MMO Updates

MMO Updates


Free for All: Five reasons to continue loving MMORPGs

Posted: 02 Mar 2014 09:00 AM PST

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RuneScape screenshot
It's been all gloomy around here lately, hasn't it? Well there's a good reason for that, as you might know. Luckily I have survived the cuts that affected much of the AOL Tech network, although that means that Rise and Shiny and MMObility, my two other regular columns, will be consolidated into this one. While it might seem like less work for me, in actuality it means that I have less room to tell you, fair reader, about all of the fantastic MMOs that continue to come out.

Yes, I said continue to come out. It's easy to become a Seymour ("I hate my interests!") in these days of non-stop hype, but the truth is that the MMO genre has continuously pumped out content for many, many years and will keep doing so for some time. So to celebrate the fact that three of my columns are now coming to you in one megacolumn, I thought it'd be fun to remind ourselves just why we enjoy this hobby.

Continue reading Free for All: Five reasons to continue loving MMORPGs

MassivelyFree for All: Five reasons to continue loving MMORPGs originally appeared on Massively on Sun, 02 Mar 2014 12:00:00 EST. Please see our terms for use of feeds.

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    One Shots: Off the Grid

    Posted: 02 Mar 2014 07:00 AM PST

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    AO
    As a former Anarchy Online player, I was always curious what the Grid looked like for the Fixer class, but I never was so curious that I rolled one up. Fortunately, reader Azzura was able to satisfy my curiosity this week with this awesome-looking structure.

    "This is one of my favorite screenies I have, inside the Grid," he submitted. "You would click a machine and get digitized in to this area filled with exits to all over the game. Funcom seems to like this method of travel as you can tell by popping into Agartha in The Secret World.

    We have sights and wonders the likes of which will make your ocular cavities gush forward in unabashed emotion after the break. Frankly, I wouldn't risk it; your eyes might not be able to take the strain.

    Continue reading One Shots: Off the Grid

    MassivelyOne Shots: Off the Grid originally appeared on Massively on Sun, 02 Mar 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What's your favorite anthropomorphic MMO race?

      Posted: 02 Mar 2014 05:00 AM PST

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      ArcheAge Ferre and steppe lion mount
      Anthropomorphic races are old hat in MMOs at this point. Nearly every fantasy title has a humanoid cat, dog, lizard, dragon, or any one of a dozen other furry/scaly options to satisfy your exotic character creation needs.

      I'm kinda partial to cat people myself, though unlike most of my fellow feline aficionados I tend to roll tomcats. What about you, Massively readers? Do you like anthropomorphic MMO races, and if so which is your favorite?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What's your favorite anthropomorphic MMO race? originally appeared on Massively on Sun, 02 Mar 2014 08:00:00 EST. Please see our terms for use of feeds.

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        New Dark Age of Camelot developer promises game upgrades and player polls

        Posted: 01 Mar 2014 05:00 PM PST

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        Dark Age of Camelot PvP
        If you're a Dark Age of Camelot die-hard, you might be interested in Mythic community manager Carol Kenny's question-and-answer post published yesterday. It covers everything from inventory adapters to hard-coded screenshot key binds to upcoming community initiatives.

        "There's a wealth of content in Dark Age of Camelot that deserves an upgrade in mechanics, difficulty, and rewards," the post says. "Look forward to polls and questions from Carol as to which encounters we should start with, and what kind of rewards you would like to see."

        MassivelyNew Dark Age of Camelot developer promises game upgrades and player polls originally appeared on Massively on Sat, 01 Mar 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Dragon's Prophet patch adds arenas, evolution, and compendium

        Posted: 01 Mar 2014 03:00 PM PST

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        Dragon's Prophet
        Three is a good number, especially when it comes to the number of big new features in a patch. If you want triple your patching value, then head over to Dragon's Prophet, where the team added three significant systems this past week.

        First on the docket for the patch are dragon arenas, where players can form a team of three dragons to fight others' teams. Next is the new evolution system, which allows for dragons to learn an additional skill. Finally, the compendium compiles all of the information and statistics related to dragons captured and those still untamed.

