Diablo III (KR) – Government raided Blizzard offices Posted: 30 May 2012 07:18 AM PDT [ Source] Basically, the Asian server for Diablo III is located in South Korea, accommodating for regions such as Taiwan as well. However, due to the enormous amount of traffic, the bandwidth hit its maximum, with thousands of gamers from both countries unable to log in. This caused many, and I do mean many, unhappy customers asking for a refund from Blizzard. Of course, Blizzard refused. Now, the Korean government has officially stepped in after the complaints escalated beyond control, which led to the Fair Trade Commission (FTC) "raided the firm's Seoul office Monday and secured related documents and other evidence with which it will determine whether Blizzard broke the law." Although Blizzard announced that the capacity for the Asian server will be increased by 35%, frequent server down-times also led to a separate outcry for refunds to be made. Personally, I am in the process of seeking a refund for my digital copy (Americas server), bought straight from Blizzard. Reasons which I provided include the unstable server, latency, server down time right after work hours, auction house down times and a couple more. I do not suppose explaining that the game mechanics sucks will aid my cause. Once again, DO NOT BUY DIABLO III, but I "might" be back for the expansion. This posting includes an audio/video/photo media file: Download Now |
Diablo III (KR) – Government raided Blizzard offices Posted: 30 May 2012 07:18 AM PDT [ Source] Basically, the Asian server for Diablo III is located in South Korea, accommodating for regions such as Taiwan as well. However, due to the enormous amount of traffic, the bandwidth hit its maximum, with thousands of gamers from both countries unable to log in. This caused many, and I do mean many, unhappy customers asking for a refund from Blizzard. Of course, Blizzard refused. Now, the Korean government has officially stepped in after the complaints escalated beyond control, which led to the Fair Trade Commission (FTC) "raided the firm's Seoul office Monday and secured related documents and other evidence with which it will determine whether Blizzard broke the law." Although Blizzard announced that the capacity for the Asian server will be increased by 35%, frequent server down-times also led to a separate outcry for refunds to be made. Personally, I am in the process of seeking a refund for my digital copy (Americas server), bought straight from Blizzard. Reasons which I provided include the unstable server, latency, server down time right after work hours, auction house down times and a couple more. I do not suppose explaining that the game mechanics sucks will aid my cause. Once again, DO NOT BUY DIABLO III, but I "might" be back for the expansion. This posting includes an audio/video/photo media file: Download Now |
G*Star 2012 – Exhibition dates confirmed Posted: 30 May 2012 04:54 AM PDT The biggest online gaming event in the world, G*Star, will be held from 8th November till the 11th later this year. And yes, it is still located at Busan, South Korea, and still the biggest gaming event there is Asia has to offer. MMO companies from all over the world, be it the Americas, Europe, China, Taiwan or Southeast Asia, will be showcasing their latest games there. Not forgetting the homegrown giants such as NCsoft, Nexon and many more with secret announcements to make. I have had some ideas what new games are going to be announced, but since there are still a couple of months away, schedules are subjected to change. Some games I am expecting are The King of Fighters Online, Samurai Showdown Online, more information on MU 2, Lineage Eternal, Mabinogi 2 and MapleStory 2. What games are on your watch list? This posting includes an audio/video/photo media file: Download Now |
Champions Online MMORPG Review Posted: 30 May 2012 04:01 AM PDT Champions Online is a 3D, superhero-themed MMORPG. Create a unique hero using the game's amazing character creation system and play through the game's well-crafted story arcs. Champions Online boasts a powerful graphics engine that makes use of cel-shading and other interesting features to present a unique visual style. Publisher: Cryptic Studios Playerbase: High Graphics: High Quality Type: MMORPG EXP Rate: Medium PvP: Strong scenarios / PvP regions Filesize: 2500 MB Website: http://www.champions-online.com Pros: +In-depth character creation. +Unique colorful artstyle. +Fast-paced, action-oriented gameplay. +Tons of variety between characters. Cons: -Odd use of instancing & save points. -Balance issues. -Few missions to complete, lots of grind. Champions Online is a 3D superhero themed fantasy MMORPG set in Millennium City. The game used to be pay to play with a free trial, but officially went fully free to play with a cash shop and subscriber option on January 25, 2011. For gamers with a love for deep character customization and fast, smooth gameplay, the Champions Online is definitely a solid choice. There are no classes in Champions Online; players are free to choose any power from any powerset to realize whatever vision they have in mind for their characters. These powers are organized into theme frameworks, which are listed below: Might: Your standard super-strength powerset. For characters looking to imitate the biggest and the burliest heavy hitters, though your character need not appear large! Munitions: A framework containing just about every conventional firearm imaginable, from rocket launchers, to gatling guns, to shotguns, to grenades, and to a number of very cool looking "gun kata" style dual pistol attacks. Martial Arts: Choose from unarmed, claws, single