MMO Updates

MMO Updates


WRUP: Revenge of the boxes edition

Posted: 05 May 2012 08:00 AM PDT

Filed under: ,

It's more organized than this.
I was worried, rather legitimately, that when I moved into my new apartment, I would be facing an internet-free existence despite having called to set up a transfer two weeks prior. That worst-case scenario didn't come to pass. However, I am still sitting among a nightmarish pile of boxes that form corridors and alleyways through my space. Somewhere in those boxes is every important item that contributes to comfortable living. But at least I can clean that up while looking at cat videos.

Since I have the internet, I'm also able to type yet another inane introduction to WRUP, in which the Massively staff members discuss what they're up to over the next few days. We also give our impressions of the two most recent betas in five words -- or whatever other MMO-related topic strikes our fancy. So jump on down to see what we're up to for the weekend, and let us know your plans over the weekend in the comments!

Continue reading WRUP: Revenge of the boxes edition

MassivelyWRUP: Revenge of the boxes edition originally appeared on Massively on Sat, 05 May 2012 10:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

The Daily Grind: Do you use mobile authenticators?

Posted: 05 May 2012 06:00 AM PDT

Filed under: , , , ,

Pretty sure this dude is trying to steal your loot, and that's why you should get an authenticator.
A recent listener of the Massively Speaking podcast sparked a lively debate about the mobile authenticators that MMO companies are so fond of asking us to use as an extra layer of security for our accounts. He suggested that companies that encourage authenticators are doing so less for our security than for their own financial interests or responsibility -- after all, if I'm using an authenticator, they can save money on support and security staff. Our listener also pointed out that authenticators are annoying to the point that MMO studios sometimes have to bribe us with minipets and other goodies to get us to enroll, which suggests that maybe more people than we'd think avoid that extra tier of security.

What about you -- do you use mobile authenticators when they are available, and if not, how do you and the games you play safeguard your accounts?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Do you use mobile authenticators? originally appeared on Massively on Sat, 05 May 2012 08:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    Cabal's Third Awakening patch hits Monday, brings new battle mode

    Posted: 04 May 2012 07:00 PM PDT

    Filed under: , , , ,

    Cabal Online - dude with a bear lion thing
    Game-Masters is readying a new update for its free-to-play actioner known as Cabal Online. Mark Monday, May 7th on your calendar because The Third Awakening patch is bringing quite a few changes to Cabal's European client.

    Among the tweaks are a new battle mode, new achievement and appearance-changing systems, and powerful new jewelry and gear. There's also a dungeon called Hazardous Valley. We're betting that you'll want some friends to tackle it if the name is anything to go by, and we're also quite sure that the rewards will be worth your time. More details are available at Cabal's official website.

    [Source: Game-Masters.com press release]

    MassivelyCabal's Third Awakening patch hits Monday, brings new battle mode originally appeared on Massively on Fri, 04 May 2012 21:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      Betawatch: April 28 - May 4, 2012

      Posted: 04 May 2012 06:00 PM PDT

      Filed under: , , ,

      Betawatch (Glitch)
      Beta launches numbered few this week, but Betawatchers were amply supplied with beta news. Glitch launched its new imagination system, we logged hands-on time with Firefall, Diablo III unveiled the Wizard and the game's TV spot, Storybricks kickstarted a Kickstarter promotion, The Repopulation promised a sandbox-worthy gear system, and the Guild Wars 2 gem store crept online.

      We also say farewell to TERA this week as it's now out of beta and available in the West!

      The full Betawatch roundup is tucked behind the break, ready and waiting to take over your weekend.

      Continue reading Betawatch: April 28 - May 4, 2012

      MassivelyBetawatch: April 28 - May 4, 2012 originally appeared on Massively on Fri, 04 May 2012 20:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        Lord of the Rings Online explains Moria revamp

        Posted: 04 May 2012 05:00 PM PDT

        Filed under: , , , , ,

        LotRO
        Since the word came down recently that Turbine is revamping much of Lord of the Rings Online's Moria, players have been buzzing about the merits and scope of such a project. Content Developer Lauren Salk posted an article on the official site explaining the reasoning behind the decision as well as the specific changes involved.

        Salk said that Turbine wanted to respond to player complaints about the difficulty and pace of Moria's leveling experience. She admits that the quests did not always lead to the best places and resulted in a frustrating stint underground instead of an amazing journey. Salk confessed that the zone even frustrated her mother, who never made it all the way through.

