MMO Updates

MMO Updates


Previously on MV TV: The week of June 23rd

Posted: 01 Jul 2012 08:00 AM PDT

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Whoa, what a week! It's possible that this last week of livestreaming was the greatest week of all of time! OK, sure, that's open to interpretation, but it is possible that you might have missed the greatest stream ever and never knew it. Luckily for you, I have collected some of the last week's highlights and assembled them into an easy-to-digest pill. Just to be sure to take them on an empty stomach and rest afterward.

This week we have some Champions Online and EVE Online action with Mike; Star Wars: The Old Republic PvP with Psykopig; and adventures in Vanguard: Saga of Heroes, EverQuest II and Age of Conan with MJ. I round it off with a livestream of Divina, a new free-to-play Anime title. Be sure to bookmark our livestream guide so you'll never need to ask "What game is this?" in the chatroom again!

Continue reading Previously on MV TV: The week of June 23rd

MassivelyPreviously on MV TV: The week of June 23rd originally appeared on Massively on Sun, 01 Jul 2012 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: What game have you waited past launch to play?

    Posted: 01 Jul 2012 06:00 AM PDT

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    There's also the element of the game being very familiar if you live in this part of the country.
    I'd be lying if I said I'm not interested in The Secret World. What little time I got with the game on the floor at PAX East was promising, and I do like the ideas on display. But I haven't taken part in the betas, and I haven't focused on getting into the game right now. As interested as I am, I'd prefer to see how the game shakes out after launch and then make that decision.

    There are a lot of games that I've wanted to play on launch day if not sooner, but I'm sure I'm not alone in having waited on some titles so that I could see what the launch and subsequent support looks like. So what about you? Are there games that you have waited on in the past, even if you were interested in them before launch? Did they meet your expectations, exceed them, or fall short? Or are there games on the horizon now that meet these criteria?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: What game have you waited past launch to play? originally appeared on Massively on Sun, 01 Jul 2012 08:00:00 EST. Please see our terms for use of feeds.

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      The Mog Log: Unabashedly squealing about Seekers of Adoulin

      Posted: 30 Jun 2012 04:00 PM PDT

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      The Mog Log header image by A. Fienemann
      It seems almost unbelievable, but it's here. It's coming. Seekers of Adoulin is the fifth expansion for Final Fantasy XI, the first one in what seems like an eternity, a genuinely new experience for players above and beyond the many recycled bits that have dominated the game for years now. It's a new region, a new set of challenges, all sorts of new. It's what players have been asking for for years on end, and as surreal as it seems, this is a reality. That it's not coming until next year almost seems like a footnote.

      Needless to say, I'm excited. I think that if handled correctly, this is a great opportunity for Square-Enix to revitalize Final Fantasy XI in the wake of Final Fantasy XIV's relaunch later this year. It's a chance to give the game a new audience and let players come back to enjoy it on their own terms. Most of all, it's a chance to show how much life the older game really has, possibly to players who would never have seen it otherwise.

      Continue reading The Mog Log: Unabashedly squealing about Seekers of Adoulin

      MassivelyThe Mog Log: Unabashedly squealing about Seekers of Adoulin originally appeared on Massively on Sat, 30 Jun 2012 18:00:00 EST. Please see our terms for use of feeds.

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        The Tattered Notebook: Exploring EQII's Qeynos revamp

        Posted: 30 Jun 2012 02:00 PM PDT

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        The Tattered Notebook Exploring the Qeynos Revamp
        Back when the Freeport revamp was first announced, the first question I had was when will Qeynos get a facelift? EverQuest II fans have waited patiently, but finally, this past week, Qeynos got one step closer with its arrival on the test server.

        The Freeport revamp was a major undertaking, with brand-new architecture, new scalable city quests, and even a foreboding scene with Lucan carrying out his own special brand of justice on the Freeport denizens. But what does the new Qeynos look like? This week's Tattered Notebook features a little tour around town to see what's changed. Read on for the low down!