blade, or dual blade within the martial arts frameworks, each with unique advantages. Sorcery: From black magic to white magic, from primal sorcery to arcane sorcery, this set contains a great deal of unique attacks and area-centric buffs. Plus, the arcane bolts just look cool! Supernatural: Whether you choose to be a chain-swinging demon with toxic breath, or a creepy creature with supernatural, shredding claws, this set is a grab-bag for every imaginable kind of weirdness. Telepathy: Powerful crowd-control, the best heals in the game, and arguably the best AoE attack in the game. Telepathy has a number of solid powers to choose from! Telekinesis: A thematic favorite, TK is a set for people who want to have psychic blades, a la Psylocke from X-men, or even a Protoss zealot from Starcraft. Some of the best melee damage in the game is in these powers! Gadgeteering: Orbital cannons, laser guns, robot minions, photon mines, shrink rays, resurrection serums… gauntlet chainsaws? Yep. It's all here. Power Armor: You are Iron Man. Just don't name yourself that. Make a suit of awesome powered armor and go nuts. Or make a lizard person that shoots missles out of their chest for some reason. The choice is yours! Archery: A number of surprisingly high-tech looking bow attacks, from arrows with explosives tied to them, to arrows that explode in a pretty sphere of energy. All archery attacks can be used and charged while moving! Energy Projection: From flinging flames, to ice bolts, to lightining bolts, or force bolts. It's all in these four powersets. Set stuff on fire, encase enemies in icy prisons, place forcefields on your allies, or just annihilate whole armies with columns of electricity. Darkness: Summon clouds of fear, attack enemies with blasts of pure shadow, lick at your foes with dark tendrils, drain life, and create nether voids. This set pretty much speaks for itself. Celestial: The consummate "healer" set, many of the attacks in Celestial are pretty balls and beams of light, which can either damage enemies or heal friends. Champions Online System Requirements Minimum Requirements: OS: Windows XP SP2/ Windows Vista/Windows 7 CPU: 2.5GHz Single Core or 1.8GHz Dual Core RAM: 1 GB HDD: 5.0 GB Free Graphics Card: NVIDIA GeForce 7600 / ATI Radeon X700 / Intel GMA 4 Recommended Specifications: OS: Windows XP SP2/ Windows Vista/Windows 7 (32 or 64-bit) CPU: Intel E8400 Core2Duo or Better RAM: 2GB or more HDD: 5.0 GB Free Graphics Card: NVIDIA GeForce 8800 or Better / ATI Radeon HD 3850 or Better |
MoP Cooking Preview, Druid and Hunter Tier 14, D3 Patch 1.0.2, Blizzard Games News Posted: 30 May 2012 12:20 AM PDT Diablo 3 - Buffing of Legendary Items, Legendary Debate, Item Drops and the Auction House, Blue Posts, Inferno Poll Mists of Pandaria Cooking Preview The recent beta builds have updated and added several cooking quests, most of which take place in the Halfhill Market in the Valley of the Four Winds. The Nomi line takes advantage of the new Friendship system that is similar to reputation. In order to begin questing with Nomi, you must first complete the To Be a Master quest and earn Ironpaw Token x 100 to purchase Cooking School Bell. The quest requires you to have 600 cooking in every specialization. The Replenishing the Pantry quest allows you to turn in a Bundle of Groceries every day in exchange for an Ironpaw Token, which is the new Chef's Award in Mists of Pandaria. It will be used to purchase cooking ingredients from Nam Ironpaw, as well as a few novelty items which cost Ironpaw Token x 50. Each cooking specialization has an individual level which determines which recipes you can learn for that specialization. Your highest level specialization will be your cooking level, which will allow you to learn any non specialization recipe that requires a certain cooking level. You can see the recipes that have been added so far on WoWDB. Druid Tier 14 Preview The new video preview should be fairly representative of the set you will see in the final version of the game! Hunter Tier 14 Preview The new video preview should be fairly representative of the set you will see in the final version of the game! Diablo III Patch 1.0.2 Notes Patch 1.0.2 hits live servers today. You can also see a few undocumented strings found here Originally Posted by Blizzard Entertainment Diablo III Patch 1.0.2 - v.1.0.2.9749 Classes- Monk
- Active Skills
- Serenity
- Skill Rune - Tranquility
- Duration of immunity granted to nearby allies from crowd control effects reduced from 2 seconds to 1 second
Bug Fixes For a full list of documented game and service bugs, please review the Known Issues sticky located in the Bug Report forum. - General
- Players should no longer receive an "Error 14009" when logging in
- The "Select a Hero" menu will now also display the difficulty level for each character
- Several speed improvements have been made to the streaming downloader
- Achievements
- All players in a party should now receive "Till Death Do Us Part" even if they don't have Haedrig Eamon as their active follower
- Acts
- Act IV
- Witch Doctors should no longer receive an error if they kill a Shadow Clone with a Damage-Over-Time (DoT) skill after it's launched a Firebomb but before it's reached its target
- Auction House
- The auction log in the Completed tab will now display a player's activity (bids, buyouts, sales, etc) in the proper order
- When placing a new bid over a previous bid on the same auction, players will now be provided with the correct warning message: "Raising your maximum bid on an Auction you are already winning raises your current bid to just above your previous maximum bid. Are you sure you want to continue?"
