MMORPG News

MMORPG News


Final Fantasy XIV: Alpha Testing Coming at the End of October

Posted: 05 Oct 2012 06:56 AM PDT

Alpha Testing Coming at the End of October

According to the latest Letter from the Producer, Final Fantasy XIV: A Realm Reborn is likely to enter its alpha testing cycle towards the end of this month. In addition, players wishing to continue playing the current version of the game will be allowed to do so even after the v2.0 goes live later this year. The caveat is that if log ins drop below 30%, the servers will be shut down.

RaiderZ: Rengot Village Zone Preview Trailer

Posted: 05 Oct 2012 06:31 AM PDT

Rengot Village Zone Preview Trailer

Perfect World Entertainment and the RaiderZ team are keeping up with their weekly zone preview series with the latest video release. This time, we get a look at Rengot Village, home to the proud and merciless Rengot goblins. According to rumor, the goblins are working on a secret project to reignite wars with their conquerors. Check it out!

World of Warcraft: Mists of Pandaria: Donning My Alliance Uniform

Posted: 03 Oct 2012 05:02 PM PDT

Donning My Alliance Uniform

It's been a long while since Scary Booster has forgotten the basic necessities of life like showers and, oh, food. But with last week's release of Mists of Pandaria, well, it's happened again. Read on to see what Scary thinks before adding your own ideas in the comments.

Guild Wars 2: A Living, Breathing, Dynamic World

Posted: 04 Oct 2012 07:13 AM PDT

A Living, Breathing, Dynamic World

The Guild Wars 2 blog has been updated with a new post that gives players a bit of insight into how ArenaNet plans to keep Tyria a living, breathing, dynamic world. To do so, rather than have just one live team, ArenaNet has created several teams to keep the game fresh, constantly updated and much more.

SAGA: Developers Announce SAGA Kingdoms

Posted: 04 Oct 2012 12:32 PM PDT

Developers Announce SAGA Kingdoms

The developers of the original SAGA MMO have announced that they are working on a a "truly massive MMORTS" for PC, Mac and Android devices. The group, Gnome Templar, have mounted a KickStarter campaign to assist in the development of SAGA Kingdoms with the goal to bring in $100,000.

Forge: Closed Beta Begins

Posted: 04 Oct 2012 12:14 PM PDT

Closed Beta Begins

Dark Vale Games has announced that over 18,000 players have been invited into the first round of closed beta testing for FORGE, the upcoming PvP centric title. Included in that number are all customers who have preordered the game as well as those who registered earlier in the year for the opportunity to assist the team with FORGE.

Elsword: Kill3rCombo Fully Acquired by KOG, Changes Name

Posted: 04 Oct 2012 12:05 PM PDT

Kill3rCombo Fully Acquired by KOG, Changes Name

Kill3rCombo, publisher of Elsword Online, has announced that it has been fully acquired by Korean developer, KOG. To bring the publishing house's name closer in line with the developer, Kill3rCombo will now be known at KOG Games.

World of Tanks: Next Update to Feature British Tanks

Posted: 04 Oct 2012 08:53 AM PDT

Next Update to Feature British Tanks

Wargaming.net has announced that the next World of Tanks update, v8.1, will include both light and medium tanks from the British line used in WWII. Update 8.1 will also introduce an overhauled rendering and lighting system on five more battle arenas.

Star Wars: The Old Republic: Daniel Erickson Departs BioWare Austin

Posted: 04 Oct 2012 08:47 AM PDT

Daniel Erickson Departs BioWare Austin

In the second big departure from BioWare-Austin, Star Wars: The Old Republic lead writer Daniel Erickson has confirmed with Gamasutra that he has left the studio to "pursue other creative endeavors".

General gaming

General gaming


Pushmo Sequel, Guild01 Games Comprise a Strong Fall 3DS eShop Lineup

Posted: 04 Oct 2012 03:57 PM PDT

3DS eShop Guild01

Recently I've called attention to the fine job Sony has done of giving gamers reasons to spend money on the PlayStation Network. Between Day One Digital releases, a solid October promotion, and PlayStation Mobile on Vita, there is a lot happening on that front. Not to be forgotten, Nintendo today announced a lineup of games coming to the 3DS eShop over the next few months, and it's looking awfully good.

