MMORPG News

MMORPG News


Runes of Magic: Shadowforge Dwarves' Homeland Detailed

Posted: 25 May 2012 07:18 AM PDT

Shadowforge Dwarves

The Runes of Magic team has finally revealed more about the Shadowforge Dwarves, a race that will arrive with the forthcoming Fires of Shadowforge content expansion. The information centers around the homeland of the Shadowforge Dwarves, Kingdom of Taffrock.

Warhammer Online: Wrath of Heroes: Catching Up with Carrie Gouskos

Posted: 25 May 2012 06:22 AM PDT

Catching Up with Carrie Gouskos

Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We managed to catch up with Carrie Gouskos to talk about all the changes including the new map and hero that arrived today. Keep reading!

The Elder Scrolls Online: Targeting the MMO Market

Posted: 23 May 2012 06:39 PM PDT

Targeting the MMO Market

The Elder Scrolls Online has taken the MMO community by storm with both supporters and detractors weighing in on the discussion. Devs are aimed squarely at this particular market. We take a look at why that's the goal and some of the challenges devs will face. Read on!

DC Universe Online: Iconics for Legends PvP Video Diary Released

Posted: 25 May 2012 06:56 AM PDT

Iconics for Legends PvP Video Diary Released

Sony Online Entertainment has released a new DC Universe Online video developer diary featuring Creative Director Jens Andersen and Game Designer Andrew Buschmann as they give a first in-depth look at New Iconics for Legends PvP. The Iconics for Legends PvP will be released with the "Last Laugh" DLC expected to arrive later this summer.

The Secret World: Release Delayed By Two Weeks

Posted: 25 May 2012 06:45 AM PDT

Release Delayed By Two Weeks

Funcom has officially announced that the release date for The Secret World will be delayed by two weeks. TSW will hit store shelves on July 3rd with the head start program for those prepurchasing the game to begin on June 29th. The delay and new release dates were announced during a financial briefing with investors.

Dragon Nest: Guild PvP Interview

Posted: 23 May 2012 06:23 PM PDT

Guild PvP Interview

One of the most interesting features in Dragon Nest is the Guild PvP system. We managed to catch up with Alden Paguia to talk about just that and about the general state of the game. Read on!

General: Enter To Win A Gigabyte G1 Motherboard!

Posted: 25 May 2012 03:13 AM PDT

Enter To Win A Gigabyte G1 Motherboard!

MMORPG.com has partnered with GIGABYTE and Bigfoot Networks to bring you an amazing sweepstakes event! From now until June 20, 2012 you can enter for a chance to win one of three amazing GIGABYTE motherboards that feature the on-board Killer E2200 network technology!

General: Big Huge & 38 Studios Lay Off Staffs

Posted: 24 May 2012 02:46 PM PDT

Big Huge & 38 Studios Lay Off Staffs

Joystiq is reporting that both Big Huge Studios and 38 Studios have laid off their entire staffs. Last week, it was reported that 38 Studios had been unable to play their staff salaries in order to repay a government loan. Joystiq is quoting a "source with knowledge of the situation". 38 Studios is the developer of Kingdoms of Amalur: Reckoning.

General: Diablo 3, Torchlight 2, The Secret World, TERA, Guild Wars 2

Posted: 24 May 2012 02:15 PM PDT

Diablo 3, Torchlight 2, The Secret World, TERA, Guild Wars 2

This week, Som Pourfarzaneh and Rob "Grakulen" Lashley discuss Diablo 3, TERA, and Aion, betas for Torchlight 2, The Secret World, and Guild Wars 2, listener mail, and more!

PlanetSide 2: Air Combat on a Massive Scale

Posted: 24 May 2012 02:00 PM PDT

Air Combat on a Massive Scale

Sony Online Entertainment has released a new trailer showing off what they are calling "air combat on a massive scale" for PlanetSide 2. They have released a brand new trailer with plenty of in-game footage. Enjoy!

TERA: Death at Forgeheart eBook Released

Posted: 24 May 2012 12:43 PM PDT

Death at Forgeheart eBook Released

TERA fans will want to check out the fourth eBook called "Death at Forgeheart" by Kristine Kathryn Rusch. As with the first three, "Death at Forgeheart" is $0.99 through Amazon.com.

Perfect World International: Imperial Fury Adds High-Level Content

Posted: 24 May 2012 10:20 AM PDT

Imperial Fury Adds High-Level Content

In response to the player base, Perfect World International developers have released a ton of new high-level content for players. Among other features, Imperial Fury updates many of the current dungeons and adds a new, more difficult iteration of each as well.