- Players will now receive an error message if they attempt to purchase an item after the 50 item limit has been reached in the Completed tab
- The "Physical Damage" Preferred Stats option for rings has been renamed to "Bonus Minimum Physical Damage"
- The "All Damage" Preferred Stats option for weapons and armor has been removed and replaced with bonuses of specific damage types
- Items which have been purchased from a vendor and equipped by the player can now be sold on the Auction House
- Listing items on the Auction House from a different character than the one currently selected should no longer cause item display issues
- Battle.net
- The public chat list will now sort alphabetically
- Classes
- Witch Doctor
- Spirit Vessel (Passive) no longer clears debuffs when using waypoints or changing equipment
Diablo III Blue Posts Originally Posted by Blizzard Entertainment Why do we Identify Rare Items? Let's start off small: Scrolls of Identification are no longer in the game. Unidentified items and the act of identifying them is still very much part of the game, but now when obtaining an unidentified item you'll simply right click it, a short cast timer will occur as your character examines the item, and it will become identified. We love the double-discovery of finding a present and then unwrapping it, but we don't think it requires a physical item you have to find and keep in your bags to get the same effect. From now on you'll just be able to inherently identify all your items, no need to carry scrolls. Your character in Diablo III is just that badass now. ( Blue Tracker / Official Forums) Legendary Item Quality Who doesn't want Legendary items to be the best items in the game? Players shouldn't, really. I mean if you want all end-game characters to look the same and have on the exact same items by having a single #1 best item in the game, it's a good way to get there. It's a lot easier, to be sure, to just chase a single BiS item, but we really don't believe it should be a lot easier. It should be difficult to find and judge and compare and build characters out of a mix of randomized items, not just go after a tier set. Hah. Well, no one is standing back, every designer is in the thick of it working on future updates, patches, hotfixes, etc. I think it really comes down to a perception issue that color quality differentiation and name have made. If the items were called Uniques, as they were in Diablo II, would you assume they were the best items in the game? Maybe, if they're the hardest to find. But I think the point is that the hardest to find items are not in fact Legendaries, but perfect Rare items. It's less intuitive to not have clear separations of item power through name and color, and that's tripping people up to be sure. But that's not the issue here, the issue here is the legendaries are worse than rares and blues. And that should not be. Please accept that THIS is what players want. For once in my life I am VERY comfortable speaking for everyone. We're accustomed to the term "Legendary" actually MEANING something. And we've stated we plan to buff them and add more unique affixes. I don't know ... we're looking to buff them. Whether we guarantee a blue item dropping in the same difficulty/Act can't have higher DPS than a Legendary is still a judgment call we've yet to make. It'd sure make more sense to people who are stuck on item colors telling them which should be better, but whether it's the best for game's itemization I think is still up in the air. Giving players a clear 'best item' is not necessarily the best decision for the game and itemization landscape. ( Blue Tracker / Official Forums) Auction House and Item Drop Rates I have ZERO chance to find a legendary, because the server has now adjusted the rates on the fly, because others have already found it. That's not what was said or implied at all, sorry if it was confusing. The AH doesn't have any affect on the literal drop rates of items depending on what's available. What I said, and what is true, is that with far more players and an increased proliferation of item trade, we have to factor in how many items are being found by players and how quickly a player can gear up by 'sourcing' items from others through trade and the convenience of the gold auction house. If we say "a player should have X power in Y amount of time through drops" and completely ignore that the time factor can be reduced by simply having access to more drops through trading and the auction house, players would be gearing up far quicker than we've determined they should. It has nothing to do with the auction house per se, but the general ease at which players have access to more items than they would without it and us needing to keep that in mind while balancing drops. It would be rather poorly thought out if we balanced drops completely ignoring all of the ways players can gear up, and trading is certainly one of them. Obviously everyone wants the best gear possible as quickly as possible, and us attempting to mediate that through design that takes all factors into account is not always going to be a popular notion. ( Blue Tracker / Official Forums) Blizzard Games News Update Pico is back with a Blizzard Games News update! |