Pushmo was a particularly pleasant surprise when it launched on the eShop late last year -- for those who played it, that is. It was released with very little attention called to it, leaving it to word of mouth and reviews (1UP gave it an A) to make people realize that, yes, there really is such a thing as an original eShop game worthy of their time and money. It was a game that should have gotten more support from Nintendo than it did; there simply aren't a lot of good, original titles on the 3DS eShop, and Pushmo was an exemplary example of one. As Jeremy said in his review at the time, it deserved better.

Interview: Firaxis' Garth DeAngelis on XCOM's Inspirations and Challenges

Posted: 04 Oct 2012 02:16 PM PDT

Feature

Header

Interview: Firaxis' Garth DeAngelis on XCOM's Inspirations and Challenges

How the surprising influences behind Firaxis' XCOM revival appeal to both veterans and newbies.

By: Bob Mackey October 4, 2012

When I signed on to review XCOM: Enemy Unknown, I felt a strange sense of anxiety about my upcoming duties. The impeccable legacy of this classic PC series can be incredibly intimidating, since it comes from an age when strategy games focused on being ruthless above all else. After a few hours with the preview build, though, Enemy Unknown surprised me with its easy-to-learn mechanics that evoked memories of my favorite strategy RPGs of the past -- ones that didn't come from the world of PC gaming. I recently had a chance to sit down with Garth DeAngelis, Lead Producer on the project, for a discussion about how Firaxis has adapted this classic franchise for a modern audience while making a point to keep fans of the originals happy.

1UP: I'm more accustomed to Japanese turn-based strategy games than European and American ones, and it surprised me to see XCOM borrow many of the mechanics and interface elements of the former. (One of my editors actually noted that Firaxis name-checked Final Fantasy Tactics at PAX East.) Can you go into any detail about how this particular genre inspired you, or any important lessons you learned from it?

Paper Mario: Sticker Star Evolves the Series

Posted: 04 Oct 2012 01:18 PM PDT

My history with Mario's various forays into the RPG genre is spotty at best. I'm a huge fan of Square's Super Mario RPG on the SNES, as well as the first two Paper Mario titles for the N64 and GameCube respectively. While I appreciate what Super Paper Mario on the Wii tried to do by really toying with the idea of 2D vs 3D, it ultimately lacked enough substance to hold my attention for more than a few hours. Likewise, despite the legion of fans who constantly sings the praises of the plumber's various handheld outings over the past decade, I've never been able to really get into any of those portable adventures. But after some hands-on with the opening hour of Paper Mario: Sticker Star, it's looking like this upcoming 3DS title has what it takes to grab my attention during the busy holiday season.

As the title may have clued you in, stickers are your lifeblood throughout Mario's journey. Battle-wise, all attacks come in the form of consumable stickers that you hold in your album. In typical turn-based fashion, you'll use various degrees of hammer attacks, stomps, and fireballs, all of which are contained within individual stickers. Your allies are gone this time around, replaced by certain stickers that allow you to bring in some aid for a few rounds. While some may worry about going through battles by themselves, I honestly didn't notice that my partners were missing. Other larger stickers, such as a gigantic pair of scissors, are Sticker Star's version of summon spells. These larger attacks can also be used out of battles in order to solve various environmental puzzles. But keep in mind that most stickers have a one time use, meaning that you don't want to waste a powerful hammer attack when your enemy only has a sliver of HP left.

paper mario

Since stickers are generally consumable items, much of how Mario interacts with the world hinges on his ability to add to his collection. Individual stickers are scattered throughout the environment and can be peeled off for use later in battle. Sometimes these items will be stuck on the side of a wall in plain sight, just begging for you to add them to your collection. However, other stickers will be much harder to find, requiring you to fully explore the corners of each area in order to unearth them. Alongside this method of collection, stickers are available for purchase using coins you earn in battle. Instead of grinding through an area to amass experience points, Sticker Star encourages players to fatten their wallets in battle and subsequently use those to bulk up their plumber with more advanced attacks and techniques.

