant early access to Darkest Dungeon when it goes live on Steam in late 2014.

Heroes of the Storm: Unreleased Heroes Abilities Discovered

Posted: 17 Mar 2014 05:38 AM PDT

Unreleased Heroes Abilities Discovered

HeroesNexus.com has a fantastic list of yet unannounced heroes and skills for Heroes of the Storm. The list will give players and fans a chance to check out what Blizzard has in store for them and perhaps a bit of insight into the best strategies to utilize.

General: This Week's Live Stream Schedule

Posted: 17 Mar 2014 05:31 AM PDT

This Week

The MMORPG.com Live Stream scheduled has been posted to assist you in finding the perfect hour or two to spend with your favorite streamer and to check out your favorite games.

Heroes of the Storm: Heroes of the Storm Refines the MOBA

Posted: 15 Mar 2014 07:06 PM PDT

Heroes of the Storm Refines the MOBA

Blizzard's Heroes of the Storm recently entered a small "technical alpha", and I managed to somehow luck out and snag a key. I've been playing the game pretty much any chance I get since Friday, quite possible because it seems Blizzard's done it once again. They've taken what makes a genre work, extracted the good and left out what some might consider the bad. Read on to find out why it's eating up all my free time.

Perpetuum: Single Purchase Augmented by Optional Purchases Announced

Posted: 16 Mar 2014 04:30 PM PDT

Single Purchase Augmented by Optional Purchases Announced

The Perpetuum site has been updated with big news for players and potential players. The team has announced that, beginning in April, the subscription model for the game will be dropped in favor of a one-time purchase with optional microtransaction purchases made. Perpetuum will be priced at $28.99.

ArcheAge: Expanding the Alpha Post-GDC, Release in 2014

Posted: 16 Mar 2014 04:38 PM PDT

Expanding the Alpha Post-GDC, Release in 2014

Trion's new ArcheAge community manager Evan "Scapes" Berman has taken to the ArcheAge Source fansite with a long letter to discuss plans for the game in 2014. Among other things, Scapes mentioned that the alpha, currently in friends and family testing, will be expanded after this week's GDC. The team has big plans for GDC, including a new demo and a live stream event to be held on March 21st.

MMOGaming News

MMOGaming News


Black Gold(China) online Detailed Preview Mounted Combat/Ui/More

Posted:

Black Gold(China) online Detailed Preview Mounted Combat/Ui/More


The game has the traditional model and the sight of two operation modes, players are free to choose according to their preferences.

The Storm MMO Show Episode 14 "Week 3/16/2014"

Posted:

The Storm MMO Show Episode 14


This week i have a lot of news for you guys. So it will be a lot longer then usual. But that also means more links and games for you to explore. I was told people really appreciate the links. So I'm trying to bring in as much relative news as I can. So if you don't see certain games news. It maybe because it's too much coverage on it. Like say TESO everyone knows it's the final beta weekend right?

Filipino Gamers experiencing the biggest problem for Playing MMO Games

Posted:

Filipino Gamers experiencing the biggest problem for Playing MMO Games


n the past three years of playing DOTA 1 in Garena or joining online games hosted in other countries, I have noticed that there are some who discriminate Filipinos either because of our less-than-friendly competitive attitude or that we usually experience DC (disconnect) from the game.



General Gaming Article

General Gaming Article


Microsoft Pulls Plug on $99 Xbox 360 Subscription Scheme

Posted: 16 Mar 2014 04:11 PM PDT

Xbox 360

Deal was exclusive to North America

In 2012, taking a leaf out of the mobile phone carriers' book, Microsoft began offering a 4GB Xbox 360 console, a Kinect motion sensing camera and an Xbox LIVE Gold membership for just $99 to those willing to commit themselves to a $15-per-month two-year contract. The company, it has now emerged, quietly pulled the plug on that experiment a while back.

The news was confirmed by a Microsoft spokesperson in an interview given to the venerable Wall Street Journal. He told the paper that the company had scrubbed the subscription-based purchase option late last year.

Exclusive to North America, the subscription-based pricing model apparently failed to tug on the consumers' purse strings as persuasively as Microsoft had initially thought. This should also explain why Microsoft hasn't adopted a similar model for the Xbox One, despite the fact that there were persistent rumors to this effect in the lead up to eighth-gen console's launch last year.

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U.S. Government to Cede Control of DNS Root Zone

Posted: 16 Mar 2014 03:59 PM PDT

NTIA

Sudden move seen as final step toward DNS privatization

The U.S. government, often accused of having a disproportionate say in the working of the Internet, is about to loosen its grip considerably by ceding control of key domain name functions to the international community. To this end, U.S. Commerce Department's National Telecommunications and Information Administration (NTIA) has asked the Internet Corporation for Assigned Names and Numbers (ICANN), a non-profit responsible for the global coordination of the Internet's system of unique identifiers (names, IP addresses and protocol parameters), "to convene global stakeholders to develop a proposal to transition the current role played by NTIA."