        The patch contains plenty of bug fixes and tweaks, so give the notes a read for the full scoop.

        MassivelyDragon's Prophet patch adds arenas, evolution, and compendium originally appeared on Massively on Sat, 01 Mar 2014 18:00:00 EST. Please see our terms for use of feeds.

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        Twitch Plays Pokémon... beats Pokémon

        Posted: 01 Mar 2014 01:00 PM PST

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        The pokiest of all men.
        When is a single-player game an MMO? When you hook it up to a chat parser and let everyone fight for controls, much like wrestling with five other people to play a single-player game. Twitch Plays Pokémon has garnered a great deal of attention based on its quirky premise and execution, but all good things must come to an end. After 16 days of play, the game has finally concluded with victory for the multitudes.

        The channel is currently counting down to something happening on Sunday morning. Will it be a restart? Another Pokémon title? An attempt to use a similar premise on another game? No one knows. (Most theories involve a restart or the next generation of Pokémon titles, though.) You can keep an eye on the page to see what happens next, or you can just enjoy one of the strangest stories of turning a single-player game into a multiplayer online one... even if it was just for half a month.

        MassivelyTwitch Plays Pokémon... beats Pokémon originally appeared on Massively on Sat, 01 Mar 2014 16:00:00 EST. Please see our terms for use of feeds.

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        Video: The Elder Scrolls Online Imperial Edition goodies

        Posted: 01 Mar 2014 12:00 PM PST

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        Video by Richie Procopio
        Friend of Massively Richie "Bogotter" Procopio has YouTubed up for MMO fans a detailed tour of all of the bells and whistles included in The Elder Scrolls Online's super-special Digital Imperial Edition. His new video walks players through the creation of an Imperial character, the adorableness of the mudcrab minipet, and the extra bonuses Imperials can brag about. Butt sliders are included! Enjoy it after the break.

        Continue reading Video: The Elder Scrolls Online Imperial Edition goodies

        MassivelyVideo: The Elder Scrolls Online Imperial Edition goodies originally appeared on Massively on Sat, 01 Mar 2014 15:00:00 EST. Please see our terms for use of feeds.

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        Moon Knight joins Marvel Heroes roster

        Posted: 01 Mar 2014 11:00 AM PST

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        Marvel Heroes
        The mysterious and mystical Moon Knight has surfaced in Marvel Heroes, joining the game's growing collection of superheroes.

        Moon Knight is a masked vigilante who was given a little supernatural assistance by an Egyptian God. Gazillion is selling the Moon Knight in a hero pack with two costumes and other assorted goodies.

        Marvel Heroes is also throwing a combined Carnival and Mardi Gras celebration in the game. Players will get a daily gift for logging in, discover themed drops, and have the chance to buy Halloween items and costumes on sale.

        [Thanks to Spacejesus3k for the tip!]

        MassivelyMoon Knight joins Marvel Heroes roster originally appeared on Massively on Sat, 01 Mar 2014 14:00:00 EST. Please see our terms for use of feeds.

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        Watch Star Citizen teams design the next great starship

        Posted: 01 Mar 2014 10:00 AM PST

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        Star Citizen
        Star Citizen's Next Great Starship contest is down to 16 teams battling it out to get their designs into the upcoming space sim. Cloud Imperium has released the fifth episode of the contest in which the judges and participants talk about the various concept art that has been submitted. If you've got an hour and a desire to see some of the possibilities for the game's starships, hit the jump and give it a watch!

        Continue reading Watch Star Citizen teams design the next great starship

        MassivelyWatch Star Citizen teams design the next great starship originally appeared on Massively on Sat, 01 Mar 2014 13:00:00 EST. Please see our terms for use of feeds.

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          MMORPG News

          MMORPG News


          Prime World: Cash Prize Tournaments Starting March 2nd

          Posted: 01 Mar 2014 05:03 AM PST

          Cash Prize Tournaments Starting March 2nd

          The Prime World team is inviting teams to sign up for tournament play beginning Sunday, March 2nd. Interested teams can sign up on the official site. Winning teams will receive $100 for weekly wins and share $1000 for monthly wins.