Mythos: Fog Island & a Level Cap Increase

Posted: 24 May 2012 10:11 AM PDT

Fog Island & a Level Cap Increase

The Mythos Global team has announced that a new patch has been applied to game servers that raises the level cap to 60 and adds a new zone for players to adventure in. Called "Fog Island", the zone features a whopping twenty-three new dungeons for players to check out.

Command & Conquer Tiberium Alliances: Release Date Arrives

Posted: 24 May 2012 09:59 AM PDT

Release Date Arrives

Phenomic and EA have announced that Command & Conquer Tiberium Alliances has officially hit retail release. The game is localized in eleven languages from around the world.

APB: Reloaded: v1.8 Released with a Bonus

Posted: 24 May 2012 09:53 AM PDT

v1.8 Released with a Bonus

GamersFirst has announced that v1.8 has officially deployed on APB: Reloaded servers along with the notice that all players will receive a free one day Premium Code due to the length of time it took to get servers updated.

Brawl Busters: Big Brawl in Little China Deployed

Posted: 24 May 2012 09:46 AM PDT

Big Brawl in Little China Deployed

Rock Hippo has announced that the latest update to Brawl Busters has been deployed. Called "Big Brawl in Little China", the update brings the Chinatown Arena into the game as well as several awesome weapon enhancements.

Spirit Tales: New PvP Experience Coming June 6th

Posted: 24 May 2012 09:02 AM PDT

New PvP Experience Coming June 6th

KoramGames has announced that a new PvP experience will be coming to Spirit Tales on June 6th. The new system will allow players to actually become a dungeon boss and to take on other players trying to defeat them. How's that for a twist?

Aika: Epic III - Descent Coming June 14th

Posted: 24 May 2012 08:34 AM PDT

Epic III - Descent Coming June 14th

The Aika Online team has announced that the next content expansion, "Epic III - Descent", will arrive on servers on June 14th. The level cap will increase to 85 and new skills and armor will arrive into the game to compliment the increase.

Rappelz: Ancient Legacy Update Goes Live

Posted: 24 May 2012 08:26 AM PDT

Ancient Legacy Update Goes Live

Gala Networks EU has announced that the Rappelz expansion, "Epic VII Part 4: Ancient Legacy" is now live on all servers. The new Rappelz includes the "Cubric" dungeon for Master Class parties which offers players a chance at finding epic items. In addition, the new creature, "Lydian", is available as a new companion. The team has also added new enhancements to the UI.

The Secret World: Hell Hurts

Posted: 24 May 2012 06:36 AM PDT

Hell Hurts

One of the most anticipated features in Funcom's The Secret World is running through dungeons with other players, dungeons that literally take everyone to hell (and hopefully back again). Our team got some hands on experience doing just that and we've got the full report. Read on!

Rift: Conquest - Open World, Three Faction PvP

Posted: 22 May 2012 08:23 PM PDT

Conquest - Open World, Three Faction PvP

Trion Worlds and the Rift team introduced a brand new way of playing the game today: Conquest! These bad boys are talking about open world, cross server, three faction PvP mayhem. See what we discovered about Rift's new Conquer system and then leave us your thoughts in the comments.

Rift: Conquest 3-Faction PvP Video Dev Diary

Posted: 23 May 2012 04:42 PM PDT

Conquest 3-Faction PvP Video Dev Diary

Trion Worlds and the Rift team have produced a brand new developer diary that centers around the new 3-faction PvP mode, Conquest. They team discusses some of the unique characteristics of Conquest. Check it out!

Star Wars: The Old Republic: Update 1.3 and Beyond

Posted: 22 May 2012 08:41 PM PDT

Update 1.3 and Beyond

One of the most compelling features that shipped with the Star Wars: The Old Republic v1.2 patch was the Legacy System. We had the chance to catch up with Daniel Erickson to talk about the Legacy System and other topics around v1.2 and upcoming v1.3 and also a bit about what comes next. Check it out!

General gaming

General gaming


Sony's Rumored Cloud Gaming Deal Intrigues

Posted: 24 May 2012 01:58 PM PDT

OnLive

At this year's E3 Nintendo will be talking Wii U, Microsoft may be focused on things of little interest to core gamers, and Sony will reportedly be talking cloud gaming. VG247 reports Sony will announce the details of a could gaming deal it has secured during its E3 press conference next month. There were no details made available, including whom the deal is with -- it's said to be either Gaikai or OnLive.