        With Update 7, LotRO will update half of Moria, while the latter half will come later on down the road. In addition to a smoother quest flow, additional quests, and an easier difficulty level, Turbine's adding tasks for all to enjoy.

        Travel through Moria will become more pleasant, as the lighting will be adjusted, additional stable routes added, monsters moved out of the major pathways, and a no-reputation goat made available from the start.

        MassivelyLord of the Rings Online explains Moria revamp originally appeared on Massively on Fri, 04 May 2012 19:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        SWTOR offers community Q&A, celebratory weekend discount

        Posted: 04 May 2012 04:30 PM PDT

        Filed under: , , , ,

        SWTOR Trooper by Spartanash
        BioWare has often stated that fans are central Star Wars: The Old Republic's development. Decisions ranging from the weapon design to ranked warzones have been influenced by direct feedback from fans. So this week, the SWTOR community team has shifted its focus back on the fans by highlighting some of the extraordinary players of the game in the triumphant return of Fan Friday, which highlights (among others) the image above by Spartanash and others that display player characters in powerful poses and ornate outfits.

        The community team says that player Iwipe is an "incredible asset" to the community because of her helpful community guides. Specifically, her 1.2 Dailies and PvE Gear Guide, Hardmode Flashpoint Loot List, and Rakghoul Outbreak Guide top the list of her most impressive pieces. When asked why she writes these guides, she explained, "Forums are a great source of information but it takes time to dig through and find relevant info so I started writing guides and such to help the community out."

        The team has also posted this week's Community Q&A, which covers purple lightsaber crystals, guild mail, mentoring systems, cross-server legacy implementation, and more. And if that weren't enough, EA has put the whole game on sale for the weekend for just $34.44.

        MassivelySWTOR offers community Q&A, celebratory weekend discount originally appeared on Massively on Fri, 04 May 2012 18:30:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        Guild Wars 2 gem store goes (partially) online

        Posted: 04 May 2012 04:00 PM PDT

        Filed under: , , , ,

        Guild Wars 2
        One of the more controversial aspects of the upcoming Guild Wars 2 is its microtransaction system, the details of which were tightly under wraps until the recent NDA-free public beta weekend. Now that the public's had a look-see, ArenaNet brought its gem store out into the open for all to see.

        The browser version of the store, which is also available in the game itself, is only partially functional at the moment. While it does list the categories, items, and icons for its wares, it's lacking any prices, descriptions, or ability to purchase.

        It's worth a look if you want a first-hand view of the goods that ArenaNet hopes will power Guild Wars 2's profitability, of course. The categories include style, consumable, support, account, boosts, and minis.

        MassivelyGuild Wars 2 gem store goes (partially) online originally appeared on Massively on Fri, 04 May 2012 18:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        TERA hits the #1 spot for Amazon downloads

        Posted: 04 May 2012 03:00 PM PDT

        Filed under: , , , , ,

        Unquestionably the best game named TERA released in May this year.
        Whenever a game launches, there's always a question of whether it will sink or swim. MMOs don't necessarily live or die on the basis of their launches, but it takes a lot more effort to recover from a bad launch. TERA seems to have gotten off on the right foot, as it hit the #1 download spot for Amazon during its launch week, and all projections point to it hitting the top spot next week as well.

        If you're tempted to jump on the bandwagon, now is definitely the time. Through the 31st of the month, players who purchase the game will receive discounted subscription rates as well as a special Golden Dragon weapon skin. The Digital Collector's Edition from Amazon also features a special mount and two necklaces to help improve your journey through the game world. If you like little added bits of value, now might be the time to give the game a shot.

        [Source: Amazon press release]

        MassivelyTERA hits the #1 spot for Amazon downloads originally appeared on Massively on Fri, 04 May 2012 17:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        Star Trek Online posts Ask Cryptic answers for each day of May

        Posted: 04 May 2012 02:30 PM PDT

        Filed under: , , , , ,

        Attacking DS9 is always something like content.
        Converting a game from a subscription model is hard work. That's the theme throughout the latest installment of Star Trek Online's regular Ask Cryptic feature: The reason that the game has gone for so long without major batches of new content is that the team has been wholly focused on switching models. But there's more coming to the game in the near future, starting with the major Season 6 patch hitting the test server soon.

        The coming patch will feature new ground and space missions similar to STFs without being quite the same sort of content. The update will also feature a new Fleet Advancement system, which will give player groups a chance to improve themselves and acquire new bonuses. Star Trek Online players will be well-served by taking a look at the full list of answers, which go into further detail about upcoming systems and planned additions for the next patch and beyond.