        Continue reading The Tattered Notebook: Exploring EQII's Qeynos revamp

        MassivelyThe Tattered Notebook: Exploring EQII's Qeynos revamp originally appeared on Massively on Sat, 30 Jun 2012 16:00:00 EST. Please see our terms for use of feeds.

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          The Road to Mordor: The superiority of goats

          Posted: 30 Jun 2012 12:00 PM PDT

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          The Road to Mordor The superiority of goats
          I love goats. OK, pipe down there. I mean that I love the goat mounts in Lord of the Rings Online. Shush! Man, this column isn't starting well. It sounded better in my head.

          It's a well-known fact that LotRO lacks the mount diversity shown by most other fantasy MMOs. It's pretty much horses all the way down, and chances are it's going to stay that way thanks to the IP. Unless, of course, the devs give in to my flying eagles suggestion. There just isn't much wiggle-room in Tolkien's works for the Free People of Middle-earth to be taking a 2012 Mechanospider to work.

          However, the devs did shoehorn in one different flavor of mount for the Mines of Moria expansion. Goats received a room at the stable and were integral to navigating through the labyrinthine deeps. They never did match horses in terms of popularity or even variety, and I doubt that we'll be seeing War-goats for Riders of Rohan. Still, if I had my pick (and I do), I'd pick goats any day of the week. They're so much better than horses, and I'm going to tell you just why.

          Continue reading The Road to Mordor: The superiority of goats

          MassivelyThe Road to Mordor: The superiority of goats originally appeared on Massively on Sat, 30 Jun 2012 14:00:00 EST. Please see our terms for use of feeds.

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            Replay: Psi-Ops

            Posted: 30 Jun 2012 06:20 PM PDT

            FG_AUTHORS: Amit Teli

            Replay: Psi-Ops

            Gamers have always loved the idea of using the Force to destroy enemies, but developers have rarely nailed the feeling we've hoped for. Star Wars games have been notoriously hit and miss, but a 2004 Midway title did a damn good job of presenting the telekinetic powers we've always wanted. While it's obviously not an official Star Wars game, it features protagonist...

            How Epic's Game Jams Led To Fortnite and Infinity Blade: Dungeons

            Posted: 30 Jun 2012 06:14 PM PDT

            FG_AUTHORS: Amit Teli

            How Epic's Game Jams Led To Fortnite and Infinity Blade: Dungeons

            Creating four Gears of War titles in six years takes its toll on a team. To ensure that the employees of Epic Games studio in North Carolina don't get burned out, director of production Rod Fergusson and the other heads of the studio have scheduled a time for complete freedom called "Epic Fridays" and the larger-scaled "Epic Game Jams".

            Watch the video...

            Console Games That Could Be Free-To-Play

            Posted: 30 Jun 2012 11:14 AM PDT

            FG_AUTHORS: Amit Teli

            Console Games That Could Be Free-To-Play

            Free-to-play began on the PC landscape and continues to flourish there. Free-to-play mobile games are released every day. The world of consoles, however, has yet to do any real experimentation in the world of free-to-play.

            Almost every game could be functional in the free-to-play model. All you have to do is create a game where there is something desirable for the player to...

            SEO NEWS: Google + Events

            Posted: 29 Jun 2012 07:40 PM PDT

            FG_AUTHORS: Amit Teli

            SEO NEWS: Google + EventsIn SEO news, Google is at it again – this time it is their new product Google+ Events that is making waves. Google+ Events is taking the invitation service industry and turning it on it's ear so to speak. What Google is doing different is that they are splitting invitations up into three segments and adding the social element to it all. It's something no one else has don...

            SEO NEWS: Niche SEO

            Posted: 29 Jun 2012 07:29 PM PDT

            FG_AUTHORS: Amit Teli

            SEO NEWS: Niche SEO

            In SEO news, there has been more discussion concerning the relevance and importance of some of the smaller search engines like Duck Duck Go and how they fit into the grand scheme of things. While they have a small market share, they do often tend to be very niche in some areas. The big question is, are they worth optimizing for, and if so, are there really any effective...