We want YOU….to join our forums Posted: 29 May 2012 05:11 PM PDT MMO Attack is built around the community, first and foremost. So if you’re reading this, we definitely want you to be a part of the community! Here’s a sample of some of the great benefits joining our forums offers: Free stuff! Oh, you haven’t heard? Well, that’s probably because you’re not on the forums yet. We have a karma system in place; the more active you are on the forums and in community events, the more karma you get. You can then trade it in for games, swag, gift cards, and other prizes. Friends to game with We’ve got a small but active community that loves to game together! You can often catch us pwning it up on League of Legends, Dota 2, and Team Fortress 2, just to name a few. (But don’t worry, we play on consoles too!) We’ve even got a RaidCall channel we can use for voice chat! Gaming together is a great way to make friends with people who live across the country from you (or even in another country!), and hey – it beats pub games, right? Game recommendations Bored with your existing game library? Name some games you loved and we’ll be able to recommend more that you’ll like! Our community is so diverse – ranging from PC to consoles to handhelds; tower defenses to FPSes, and everything in-between. You name it, we’ve got someone who’s played it! Direct input into site direction We often look to our community to gather opinions on new projects or video series that we begin around here. This community feedback really helps us in making decisions on what series to put more resources into, and as a new site we rely heavily on our existing community’s reactions to gauge what will perform best and how to draw more people in. Since our community is still on its way up, it’s much easier to listen to individual opinions and take more into consideration. Entertainment at any hour of the day (or night) Our community is quite diverse – we’ve got staff and community members from across the U.S., Canada, and even Australia, spanning 5 different time zones as of now. Plus, we all have different schedules – some of us are night owls, others have to get up early for work, and some become downright nocturnal on weekends! All that adds up to mean that on any day, at any time, there’ll be someone awake and looking to waste time on the internet; forums and our Raidcall channel are the perfect places to do just that! A 24-hour tech support line Going off the previous point, having at least a handful of friends awake at any given time means that you always have someone to ask when you’re having computer problems, want advice on which new headset to buy, A network of support Many of our forums-goers are super talented and creative, and we love helping them out and watching as they help each other. Have a YouTube series you’re trying to get off the ground? We’ll be there to encourage you, help out with ideas, and spread the word. Or maybe you’ve got a big job interview to prepare for – we’ll help out with advice, tips, or simply good vibes. So what are you waiting for? Join the forums today! Seriously, stop reading this cheesy post. My enthusiasm is running out. |
CardMon Hero MMORPG Review Posted: 29 May 2012 04:01 PM PDT CardMon Hero is a 3D Fantasy MMORPG with TCG (trading card game) elements. Players command their primary character in battle but are aided by magical cards. CardMon Hero is still an action packed game, the card system just adds an original twist to traditional MMORPG combat. Publisher: Hanbit Soft (T3Fun) Playerbase: Medium Graphics: Medium Quality Type: MMORPG/TCG EXP Rate: Medium PvP: Duels Filesize: ~ 450 mb Website: http://cardmon.t3fun.com/ Pros: +Original card-based gameplay. +Command multiple characters in combat. +Great card casting animations. +Great music and NPC voice acting. Cons: -Visuals feel a bit dated. -Limited graphic settings. -keyboard movement feels a bit off. CardMon Hero, previously known as Camon Hero, is a fantasy themed game that mixes an interesting card system to the standard hack-and-slash MMORPG gameplay. Players will be