          MMO Updates

          MMO Updates


          The Game Archaeologist: The care and feeding of older MMOs

          Posted: 01 Mar 2014 09:00 AM PST

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          When an MMO has reached a certain age and dwindled to a certain player population, what do you do with it? Do you put it out to pasture, nurture it, or put it down?

          With some of our older graphical MMOs approaching their 20th anniversaries, the question of what studios should do with aging titles is becoming very important. It's not just important for the games in question but as a precedent to the population of games that will one day become just as old.

          Lately we've seen different studios act on this topic in a wide variety of ways, all of which I find fascinating. Some of these games have seen tragic ends, while others may be entering into the enjoyable golden years. If nothing else, it's shown me that there isn't just one set answer for this and that some devs are hoping to do the right thing by their companies and their players.

          Continue reading The Game Archaeologist: The care and feeding of older MMOs

          MassivelyThe Game Archaeologist: The care and feeding of older MMOs originally appeared on Massively on Sat, 01 Mar 2014 12:00:00 EST. Please see our terms for use of feeds.

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            WRUP: You're doing it wrong

            Posted: 01 Mar 2014 07:00 AM PST

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            IT'S A CLANKET
            Welcome back to Massively's What Are You Playing, the game where we tell you what we're playing this weekend and you tell us how we're doing it wrong. This week, we're bidding a fond farewell to some (but not all!) legendary Massively staffers thanks to budget cuts across the AOL Tech and Joystiq networks, so today's WRUP will celebrate the Massively crew, past and present. Clanket sold separately.

            Continue reading WRUP: You're doing it wrong

            MassivelyWRUP: You're doing it wrong originally appeared on Massively on Sat, 01 Mar 2014 10:00:00 EST. Please see our terms for use of feeds.

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            The Daily Grind: What's your ideal small group size for instances?

            Posted: 01 Mar 2014 05:00 AM PST

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            I love hanging out with friends in-game, especially when we get enough of us on to go run a dungeon or two. However, I've noticed that the standard small group size in MMOs isn't exactly "standard;" it fluctuates from four to six depending on the game in queston.

            Four has the benefit of assembling a group easier and faster, although it perhaps makes it more difficult to slot all of the needed roles. On the other hand, six might be too many depending on how few folks log in that evening. But I'm not going to Goldilocks you folks by saying that five is "just right." The truth is, I don't know what I prefer in a small group size. Flexibility, I guess.

            So what's your ideal small group size for instances? Would you be open to MMOs boasting, say, a three-person or seven-person small group?

            Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

            MassivelyThe Daily Grind: What's your ideal small group size for instances? originally appeared on Massively on Sat, 01 Mar 2014 08:00:00 EST. Please see our terms for use of feeds.

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              Get down with free World of Tanks and World of Warplanes soundtracks

              Posted: 28 Feb 2014 06:00 PM PST

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              Music sets the mood, and now you can get in a World of Tanks or World of Warplanes mood wherever and whenever you want. Wargaming.net has released the original soundtrack for both games, and fans can download a free copy for their favorite devices from the official sites, Google Music, or the iTunes store. To grab yours and start jamming out, visit one of the following links:

              For WoT: For WoWP: [Source: Wargaming press release]

              MassivelyGet down with free World of Tanks and World of Warplanes soundtracks originally appeared on Massively on Fri, 28 Feb 2014 21:00:00 EST. Please see our terms for use of feeds.

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                Betawatch: February 22 - 28, 2014

                Posted: 28 Feb 2014 05:00 PM PST

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                MOBAs enter launch after seven years of betas.  They're like cicadas.
                Yes, it's true: Infinite Crisis does not sport an infinite closed beta, as it's opening the doors on March 14th for everyone. The Elder Scrolls Online is also running another testing weekend, which everyone can freely talk about now that the NDA is no longer in place. The Mighty Quest for Epic Loot has also moved into open testing, allowing everyone to quest forcefully for loot of the most epic variety. (Presumably. It might be a farming sim, who knows.)