The Five Biggest Resident Evil Rip-offs

Posted: 04 Oct 2012 10:03 AM PDT

Feature

1UP COVER STORY

Header

1UP COVER STORY | WEEK OF OCTOBER 1 | A DARK DESCENT INTO RESIDENT EVIL

The Five Biggest Resident Evil Rip-offs

Cover Story: Bring some health spray, a shotgun, and a lawyer for this terrifying journey into the legally questionable.

A

ny popular property will eventually see its share of wannabes looking to cash in while the cashing's good. Just as Finding Nemo had its Shark Tale and Transformers had its Transmorphers, the success of 1996's Resident Evil spawned a collection of games looking to adapt the concept of survival horror in an equally profitable fashion. And while the popularity of Resident Evil helped launch some genuinely good games like Silent Hill, most of the developers looking to capture that Capcom magic made one futile attempt before moving on to chase The Next Big Thing. The following games might not scare you in the traditional sense, but those with a fear of plagiarism were undoubtedly driven to the height of madness.

MMOGaming News

MMOGaming News


Ammunition Thoughts On Marvel Heroes MMO During Its Closed Beta Season!

Posted:

Ammunition Thoughts On Marvel Heroes MMO During Its Closed Beta Season!


As you may know I am exited to see a marvel game be released as an MMO. During the time that you read, I will be giving out my thoughts and opinions about the game in how I like it so far. I will give a bit of detail on how the overall game looks so far through various videos, trailers and pictures as I have not yet been given a key to participate during the closed beta.

Snail Games Announces Presence at GDC Online and NY Comic-Con

Posted:

Snail Games Announces Presence at GDC Online and NY Comic-Con


Founder and Chairman of Snail Games, the first 3D online game development company in China, Shi Hai will be visiting the United States to discuss the company's latest expansion to the U.S. market, while simultaneously showcasing the upcoming massively multiplayer online role-playing game (MMORPG) Age of Wushu.

MMORPG Reviews

MMORPG Reviews


Uncharted Waters Online is celebrating its 2nd anniversary

Posted: 04 Oct 2012 09:52 AM PDT

Uncharted Waters Online celebrates its second anniversary with many activities and events for the players. This events and activities reward players with bonuses, experience, items, ships and other exclusive gifts, but also brings the new expansion, El Oriente, which will be launched on 16 October and will open several Asian countries to explore. You can [...]

NGames reveals its new browser MMO BoomSky

Posted: 04 Oct 2012 09:10 AM PDT

NGames, has unveiled BoomSky a new browser strategic aerial combat MMO. The game has an anime graphical style and multiple game modes, in which you will have to use keyboard to move, and fully customizable warplanes. BoomSky features: - Keyboard controls - Multiple game modes - Customisable warplanes with enhanceable parts, allowing players to create [...]

The War Z closed beta is going to start on October 31

Posted: 04 Oct 2012 07:48 AM PDT

Arktos Entertainment and Hammerpoint Interactive have unveiled that the closed beta for its online, multiplayer, survival-simulation game set in an open world infested with zombies, The War Z is going to start on October 31, 2012, with two early purchase packages that will see players accessing the game as soon as October 15. The two purchase [...]

Win amazing prizes with Kartuga’s Alpha

Posted: 04 Oct 2012 04:17 AM PDT

InnoGames has announced that few lucky players will try the alpha of their 3D pirate browser game Kartuga. 16 players will be taken to the headquarters of the company in Hamburg, where they will compete in several rounds, and the 3 winners will receive prizes as such as iPads, iPhones and iPods. Participants will also [...]

New installment of Guild Wars 2 exclusive screenshots

Posted: 04 Oct 2012 03:14 AM PDT

Today we publish new installment of Guild Wars 2 exclusive screenshots, in which you will see to an asura engineer and some environments of the game.   

Total Pageviews

statcounter

View My Stats