        MassivelyStar Trek Online posts Ask Cryptic answers for each day of May originally appeared on Massively on Fri, 04 May 2012 16:30:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        Artist plagiarizes Guild Wars 2, World of Warcraft illustrators

        Posted: 04 May 2012 02:00 PM PDT

        Filed under: , , , , , ,

        Concept art
        If you're going to steal, steal big -- or so Romanian artist Iani Papadopol thought. Papadopol put on an exhibit called "UpDate 3D loading" featuring fantastic landscapes and scenery. The only problem? Instead of painting them himself, he ripped off several well-known illustrators, including ArenaNet's Daniel Dociu and Blizzard's Mathias Verhasselt, claiming the pieces as his own.

        The fraud was discovered by online fans and local artists after the exhibit was broadcast on TV. Papadopol's works were found to be stunningly similar -- in fact, identical -- to those of famous video game illustrators. Papadopol attempted to sell the prints before he was caught. There's no word yet whether charges will be filed.

        "I found out from my friends," Dociu, a fellow Romanian, said on a news channel. "I recognized four pieces of my work immediately. What upsets me is that he's also Romanian with an artistic background. I will not take legal action if he admits what he did."

        Papadopol's father, the acclaimed artist Constantin Papadopol, says that this is a misunderstanding. In any case, let this be the lesson to the next lazy art thief: It's perhaps best not to rip off the guy whose work was on the cover of National Geographic.

        MassivelyArtist plagiarizes Guild Wars 2, World of Warcraft illustrators originally appeared on Massively on Fri, 04 May 2012 16:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

        Storyboard: Problem players

        Posted: 04 May 2012 01:00 PM PDT

        Filed under: , , , ,

        Hopefully my internet connection is working as you read this.
        I don't tend to talk about the players behind the characters in this column because more often than not it doesn't matter. A good roleplayer is a good roleplayer, and if your characters can interact well, you don't really need to be close friends behind the scenes. Sure, I promote communication out of character, but that's to avoid drama, and liking the person involved is more of a bonus than a requisite goal. The majority of roleplayers won't have issues beyond character or story-based ones, and thus I focus on those.

        There are exceptions.

        Even if most of the troubles you'll encounter are the result of characters that don't quite work for whatever reason (something we're all guilty of), there are certain players who are going to cause problems no matter what. And I'm not talking about the guy who always makes the same character with minor setting adjustments. I'm talking about the players who will make you actively dislike the game you're playing, the cases where you're going to need to address the problem beyond just shaking your head at one character or another. These guys exist, and even though they're not the majority, they have an unpleasant impact.

        Continue reading Storyboard: Problem players

        MassivelyStoryboard: Problem players originally appeared on Massively on Fri, 04 May 2012 15:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          Elder Scrolls Online leaks flood the web

          Posted: 04 May 2012 12:00 PM PDT

          Filed under: , , , , ,

          The Elder Scrolls Online - leaked character screenshot
          The internet and rabid fandom being what they are, it's next to impossible for gaming press outlets to keep their exclusive information exclusive for very long. So it went with Game Informer's The Elder Scrolls Online reveal, which is slated to appear in its June print edition. Posters at NeoGAF, as well as pretty much every gaming news site around the web, subsequently got a hold of the article and leaked a bunch of screenshots as well as a few rumored gameplay details.

          Said details include traditional hotbar combat, a third-person perspective, and around 120 hours' worth of leveling content for the average player.

          MassivelyElder Scrolls Online leaks flood the web originally appeared on Massively on Fri, 04 May 2012 14:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          Clone Wars Adventures celebrates Star Wars Day with special deals

          Posted: 04 May 2012 11:00 AM PDT

          Filed under: , , , , , , ,

          Jar Jar Binks
          Did you know that May 4th is Star Wars Day? Yeah, neither did I, which apparently means my failure as a Star Wars fan is complete.

          Oh, wait, I get it. May the fourth be with you!

          Anyway, Sony Online Entertainment is offering free booster points as well as a special code to unlock a rare double-bladed lightsaber, all for logging in to Clone Wars Adventures. And the game has a new introductory offer that includes first-month access to premium Jedi membership levels for only $1.99. More info is yours for the reading at the official CWA site.