                It's also been a week of closed testing news first and foremost, though. Black Gold Online is prepping for its first closed test, Nosgoth has entered closed testing, and Guild Wars 2 is starting off the test process in China while retaining its current business model. So everyone wins in the testing arena after all.

                Aside from that, we've got our usual list past the break. And feel free to let us know if something slipped in a cash shop without us knowing down in the comments; it's appreciated, always.

                Continue reading Betawatch: February 22 - 28, 2014

                MassivelyBetawatch: February 22 - 28, 2014 originally appeared on Massively on Fri, 28 Feb 2014 20:00:00 EST. Please see our terms for use of feeds.

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                  The Stream Team: Building Massively's golden yacht in EQN Landmark

                  Posted: 28 Feb 2014 04:00 PM PST

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                  Crayola Castle be darned; Massively's MJ has a better idea for her EverQuest Next Landmark plot! She's going to meticulously handcraft the infamous Golden Yacht in honor of all the awesome staffers at Massively, past and present. It will be a long endeavor, but you can get in on the ground floor of the project now and watch it develop over time (unless co-op building permissions come in soon, and then you can actually help!). Pull up a seat and join us at 7:00 p.m. as we pull into dry-dock and get the party ship started.

                  Game: EverQuest Next Landmark
                  Host: MJ Guthrie
                  Date: Friday, February 28th, 2014
                  Time: 7:00 p.m. EST

                  Enjoy our Stream Team video below.

                  Continue reading The Stream Team: Building Massively's golden yacht in EQN Landmark

                  MassivelyThe Stream Team: Building Massively's golden yacht in EQN Landmark originally appeared on Massively on Fri, 28 Feb 2014 19:00:00 EST. Please see our terms for use of feeds.

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                    Doctor Who Worlds in Time shutting down today

                    Posted: 28 Feb 2014 03:30 PM PST

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                    Doctor Who
                    In case you forgot, there was a Doctor Who pseudo-MMO. We say was because as of today Worlds in Time is shutting down. If this is the first you've heard of it, well, we're sorry.

                    MassivelyDoctor Who Worlds in Time shutting down today originally appeared on Massively on Fri, 28 Feb 2014 18:30:00 EST. Please see our terms for use of feeds.

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                      EVE Online's second New Eden Open starts this weekend

                      Posted: 28 Feb 2014 03:00 PM PST

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                      EVE Online
                      EVE Online's second New Eden Open begins tomorrow, March 1st, and will continue until a team takes the top prize on March 16th.

                      Thirty-two teams will be facing off during the double-elimination tournament for a shot at part of the $25,000 and 700 PLEX prize pool. Each of the first three weekends in March will feature several 8v8 deathmatches that will be streamed live with commentary from the developers.

                      Out of the 32 teams, 28 secured their place by silent auction, three got in by a random drawing, and one is returning to defend its title.

                      MassivelyEVE Online's second New Eden Open starts this weekend originally appeared on Massively on Fri, 28 Feb 2014 18:00:00 EST. Please see our terms for use of feeds.

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                      Here's a trailer for Path of Exile's Sacrifice of the Vaal mini-expansion

                      Posted: 28 Feb 2014 02:30 PM PST

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                      Path of Exile logo
                      How do you like your game trailer voiceovers? If you said creepy-with-a-side-of-demonic-possession, you'll probably dig the new Sacrifice of the Vaal spot for Path of Exile.

                      The dark fantasy dungeon dive from Grinding Gear Games is getting a "mini-expansion" featuring Queen Atziri, secret corrupted areas, 60 unique new bosses, and a bunch of other stuff that you can see by clicking past the cut and viewing the teaser.

                      Continue reading Here's a trailer for Path of Exile's Sacrifice of the Vaal mini-expansion

                      MassivelyHere's a trailer for Path of Exile's Sacrifice of the Vaal mini-expansion originally appeared on Massively on Fri, 28 Feb 2014 17:30:00 EST. Please see our terms for use of feeds.