The NTIA and ICANN have a longstanding contractual understanding under which the latter, through its Internet Assigned Numbers Authority (IANA) department, manages the DNS root zone of the Internet under the former's oversight. But now, in a welcome move it considers to be the final step toward Internet DNS privatization, the NTIA has decided to relinquish that oversight of IANA functions in favor of "the global multistakeholder community." With the current IANA contract set to expire on September 30, 2015, ICANN has plenty of time in which to complete the transition.

"The timing is right to start the transition process," said Assistant Secretary of Commerce for Communications and Information Lawrence E. Strickling in a press release.  "We look forward to ICANN convening stakeholders across the global Internet community to craft an appropriate transition plan."

Some, however, suspect this sudden alacrity to relinquish oversight of the the DNS system may have something to do with recent revelations about the National Security Agency's overreach.

"I hope it's not just a frightened reaction to the Snowden revelations, which have nothing to do with the Internet Domain Name System," Steve DelBianco, executive director of trade group NetChoice, told PCWorld. "Maybe the administration wants to rack up political points for upcoming [Internet governance] meetings. I'm afraid those points won't be worth what this move may cost."

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Torrent-based Streaming App Popcorn Time to Stage Comeback

Posted: 16 Mar 2014 03:46 PM PDT

Popcorn Time is a torrent-based movie streaming app for PC, Linux and Mac

Torrent site YTS takes over development of the controversial app

Started as a small experiment by "a bunch of geeks from Buenos Aires", Popcorn Time emerged out of nowhere on the tech media's radar earlier this month, earning itself such flattering appellations as the "Netflix for pirates" and attracting scores of collaborators from all over the globe on Github. Despite initially displaying remarkable equanimity in face of questions over the cross-platform, BitTorrent-based movie streaming app's legality, Popcorn Time's creators did something very unexpected on Friday by abruptly shutting it down.

But before the digital ink could dry on their farewell rant, torrent site YTS (formerly YIFY-Torrents) announced that it wasn't going to let the open source project die, picking it up from where the Argentinian developers left off.

"The YTS team will now be picking up the Popcorn Time project and continuing on like previously. We are in a better position copyright wise as for us, because it's build on our API, it's as if we have built another interface to our website. We are no worse off managing the project than we would be just supplying the movies," YTS developer Jduncanator told TorrentFreak Saturday.

"It's our vision at YTS that we see through projects like these and that just because they create a little stir in the public, it doesn't mean they are shut down. That stir is exactly what the public needs and it's already evident that people are becoming more aware of copyright-related issues."

Image Credit: New Startups

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MMO Updates

MMO Updates


WoW Archivist: The battle for Hillsbrad

Posted: 16 Mar 2014 10:00 AM PDT

Filed under: , , , , , , , , , ,

Fighting at TM
WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on March 14th and is included here by permission.

Almost 10 years later, people still talk about the Southshore vs. Tarren Mill battles, the most infamous and celebrated world PvP in WoW history. They go on about how glorious it was, how they'd like to see that kind of intensity return to world PvP. It's not often, however, that they discuss the details.

If you want to know exactly what it was like to fight in those battles, keep reading. I lived it. My old Tauren Hunter still bears the scars. Pull up a bench and pour yourself a glass of ale. I will tell you about the war.

Continue reading WoW Archivist: The battle for Hillsbrad

MassivelyWoW Archivist: The battle for Hillsbrad originally appeared on Massively on Sun, 16 Mar 2014 12:00:00 EST. Please see our terms for use of feeds.

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    Trion CM confirms F2P ArcheAge coming to Americas and Europe this year

    Posted: 16 Mar 2014 09:00 AM PDT

    Filed under: , , , , , , , , , , ,

    ArcheAge rowboat crew
    Trion community manager Evan "Scapes" Berman has announced that ArcheAge's western alpha will expand in the weeks following GDC. In a post on AA's early-adopter fansite ArcheAge Source, Berman explained that pre-launch beta packages will be offered which grant closed beta access, and he confirmed that the fantasy sandbox will feature a free-to-play business model and launch "in the Americas and Europe this year, 2014."

    While he didn't address the controversial and game-changing 1.0 patch that developer XLGAMES has already pushed live in Korea, Berman did emphasize ArcheAge's sandbox features. "Both Trion Worlds and XLGAMES want ArcheAge to be a free-to-play sandbox that fits our 'no tricks, no traps' vision and will make development decisions to achieve that goal in Trion's territories."

    Finally, Berman said that Trion plans to offer cash shop items that "provide solid value and fun, while earned and crafted items are objectively superior."

    [Thanks Zenaphex and Oskar!]

    MassivelyTrion CM confirms F2P ArcheAge coming to Americas and Europe this year originally appeared on Massively on Sun, 16 Mar 2014 11:00:00 EST. Please see our terms for use of feeds.

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    One Shots: Granny Freedom

    Posted: 16 Mar 2014 08:00 AM PDT

    Filed under: , , , , , , ,

    champions online
    It's a bird! It's a plane! It's a super-powered senior citizen with slight incontinence and a grappling hook!

    Well, there's something you don't see every day.

    Reader Dynatos brings this gripping image from Champions Online to our attention: "A superhero that has come back out of retirement, Granny Freedom grapples across Millennium City's skies on the lookout for both evil-doers and heroes who need a little help with their moral compass!"