able to command their primary avatar along with various mercenaries summoned via magical cards. The game has a large world to explore, and a card combination system that allows players to craft new cards by gathering various ingredients. Cast spells, explore dungeons, and take on other players in CardMon Hero! Weapon Types - One-Handed Staff, Orb, Bow, One-Handed Sword, Double-Handed Sword, Two-Handed Sword, Two-Handed Staff CardMon Hero System Requirements Minimum Requirements: OS: Windows 2000 / XP / Vista / 7 CPU: Pentium 4 1.4 GHz RAM: 512 MB HDD: 1 GB Free Graphics Card: GeForce4 TI / Radeon 9200 Recommended Specifications: OS: Windows XP / Vista / 7 CPU: Pentium 4 2.4 GHz or better RAM: 1024 MB (1 GB) or more HDD: 2 GB Free Graphics Card: GeForce 6200 / Radeon 955 or better |
Carmageddon to be reincarnated in 2013 Posted: 29 May 2012 02:39 PM PDT Max Damage is making a return in 2013 thanks to a highly successful crowd-funding effort from Carmageddon’s original developer, Stainless Games. With more than a week still to spare, Carmageddon: Reincarnation burst through its $400,000 target meaning the remake of the 1997 classic is set to appear in February 2013 on PC, with Mac, PSN, XBLA and potentially even Linux conversions to appear later. “After years of negotiation, the original founders of Stainless recently bought back ALL the rights to Carmageddon,” reads Stainless Games’ Kickstarter page. “So now it's back in its rightful home, we've embarked on the journey that will reboot the brand.” Below is Stainless Games’ original video pitch, but check their Kickstarter page for further updates… |
The Tactical Combat Of The Elder Scrolls Online Posted: 29 May 2012 01:00 PM PDT The Elder Scrolls Online has a multi-pronged strategy to separate its combat from other MMOs on the market. With an emphasis on fewer, more powerful skills and rewarding tactical maneuvers like creating synergy bonuses between two players, the team at Zenimax Online Studios is attempting to create a seamless transition between player-versus-monster combat and player-versus-player fights. Game Informer's Adam Biessener sat down with lead gameplay designer Nick Konkle, creature combat designer Maria Aliprando, and lead PvP designer Brian Wheeler to talk about what will stand out in the combat mechanics of The Elder Scrolls Online. We have separated the discussion into two parts: the first video focuses on top-level features, while the second video dives in deep to the mechanics and is recommended for those more familiar with MMOs. (Please visit the site to view this media) Check out the more advanced video below to learn about the team's approach to crowd control, the impact of weapon choice, the adaptability of classes, and the power of "ultimate attacks." (Please visit the site to view this media) To learn more about the other aspects of The Elder Scrolls Online, click on the link below to read and watch more.
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Max Payne 3 PC Specs Updated, Includes Highest Benchmark Posted: 29 May 2012 10:56 AM PDT Want to run Max Payne 3 on its highest settings? Prepare to shell out a fair chunk for it. We already knew the expected Max Payne 3 PC specs, and they weren’t pulling the punches. But Rockstar decided that wasn’t enough, and has tweaked them a little more. Usually we’d get annoyed by a fortnight delay between PC and console versions of a game – it’s developed on PC, damn it! – but it seems Rockstar has been putting the extra days to good use, fine-tuning and overpowering the visuals of the Max Payne sequel we’ve all been waiting for. There’s a broad range of requirements here, so check them out and see where your system comes in: LOWEST TESTED SPECS - Windows 7/Vista/XP PC (32 or 64 bit)
- Intel Dual Core 2.4 GHZ or AMD Dual Core 2.6 GHZ, or better
- 2GB System RAM
- NVIDIA® GeForce 8600 GT 512MB RAM or AMD Radeon™ HD 3400 512MB RAM
LOW RECOMMENDED SPECS - Windows 7/Vista/XP PC (32 or 64 bit)
- Intel Dual Core 3GHz or AMD equivalent
- 3GB System RAM
- NVIDIA® GeForce 450 512MB RAM or AMD Radeon™ HD 4870 512MB RAM
HIGH RECOMMENDED SPECS - Windows 7/Vista (32 or 64 bit)
- Intel i7 Quad Core 2.8Ghz or AMD equivalent
- 3GB System RAM
- NVIDIA® GeForce 480 1GB RAM or AMD Radeon™ HD 5870 1GB RAM
HIGHEST TESTED SPECS - Windows 7/Vista (64 bit)
- Intel i7 3930K 6 Core x 3.06 GHZ or AMD FX8150 8 Core x 3.6 GHZ
- 16GB System RAM
- NVIDIA® GeForce® GTX 680 2GB RAM or AMD Radeon™ HD 7970 3GB RAM
We have to admit, even our rigs don’t fit in the highest tested specs – so if you’ve got one of them new-fangled GTX 680s then you can already count yourself as kitted out better than us. You git. |