            Walking Dead Episode 2 Review: Not Starved For Drama

            Posted: 29 Jun 2012 06:09 PM PDT

            FG_AUTHORS: Amit Teli

            Walking Dead Episode 2 Review: Not Starved For Drama

            Robert Kirkman envisions that his Walking Dead comic series will never end. The core of the story is about the perpetual existence of people in a world of moving corpses. The Walking Dead isn’t the quick slice of post-apocalyptic life that is on display in most zombie fiction – it’s a long form exploration of a zombie future. Events that occur in early...

            Rumor: HP Ditching Windows RT Tablet Plans Due To Microsoft Surface, Others May Follow

            Posted: 29 Jun 2012 12:00 PM PDT

            FG_AUTHORS: Amit Teli

            Rumor: HP Ditching Windows RT Tablet Plans Due To Microsoft Surface, Others May Follow Microsoft's Surface tablet sure looks nifty, but will it cost the company the support of its OEM partners? Several sources have said that OEMs are mighty, mighty displeased that Microsoft took a heavily hands-on role in the design approval of other companies' Windows tablets, only to soon thereafter introduce a kick ass-looking Windows tablet of its own. LG bowed out of the...

            MMO Updates

            MMO Updates


            Rumor: Vivendi looking to sell Activision-Blizzard stake

            Posted: 30 Jun 2012 10:00 AM PDT

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            Activision-Blizzard logo
            Rumors are swirling about the possible sale of Activision-Blizzard after the departure of Vivendi CEO Jean-Bernard Levy this week. Vivendi owns 61% of Acti-Blizz, and Levy reportedly walked over a disagreement about splitting up the French holding company.

            How this affects Activision-Blizzard remains to be seen, but Bloomberg says that Vivendi is looking to sell its entire stake, according to "a person with knowledge of the situation." The Wall Street Journal says that Vivendi's board of directors is mulling whether or not to split the company, which could potentially affect Blizzard and its World of Warcraft and Diablo III titles.

            MassivelyRumor: Vivendi looking to sell Activision-Blizzard stake originally appeared on Massively on Sat, 30 Jun 2012 12:00:00 EST. Please see our terms for use of feeds.

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            WRUP: Simon says edition

            Posted: 30 Jun 2012 08:00 AM PDT

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            Simon.
            Simon says touch your nose. Simon says touch your nose again without the attitude. Simon says forgive him for being so pushy. Simon says to do the hokey pokey. Simon says that you did it wrong; you should have put the other foot in first. Simon says have an existential crisis. Simon says harness your latent telekinetic powers. Simon says to create a new religion based on Mountain Dew. Simon says touch the top of your head.

            Simon says that it's time for this week's installment of WRUP. Simon says that the Massively staff members need to explain what they'll be doing over the weekend. Simon says the Massively staff members also need to talk about whether or not they hold grudges against games. Simon says to nod knowingly. Simon says jump past the break to see the Massively staff's answers. Simon says let us know what you'll be up to in the comments.

            Continue reading WRUP: Simon says edition

            MassivelyWRUP: Simon says edition originally appeared on Massively on Sat, 30 Jun 2012 10:00:00 EST. Please see our terms for use of feeds.

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            The Daily Grind: What's the difference between an MMO trial and F2P?

            Posted: 30 Jun 2012 06:00 AM PDT

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            Warhammer Online
            Back in olden times when I sampled my first MMO trial, free game try-outs were short affairs. You'd usually get to play for a week, and then you were done unless you subscribed (or forgot to strike your credit card info). But modern MMOs are abandoning time-limited trials with increasing frequency. Games like Warhammer Online, World of Warcraft, RIFT, and now Star Wars: The Old Republic all allow gamers to play indefinitely -- but only up to a certain level.