          [Source: SOE press release]

          MassivelyClone Wars Adventures celebrates Star Wars Day with special deals originally appeared on Massively on Fri, 04 May 2012 13:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

            General gaming

            General gaming


            The Last Story May Finally Deliver on Mistwalker's Promise

            Posted: 04 May 2012 04:58 PM PDT

            Gaming trivia buffs know that the title "Final Fantasy" didn't originate from a random pairing of English words; this genre-defining classic came into being as an all-or-nothing, last-ditch effort from developer Hironobu Sakaguchi to save his ailing company -- and would ultimately go on to have far more longevity than its title would indicate. The famed Square developer hasn't been as fortunate with his recent Mistwalker studio, though, as both Blue Dragon and Lost Odyssey clung a bit too closely to his comfort zone, which certainly didn't help the ailing reputation of Japanese-developed RPGs in the West.

            That said, The Last Story's title isn't meant to simply reference its creator's legendary roots; after all, this could be Sakaguchi's final chance to prove his RPG-development chops after nearly six years of floundering for a successful franchise. Those skeptical of Mistwalker's output should be happy to hear that Sakaguchi has taken a surprising new tack with The Last Story; his new RPG streamlines the typically slow-paced action even more than Xenoblade, resulting in a refreshing experience with a striking emphasis on immediacy.

            What Makes a Game Worth Buying at Launch?

            Posted: 04 May 2012 02:43 PM PDT

            Midnight launch

            Gaming can be an expensive hobby, particularly if you're keen on picking up games as they are released. With your typical console game going for $60 at launch and there being no shortage of quality titles to play, those costs can quickly add up, making it difficult to keep up with the latest releases. But there are more factors than merely price which can make gamers hesitant to buy games when they first come out including a perceived lack of value, eventual complete/Game of the Year edition releases, and patches which make games into better experiences for those who opt against rushing out to a midnight launch.

            1UP readers on Facebook and our boards responding to a question about purchasing games at launch offered up a wide variety of reasons for why they are not keen on always being early adopters. While there were those who do still buy games as soon as they are made available, a high percentage of answers indicated there are only a limited numbers of exceptions where they are willing to do so.

            Theatrhythm Final Fantasy: A Marriage That Works Despite Its Differences

            Posted: 04 May 2012 10:01 AM PDT

            Back in the dim and distant bronze age of the Internet, when 1UP was a thing Mario collected and IGN was a coalition of loosely-related platform-specific individual sites, I used to contribute to a site called The Gaming Intelligence Agency. The GIA was too good for this gentle world (literally, as the cost of running such a popular site in the days before anyone really understood how to run a self-sustaining business online ended up leading to its shutdown). People loved the site for its focus on niche content, its smart and up-to-the-minute content, and perhaps most of all its eerily convincing April Fool's jokes. I don't know that the GIA ever topped its stunningly well-crafted Final Fantasy VIII Gaiden hoax, but it wasn't for lack of trying.

            One of my favorites GIA pranks was always Funky Fantasy, a Final Fantasy-based rhythm game. The idea seemed so ridiculous in those faraway times: Final Fantasy characters boogying DDR-style to trip-hop remixes of Nobuo Uematsu's music. And yet here we are, mere months away from the arrival of Theatrhythm Final Fantasy, which manages to one-up Funky Fantasy both in terms of its preposterous design and its silly name.

            MMORPG News

            MMORPG News


            Dominus: You Can't Always Kickstart Your Heart

            Posted: 02 May 2012 05:04 PM PDT

            You Can

            Last week, PitchBlack Studios announced that it was shutting down production of Dominus and fans of the game began calling for a Kickstarter campaign, today's answer to funding woes. In our latest Developer Perspectives, we take a look at that. See what you think!

            The Elder Scrolls Online: Teaser Site & Trailer

            Posted: 04 May 2012 08:14 AM PDT

            Teaser Site & Trailer

            The Elder Scrolls Online teaser site has officially launched. Included on the new site is a trailer to further fuel the fires of excitement!

            General: MMO Darwinism

            Posted: 03 May 2012 04:56 PM PDT

            MMO Darwinism

            A new credo has erupted in the MMO-space these days: Adapt or die. In today's Devil's Advocate, we take a look at that premise. See what you think and then leave your thoughts in the comments.

            TERA: Review In Progress - Part Two

            Posted: 03 May 2012 04:47 PM PDT

            Review In Progress - Part Two

            MMORPG.com is committed to giving our readers the best and most informative reviews of today's hottest MMOs. With that in mind, we're taking a new tack with TERA and giving it a multiple week timetable for review. In today's installment, we continue our journey in TERA. See how we're progressing. Read on!

            Total Pageviews

            statcounter

            View My Stats