    She's also never late for Denny's early bird specials. So what other visual treats do we have in store for you whippersnappers this week? Oh, wouldn't you like to know!

    Continue reading One Shots: Granny Freedom

    MassivelyOne Shots: Granny Freedom originally appeared on Massively on Sun, 16 Mar 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What do you hope to learn from GDC?

      Posted: 16 Mar 2014 06:00 AM PDT

      Filed under: , , , , , ,

      ArcheAge dawwww
      GDC 2014 starts tomorrow, and while I'm not making the trip this year, I still hope to learn a thing or two from all the news that's sure to follow.

      Chief on my want list is some sort of ArcheAge announcement from XLGAMES and/or Trion. What about you, Massively readers? Are you hoping for anything in particular from GDC this time around?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What do you hope to learn from GDC? originally appeared on Massively on Sun, 16 Mar 2014 08:00:00 EST. Please see our terms for use of feeds.

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        RIFT's upcoming Arbiter soul melds wizard with tank

        Posted: 15 Mar 2014 06:00 PM PDT

        Filed under: , , , , ,

        RIFT
        Mage-tanks are a source of dreams for some and targets of derision by others (jealous Paladins?), and they will soon be spicing up RIFT with their oddball combo.

        RIFT posted its official reveal of the Arbiter this week. The new soul is a tanking Mage who shields herself with magic rather than thick metal; she uses primarily water and air spells to weave shields, taunt enemies, and fry the opposition.

        Trion Worlds promises that the Arbiter will be able to stand "toe-to-toe" with the other callings' tanking souls when it is added to the game in the upcoming 2.7 update.

        MassivelyRIFT's upcoming Arbiter soul melds wizard with tank originally appeared on Massively on Sat, 15 Mar 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Darkfall to add clan markets and realistic weather effects

        Posted: 15 Mar 2014 04:00 PM PDT

        Filed under: , , , , , , , , ,

        Darkfall adds clan markets and realistic weather effects
        If you haven't had enough snow this winter, you'll be able to get some more in Darkfall Unholy Wars! The PvP sandbox's upcoming patch is introducing realistic rain and snow weather effects. Snow will soon be dusting buildings, trees, ships, and the ground, significantly altering the visual landscape. Suddenly, those stark white mounts will no longer be such a liability!

        The update also includes a new way for clans and alliances to do business amongst themselves in the form of clan markets. The clan markets have individual permission settings, so business can be restricted to individuals (when clan-only), allies, non-enemies, or everyone. As an added benefit, clan markets won't have any courier fees or taxes, at least for the time being. These structures can be built within any clan holding, be it a a city or a hamlet, and trade can commence between all locations. Markets can be damaged to the point of deactivation or lost if holdings change owners.

        The patch is due out next week. Check out more details about these features and other fixes in the patch notes, and watch as snow covers the landscape and ships alike in the weather video below.

        [Thanks to Dengar for the tip!]

        Continue reading Darkfall to add clan markets and realistic weather effects

        MassivelyDarkfall to add clan markets and realistic weather effects originally appeared on Massively on Sat, 15 Mar 2014 18:00:00 EST. Please see our terms for use of feeds.

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        The best of Massively's League of Legends column, The Summoner's Guidebook

        Posted: 15 Mar 2014 02:00 PM PDT

        Filed under: , , , , , ,

        TIBBERS
        Former Massively writer Patrick Mackey was first brought onto the team to cover Champions Online in his Behind the Mask column, and he did so with technical expertise and brutal honesty that was even better-suited for his ultimate column here: The Summoners Guidebook, which for two years covered Riot Games' League of Legends, one of the biggest games on the planet.

        Today, in honor of that column's lengthy run, we share the very best of Patrick's articles. If you'd like to follow his future League of Legends blogging, you can find him at Boot Camp for Gamers.

        Continue reading The best of Massively's League of Legends column, The Summoner's Guidebook

        MassivelyThe best of Massively's League of Legends column, The Summoner's Guidebook originally appeared on Massively on Sat, 15 Mar 2014 16:00:00 EST. Please see our terms for use of feeds.

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          Free for All: How a smaller workload affects my MMO playstyle

          Posted: 15 Mar 2014 12:00 PM PDT

          Filed under: , , , , , , ,

          Genia Brain Storm screenshot
          As I'm sure you have all heard, we recently went through some budget and workflow changes here at Massively. For me, the revamp meant that I went from three columns, several livestreams, and the occasional news post down to a single column and an occasional stream or feature.

          A strange thing has happened, but I can't say that it's uncommon in the industry: Once my workload decreased, my gaming MMO habits changed. I have been sort of reset to the position I was in before I worked so much for this site, back to when I was a silly blogger who wrote and played just for fun.

          Allow me to explain.

          Continue reading Free for All: How a smaller workload affects my MMO playstyle

          MassivelyFree for All: How a smaller workload affects my MMO playstyle originally appeared on Massively on Sat, 15 Mar 2014 14:00:00 EST. Please see our terms for use of feeds.

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