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                      Some Assembly Required: An anniversary look at Darkfall's fifth year

                      Posted: 28 Feb 2014 02:00 PM PST

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                      Gimme five! Five years that is, in honor of Darkfall's anniversary. This week the PvP-centric sandbox celebrated its fifth year of bringing murder, mayhem, and fun to friends and foes alike in the brutal world of Agon. And while it may seem as though you could pretty much sum up the entirety of Darkfall's last 12 months in two words (Unholy Wars) and call it a day, there's actually been much more to the game than just the reboot's long-awaited release. In fact, that was only the beginning. The game has continued to expand and develop even after the initial launch of Unholy Wars, shaping it into the experience that it is today. That's precisely what we're here to toast together -- the ups and down of 52 weeks in Aventurine's hardcore sandbox. Be sure to leave your favorite memories from the past year in Agon before you go!

                      Continue reading Some Assembly Required: An anniversary look at Darkfall's fifth year

                      MassivelySome Assembly Required: An anniversary look at Darkfall's fifth year originally appeared on Massively on Fri, 28 Feb 2014 17:00:00 EST. Please see our terms for use of feeds.

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                        MMObility: Age of Ascent hopes to beat EVE Online's battle concurrency record

                        Posted: 28 Feb 2014 01:30 PM PST

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                        Age of Ascent screenshot
                        Age of Ascent is the new work-in-progress from Illyriad Games, the maker of one of my current favorite MMORTS titles, Illyriad. I've written about Illyriad before and have always enjoyed its epic scale and massive numbers, but with this new project, the team is promising something that is not only larger than anything it has ever done but larger than anything that has been done before... by anyone.

                        The studio is working closely with Microsoft in the hopes of achieving massive numbers in a twitch-based sandbox MMO that runs in your browser. I've gone through a few test runs with tons of other players and had no issues whatsoever, even while running it on a $200 Chromebook! It's an exciting prospect, but I had to ask some more questions about the upcoming title.

                        I asked James Niesewand, CEO of Illyriad Games, to clear up some of my confusion.

                        Continue reading MMObility: Age of Ascent hopes to beat EVE Online's battle concurrency record

                        MassivelyMMObility: Age of Ascent hopes to beat EVE Online's battle concurrency record originally appeared on Massively on Fri, 28 Feb 2014 16:30:00 EST. Please see our terms for use of feeds.

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                          New Albion Online dev video details classless system

                          Posted: 28 Feb 2014 01:00 PM PST

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                          In Albion Online, you are what you wear, and a new developer video delves into exactly how that works. The multi-platform fantasy game touts a classless system in which players' equipped gear determines their role, putting the power to create traditional roles or experiment with new ones in the hands of the players themselves. And the number of possible armor and weapon combinations is limited only by the number of items in the game.

                          The type of equipment is not the only form of customization in this system, either. Player-crafted spells are added to each piece of gear, further personalizing the individual items that make up each player-concocted set. Check out an early demonstration of the spellcrafting and hear more about the classless system in the video below.

                          [Source: Sandbox Interactive press release]

                          Continue reading New Albion Online dev video details classless system

                          MassivelyNew Albion Online dev video details classless system originally appeared on Massively on Fri, 28 Feb 2014 16:00:00 EST. Please see our terms for use of feeds.

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                            MMO Mechanics: Predicting the future of MMO game mechanics

                            Posted: 28 Feb 2014 12:30 PM PST

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                            MMO Mechanics title image
                            I've been thinking heavily about the future since our parent network's budget cuts were announced, so I decided it would be very apt to pen my last edition of MMO Mechanics with that same train of thought. The industry has changed remarkably over the last decade with trends like the free-to-play revolution and innovations in everything from loot distribution to quest design. In my previous article, I looked at the trend toward using procedural generation and what that might mean for the future of MMOs.

                            In this article, I'd like to give a better overview of where I think the genre is headed in the coming years and what that means for game mechanics. My predictions are based on market patterns and technology developments, including the great indie revolution, the effects of declining subscriptions on investment, and upcoming virtual reality technology. Pie-in-the-sky fantasy or an accurate predictor of things to come? Let me know what you think.

                            Continue reading MMO Mechanics: Predicting the future of MMO game mechanics

                            MassivelyMMO Mechanics: Predicting the future of MMO game mechanics originally appeared on Massively on Fri, 28 Feb 2014 15:30:00 EST. Please see our terms for use of feeds.