            The "endless trial" model has led to some debate among the Massively staffers as we try to suss out what, exactly, sets an endless trial apart from any other F2P game and how we ought to refer to these sorts of titles on the whole. It'd be easy to say the restricted level cap is the red flag, but if we latch on to that definition, then any free-to-play title with a level cap locked behind a paid expansion -- like Lord of the Rings Online -- could itself be deemed an endless trial, albeit one with a very high (but not max) level cap for free players.

            Chime in on our debate. What do you think represents the key difference between an MMO that's F2P and an MMO that merely features an endless trial? Is it level caps or content or something else entirely? Or is there not really any difference at all?

            Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

            MassivelyThe Daily Grind: What's the difference between an MMO trial and F2P? originally appeared on Massively on Sat, 30 Jun 2012 08:00:00 EST. Please see our terms for use of feeds.

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              Star Wars: The Old Republic posts the newest community answers

              Posted: 29 Jun 2012 07:00 PM PDT

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              Don't you want one as a vanity pet?
              Are you looking forward to playing a Cathar in Star Wars: The Old Republic? Or are you looking forward to playing a different species? According to the latest round of community answers for the game, the Cathar might be one of many new species unlocked if they perform well once players get their hands on the new race. Certainly there are some other species that players are clamoring for as well, and the team is investigating other options.

              The answers also go into the details regarding how a tiebreaker is determined in the game's Voidstar matches; a tie goes to whichever team cleared the most objectives in the least amount of time. If none of this round of answers puts your burning questions to rest, there's always hope for next week; head on over to the official question thread and post it for next week's questions.

              MassivelyStar Wars: The Old Republic posts the newest community answers originally appeared on Massively on Fri, 29 Jun 2012 21:00:00 EST. Please see our terms for use of feeds.

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              Betawatch: June 23 - 29, 2012

              Posted: 29 Jun 2012 06:00 PM PDT

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              Betawatch - TSW
              This week, Betawatch says farewell to The Secret World, which launched its headstart program this morning and will open the floodgates to everyone on July 3rd. We've also secured a launch date for Guild Wars 2 (August 28th); the final beta event will be the weekend of July 20th. And sandbox fans can look forward to The Repopulation, which has just begun alpha testing.

              This was a week of beta teases from some of the other games we're awaiting. We had a look at City of Steam's alpha, Firefall announced half a million beta registrations, Cryptic's lifetime subbers are set to receive Neverwinter beta access, SOE chronicled how PlanetSide 2's beta access will shake out, and Phantasy Star Online 2 fans can brush up on their Japanese and jump into that title's open beta.

              Finally, CCP promised DUST 514 beta invites to players who purchase a special booster pack. The shooter's first beta weekend began yesterday.

              Immerse yourself in the full Betawatch roundup beyond the break.

              Continue reading Betawatch: June 23 - 29, 2012

              MassivelyBetawatch: June 23 - 29, 2012 originally appeared on Massively on Fri, 29 Jun 2012 20:00:00 EST. Please see our terms for use of feeds.

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                The MMO Report: Classy edition

                Posted: 29 Jun 2012 05:00 PM PDT

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                Yes, it's pretty much like this.
                Don't call it a comeback; The MMO Report has been here for years. It's been on hiatus for a little while, sure, but it's back in business, and that means more MMO news with your host Casey Schreiner. This week opens a bit differently than normal, as Casey explains the positive outcome of Star Wars: The Old Republic's somewhat convoluted server transfers and some of the rage over comments on same.

                But it's not a show just about one game. This installment also discusses the reveal of PlanetSide 2's classes and their roles, the various exploits in EVE Online, the kick off of DUST 514's beta testing, and of course, the contents of Casey's mail bag. Also, for some reason, cats. Check out the full show just past the break, and stay tuned every week for a new installment of The MMO Report from G4TV and Massively.

                Continue reading The MMO Report: Classy edition

                MassivelyThe MMO Report: Classy edition originally appeared on Massively on Fri, 29 Jun 2012 19:00:00 EST. Please see our terms for use of feeds.