That detail makes a significant difference. While they are both streaming game companies, there is a fundamental difference in how each operates. Gaikai mainly brings game trials/demos to browsers, making them playable directly on retailer websites, Facebook, and so on. OnLive allows gamers to sample titles, but it is mainly focused on selling them through apps on computers and other devices, like tablets, in addition to its OnLive Game System (designed to bring the service to TVs). OnLive games can be purchased and played in their entirety, which is the major distinction between them and the more try-before-you-buy nature of Gaikai.

Cover Gallery: Box Art from Another Reality

Posted: 24 May 2012 01:28 PM PDT

Feature

1UP COVER STORY

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Cover Gallery: Box Art from Another Reality

Cover Story: The games you'd be playing today, if only things had gone differently.

Artist Rusty Shackles has teamed up with 1UP to bring you these slices of alternate realities: Box art for games from another world. What if things had worked out differently? These games don't exist... but like children everywhere with a catalog of games and no money, you can stare at this box art and imagine what it would be like to play them.




Mario Vs. King Kong Box Art

What If Steve Jobs Had Never Returned to Apple?

Posted: 24 May 2012 11:38 AM PDT

Feature

1UP COVER STORY

Header

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If Steve Jobs Had Never Returned to Apple?

Cover Story: Witness one possible reality in this alternate chronicle of the company that reinvented mobile gaming.

S

teve Jobs' White Whale, excerpted from the March 2014 issue of MOOF!: The Mac Enthusiast Memorial Quarterly Magazine. ©2014 . Reprinted with permission. All rights reserved.

When Steve Jobs passed away in March 2012, he left behind an impressive curriculum vitae of creative ventures and business decisions. His stake in Pixar rendered him both extraordinary rich and incredibly influential given his role in the company's acquisition by Disney, and NeXT's slow-burn success as an alternative operating system made him a hero to the open-source community. Yet a shadow hovers over Jobs' legacy: Apple Computer, the one that got away.

What If the Dreamcast Won?

Posted: 24 May 2012 11:21 AM PDT

Feature

1UP COVER STORY

Header

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

What If the Dreamcast Won?

Cover Story: Jump into an alternate reality where Sega's hardware hopes didn't die with the last millennium.

S

ega's Dreamcast burned bright, but not for long. The company's last foray into video game hardware barely lasted two years, and tied the bow on a decade lousy with unsuccessful consoles. Unlike the Philips CD-I, 3D0, or Atari Jaguar, Sega deserved better, but a series of unfortunate circumstances helped sink their attempt to make up for past failures. While the Dreamcast had a significant head start during gaming's last gen, a certain combination of factors spelled doom for Sega's final console: the company's sketchy reputation with hardware, Sony's sheer inertia with its upcoming, DVD-compatible PlayStation 2, and piracy -- all these elements merged to form a Megazord of financial woes that beat Sega into utter submission.

It's been well over a decade since the Dreamcast left us, and in that time, we've been able to cope, heal, and wonder what could have happened if things went down differently. Granted, a reality where the Dreamcast won could have only happened if a nuclear strike completely wiped Sony from the face of the Earth (along with a mass Pokemon extinction), but such a dark and twisted scenario falls well within the boundaries of conjecture. So, grab your nearest clock, wind it back roughly 12 years, and witness how the world of gaming would have (probably) differed if the Dreamcast achieved the success it truly deserved.

Dreamcast Spot Art

Who the Hell is Steven Spielberg?

Posted: 24 May 2012 10:46 AM PDT

Feature

1UP COVER STORY

Header

1UP COVER STORY | WEEK OF MAY 21 | WHAT IF?

Who the Hell is Steven Spielberg?

Cover Story: How games fare in a world without killer sharks, adventurous archaeologists, and D-Day invasions.

T

he name Steven Spielberg probably doesn't ring a bell to you, does it? Nope, didn't think so. What if I gave you a hint and told you that he was someone heavily associated with the film industry? Still nothing? Well, even the most intense cinephiles would fail to link the name with any bit of movie history, and to say that he is one of the most influential directors of all time would just be ludicrous. A quick IMDb search of his name yields zero results, solidifying the fact that this man has not made any notable contributions to the medium. And yet, why does his name cause a tickle in the back of my brain?

What if there was a man whose work behind the camera was so strong that it revolutionized multiple genres of film, and in doing so, paved the way for countless video games that were inspired by these cinematic masterpieces? You'd assume that an artist this prolific would be a household name, and yet, when I say the words "Steven Spielberg," you look back at me a blank stare devoid of any recognition. Bear with me for a moment as I tell you about an amazing filmmaker who never existed, and the legacy that he was never able to leave on video games.

Spielberg Spot Art

Total Pageviews

statcounter

View My Stats