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                              Warlords of Draenor is making big changes to WoW's number game

                              Posted: 28 Feb 2014 12:00 PM PST

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                              WoW
                              When World of Warcraft: Warlords of Draenor hits, players will be adjusting to more than just a new continent and gussied-up character models. With the expansion, Blizzard is looking to squish stats across the board, bring racial traits into parity with each other, prune excess abilities among the classes, and nerf a bunch of the game's crowd control skills.

                              The stat-squishing in particular is something that the developers address at length in a new "watercooler" post: "It's important to understand that this isn't a nerf -- in effect, you'll still be just as powerful, but the numbers that you see will be easier to comprehend. This also won't reduce your ability to solo old content. In fact, to provide some additional peace of mind, we're implementing further scaling of your power against lower-level targets so that earlier content will be even more accessible than it is now."

                              The post goes into detail about the reasoning behind the changes and how the devs expect each of them to improve WoW as a whole, so give it a read if Warlords of Draenor is on your wish list this year.

                              MassivelyWarlords of Draenor is making big changes to WoW's number game originally appeared on Massively on Fri, 28 Feb 2014 15:00:00 EST. Please see our terms for use of feeds.

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                              Storyboard: Six things people (falsely) believe about roleplaying

                              Posted: 28 Feb 2014 11:30 AM PST

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                              What a charming long road it's been.
                              Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in people's conception of what roleplaying actually entails.

                              So what do these people use to fill in the blanks? The horror stories. The nonsense. The garbage. A bunch of things that have no real resemblance to this important portion of our hobby.

                              All you can do to fight ignorance, of course, is provide information. So let's go ahead and look at some of the most common misconceptions I've seen about roleplaying and what the reality is behind the misconceptions. If you already know this, feel free to just pass this around to your non-roleplaying friends and family. Or just nod vigorously all the way through.

                              Continue reading Storyboard: Six things people (falsely) believe about roleplaying

                              MassivelyStoryboard: Six things people (falsely) believe about roleplaying originally appeared on Massively on Fri, 28 Feb 2014 14:30:00 EST. Please see our terms for use of feeds.

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                                Director Joel Bylos on The Secret World's Tokyo and Age of Conan's PvP

                                Posted: 28 Feb 2014 11:00 AM PST

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                                All flapping raids, all the flapping time.
                                It's the end of the month, and that means it's time for The Secret World and Age of Conan's director letters. Director Joel Bylos had plenty to say about both games. Tokyo may have been pushed back slightly for The Secret World, but Bylos stresses that the net result will be a much better area that will really come alive with flavor. He also discusses the controversy around the game's Mystery Boxes, noting that the boxes are not lockboxes; they can be purchased only directly from the item store, and they contain nothing that cannot be earned in-game.

                                Hyboria, meanwhile, is due for another pass of PvP reward balancing. The Dragon's Spine dungeons and the tradeskill updates are still approaching completion, albeit more slowly than most players would probably like. Daily quests are also on the table for introduction to tie into the new world boss system, which should give adventurers in Age of Conan one more way to enjoy the game.

                                MassivelyDirector Joel Bylos on The Secret World's Tokyo and Age of Conan's PvP originally appeared on Massively on Fri, 28 Feb 2014 14:00:00 EST. Please see our terms for use of feeds.

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                                Massively Exclusive: Camelot Unchained armor dev blog concludes with part 3

                                Posted: 28 Feb 2014 10:30 AM PST

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                                In the preceding installments of Camelot Unchained's three-part armor dev blog, you've seen the images Lead Concept Artist Michelle Davies and Concept Artist and Animator Sandra Pavulaan have provided on the Vikings, the Arthurians, and the Tuatha Dé Danann. Now, hear about the thought processes behind their work!

                                This exclusive series concludes with these two artists joining Mark Jacobs to talk shop about the development of armor, ruminating on subjects like customizing armor pieces to accommodating non-human body parts and using different combinations of materials when crafting the armor. Oh, and it's got lots of early mockups to marvel at as well!