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                Newest World of Warcraft novel gets a release date and cover preview

                Posted: 29 Jun 2012 04:00 PM PDT

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                If someone had brought a Warlock or a Shaman, this could have been prevented.
                Jaina Proudmoore is one of the biggest lore figures in World of Warcraft despite the fact that her character history largely consists of trying to make reasonable compromises and being completely ignored. It's no surprise that she's the star of the newest novel based on World of Warcraft considering her prominence in the lore and her relationship to the war between the game's factions. Tides of War is written by Christie Golden and will be released in late August, setting the stage for Mists of Pandaria later this year.

                While Jaina has always tried to broker a peace between the Alliance and the Horde, the novel's plot revolves around Warchief Garrosh Hellscream launching an attack against Jaina's home in Theramore, demonstrating the same legendary thinking that's alienated several of the Horde's allies. Whether or not the erstwhile diplomat will be able to retain any hopes of a peaceful resolution remains to be seen, but with Mists of Pandaria promising to focus on the conflict between the two factions, it seems likely that players will be looking at silencing the last and loudest voice for peace.

                MassivelyNewest World of Warcraft novel gets a release date and cover preview originally appeared on Massively on Fri, 29 Jun 2012 18:00:00 EST. Please see our terms for use of feeds.

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                MMObility: Google's Nexus tablet and Dark Legends' update

                Posted: 29 Jun 2012 02:00 PM PDT

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                Google Nexus tab picture
                Some weeks, mobile news just comes right up to my doorstep and invites itself in. This was one of those weeks. The mobile MMO market is still only a fraction the size of the standard one, but thanks in large part to browser-based games and smart studios like Spacetime Studios and Gameloft, we mobile fans still have a lot to choose from. In my opinion, mobile MMO gaming will slowly rise to the popularity of the standard mobile game market, especially given new tech like the new Google Nexus 7 tablet that we're going to talk about today.

                Still, mobile MMO fans have got to be diligent and need to know what to look for. They also need to be a bit flexible in their game choices, sometimes playing around with different styles of MMO like MUDs, browser-based strategy games, and games that are a bit more primitive in the graphics department. Luckily, Spacetime's Dark Legends just released a pretty game-changing patch, so I'll give you the skinny on that as well.

                Continue reading MMObility: Google's Nexus tablet and Dark Legends' update

                MassivelyMMObility: Google's Nexus tablet and Dark Legends' update originally appeared on Massively on Fri, 29 Jun 2012 16:00:00 EST. Please see our terms for use of feeds.

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                  Darkfall's 'ultimate promotion' starts next week

                  Posted: 29 Jun 2012 01:30 PM PDT

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                  Darkfalls Ultimate Promotion
                  If you've been thinking about heading back to Darkfall, Aventurine wants you to know that now -- yes now -- is the time. The studio is running a so-called "ultimate promotion" for the game starting July 2nd and running until Darkfall 2.0 launches.

                  Through the promotion, all current and previous subscribers will be granted several days of free play. These days are July 2nd through the 4th and the 9th through the 11th. In addition, the subscription rate is reduced to $9.95 a month; this rate includes a copy of the game for completely new players.

                  Players also should find their experience in the game on fast-forward. Aventurine is jacking up the skill increase rate by 20 times, boosting the the global loot by four times, and making village control points go active every six hours instead of 12.

                  [Thanks to everyone who sent this in!]

                  MassivelyDarkfall's 'ultimate promotion' starts next week originally appeared on Massively on Fri, 29 Jun 2012 15:30:00 EST. Please see our terms for use of feeds.

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                  MMO Blender: Eliot's self-made legend

                  Posted: 29 Jun 2012 01:00 PM PDT

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                  Yes, I sort of had a Greek thing on my mind with this one.
                  I like games that make your characters feel legendary, but sometimes I think they've gotten the whole formula wrong. The problem is that the only thing important about your character is what he or she has done, not what he or she is. World of Warcraft has a lot of quests and raids that seem to imply your character is a big deal, but how big a deal can you really be if you're learning all of your tricks at the local trainer?