                                Continue reading Massively Exclusive: Camelot Unchained armor dev blog concludes with part 3

                                MassivelyMassively Exclusive: Camelot Unchained armor dev blog concludes with part 3 originally appeared on Massively on Fri, 28 Feb 2014 13:30:00 EST. Please see our terms for use of feeds.

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                                  Meltdown and Duststorm roll out into Transformers Universe

                                  Posted: 28 Feb 2014 10:00 AM PST

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                                  Well, it looks like a girl that isn't Slipstream or Arcee, let's take what we can get.
                                  The first two soldiers in Transformers Universe have been revealed, along with a glimpse of how the game will actually play. Meltdown and Duststorm are the new entrants, with Meltdown representing the Autobots and Duststorm arriving with the Decepticons.

                                  Meltdown is a medical sort of 'bot, not dissimilar from Ratchet, sporting heavy weaponry along with a specialized repair beam for team support. He can repel enemies, fortify himself while attacking, and boost allies after a quick shot of repairs.

                                  By contrast, Duststorm is something of a vampiric sniper. She sports long-range weapons that can leave bombs, stun targets, or tear through shields, absorbing the energy of enemies that she demolishes. In desperate situations, she can also accelerate projectiles in close-range engagements to take out approaching foes. Check out the videos for both robots just past the break, showing off their skills in action as well as a glimpse of the game's battlefields.

                                  [Source: Jagex press release]

                                  Continue reading Meltdown and Duststorm roll out into Transformers Universe

                                  MassivelyMeltdown and Duststorm roll out into Transformers Universe originally appeared on Massively on Fri, 28 Feb 2014 13:00:00 EST. Please see our terms for use of feeds.

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                                    Aion EU celebrates F2P anniversary with XP and drop boosts, 4.5 announcement, and infographic

                                    Posted: 28 Feb 2014 09:30 AM PST

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                                    Two years ago today, Gameforge converted Aion EU to a free-to-play game. And just like for the first anniversary, the company is offering special celebrations as well as announcing a new update coming in April. This year, however, Gameforge also includes a new infographic to show off a few interesting statistics about the game at a glance.

                                    Players who log in between now and March 5th will find XP and drop rate boosts in effect. On top of that, Daevas can look forward to the chance of acquiring additional Aion coins. Then on April 9th, update 4.5 will bring the second Engineer class specialization, the Rider, to join the current choice of Gunner.
                                    The infographic, seen below, highlights various statistics since the fantasy game went F2P, such as favorite classes and how many hours of play time have been invested in it. The game is also now playable in Spanish, Italian, Polish, and Turkish alongside English, French, and German.

                                    [Source: Gameforge press release]

                                    Continue reading Aion EU celebrates F2P anniversary with XP and drop boosts, 4.5 announcement, and infographic

                                    MassivelyAion EU celebrates F2P anniversary with XP and drop boosts, 4.5 announcement, and infographic originally appeared on Massively on Fri, 28 Feb 2014 12:30:00 EST. Please see our terms for use of feeds.

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                                      The Stream Team: Piloting an Imperial character in The Elder Scrolls Online

                                      Posted: 28 Feb 2014 09:00 AM PST

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                                      ESO Imperial livestream
                                      The Imperial race during the time of Elder Scrolls Online was caught in the (literal) middle of the attack by Daedric Prince Molag Bol. However, some of the citizens escaped the enslavement by fleeing to other outlying alliances. To play this Imperial race, you have to have bought the collectors edition of ESO. But you could settle for joining Massively's Elder Scrolls Online columnist Larry Everett at noon EST today as he jumps into the beta and the creates an Imperial for the first time.

                                      Game: The Elder Scrolls Online
                                      Host: Larry Everett
                                      Date: Friday, February 28th, 2014
                                      Time: 12:00 p.m. EST

                                      Enjoy our Stream Team video below.

                                      Continue reading The Stream Team: Piloting an Imperial character in The Elder Scrolls Online

                                      MassivelyThe Stream Team: Piloting an Imperial character in The Elder Scrolls Online originally appeared on Massively on Fri, 28 Feb 2014 12:00:00 EST. Please see our terms for use of feeds.

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