                  What about a game where your personal history has as much to do with your future development as anything else? A game where your accomplishments aren't just backstory but an integral part of your character's abilities? A game where every new encounter is a chance for your character to learn something unique? I'd love to see a game where your accomplishments are not a list of things that you've killed but a clear litany of skills learned and scars accumulated -- a game where the path to power isn't necessarily clearly marked.

                  Continue reading MMO Blender: Eliot's self-made legend

                  MassivelyMMO Blender: Eliot's self-made legend originally appeared on Massively on Fri, 29 Jun 2012 15:00:00 EST. Please see our terms for use of feeds.

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                    Storyboard: The social contract

                    Posted: 29 Jun 2012 12:00 PM PDT

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                    The non-MMO pictures just keep getting stranger.
                    Have you ever thought about the fact that every single one of your characters is a murdering thief?

                    Picture the scene for a moment: You have a group of people living in an isolated and rural community. Without warning, a man with heavy weaponry bursts in and starts hacking his way through every inhabitant of the community, smashing his way into locked houses. But he also stops at the body of each victim to gather any money or important belongings, slowly working his way through the community until there's nothing left but carrion and a few trinkets he didn't deem valuable enough to steal.

                    On the news, this would be up there as a pretty shocking tragedy. In an MMO, this is a good chunk of the gameplay. And that brings to mind one of the major issues that faced by roleplayers hoping for verisimilitude: the horrible discrepancies between the social contract as we understand it and the one employed by the characters in the game. They're divergent sometimes, identical at other times, and universally ambiguous.

                    Continue reading Storyboard: The social contract

                    MassivelyStoryboard: The social contract originally appeared on Massively on Fri, 29 Jun 2012 14:00:00 EST. Please see our terms for use of feeds.

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                      Age of Conan survey respondents prefer PvE by a wide margin

                      Posted: 29 Jun 2012 11:30 AM PDT

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                      Age of Conan - Paikang village
                      It may be early release day for The Secret World, but that doesn't mean Funcom is throwing in the towel on its other MMORPG projects. Case in point is Age of Conan, which is sporting a brand-new game director update as of this morning.

                      Craig "Silirrion" Morrison presents the findings from AoC's annual summer survey, which amount to an unsurprising PvE-is-way-more-popular-than-PvP conclusion. The scores are weighted, so we don't get to see exactly how many players voted and what they voted for, but it's an interesting peek into the minds of AoC's community in any event. Morrison says that "overall, 70% of responders listed one form of PvE as their primary interest, with the remaining 30% listing a form of PvP."

                      He also takes a moment to tease AoC's forthcoming adventure pack, which is as-yet unnamed and supposedly set somewhere in the Hyborian south. Full details are at the official website.

                      MassivelyAge of Conan survey respondents prefer PvE by a wide margin originally appeared on Massively on Fri, 29 Jun 2012 13:30:00 EST. Please see our terms for use of feeds.

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                      EVE Online's Alliance Tournament X starts tomorrow

                      Posted: 29 Jun 2012 11:00 AM PDT

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                      EVE Online screenshot
                      Huge player numbers are the name of the game for CCP this weekend. Fifty thousand pilots are poised to take part in EVE Online's massive player-run Delve war. It's also time for Alliance Tournament X, which starts on Saturday, June 30th, at 11:00 a.m. EDT. The tournament will be streamed and will include live commentary.

                      The first-round matchup will be Agony Empire vs. Exiled Ones, with 15 more pairings following at 20-minute intervals. The pre-qualifying rounds will continue on Sunday as well as the following weekend. For a full listing of events and information on streaming, check out the official schedule.

                      [Source: CCP press release]

                      MassivelyEVE Online's Alliance Tournament X starts tomorrow originally appeared on Massively on Fri, 29 Jun 2012 13:00:00 EST. Please see our terms for use of feeds.

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