The Eden Eternal team has updated the official site with information about the Cleric class. Included in the update is a video showing off the powers of the class. Eden Eternal is currently in midst of its beta phase of development.
The Black Prophecy team has announced that the game's open beta has officially commenced. Player accounts from previous beta versions remain untouched so veteran players can immediately log in and start where they left off.
Bioware and LucasArts have revealed the first "operation", or raid, from Star Wars: The Old Republic. Called the "Eternity Vault", the raid features an enemy older than both the Republic and the Empire that has been contained... until now.
In Guild's Eye View this week, MMORPG.com columnist Sean Stalzer takes a look at the importance of leadership and the right leaders are to the success of a community within any MMO. Check out Sean's thoughts about leadership and community. Leave us a couple thoughts when finished!
After a pair of top notch and very juicy interviews with Funcom developers, MMORPG.com Lead Writer Bill Murphy has thoughts to share about what we learned about The Secret World. See what Bill gleaned from the interviews and whether or not you agree. Leave us a comment or two.
As the exact mid-point of the year quickly approaches, MMORPG.com Lead Writer Bill Murphy takes a look back in time at his crystal ball swami-like predictions for 2011. Check out Bill's scorecard and then let us know what you think!
Our compatriots have been running about the E3 convention halls in Los Angeles looking for the hottest booth babes of the season. Check them out on our sister-site, FPSGuru.com!
(Source) Just a few weeks back, I posted about Gamepot Japan reviving the classic Wizardry franchise into an online game. At this year's E3 2011, the game was shown at the convention hall and confirmed for an English release sometime next year. The game will be Free to Play (F2P) and seems to be very, very tough in terms of gameplay and learning curve. Below is the exact article taken from the source. Screenshots and pictures are taken from the Japanese version.
E3 2011 continues in sunny Los Angeles, California, and new games are being unveiled left and right. One of these new games is Wizardry Online, to be published in Japan by Gamepot and developed by Japanese free-to-play online game developer Headlock Games. Though details on the game remain scarce, principals from both companies were in attendance at an off-the-floor event to introduce this new project.
Headlock CEO Nobuyuki Okada suggested that Wizardry Online will be a difficult game that "delights in killing the player." The game will feature the dreaded "perma-death"--permanent death for your character if you die too many times…in this case, twice. Like in the classic Wizardry games first created by Sir-Tech Canada, in Wizardry Online, your first death will turn your body to ash (and as it turns out, classic locations like the Adventurer's Inn, Gilgamesh's Tavern, and Boltac's Trading Post will return in the game). You'll then become a ghost with one last shot of recovering your corpse and whatever belongings are left on it. If you fail, your character become extinct…dead forever.
Mr. Okada suggested that the game's permanent death and considerable difficulty, inspired by online games ten years gone by such as EverQuest and Ultima Online, will make for a strong point of differentiation from the games of today, which the executive suggested are "well-designed," but in which "monsters serve only to provide you with enough experience to gain your next level." In many cases, it may be wiser simply to try to run for your life.
Even though the game will make references to the classic games of yore, the executive insisted that it will very much be a modern free-to-play game that will be "challenging but fair," and will reward "strategic and skillful play," without requiring exceptional reflexes. As a free-to-play game, Wizardry Online will earn revenue through microtransactions, though exactly what will be sold in the cash-op store hasn't been revealed.
The game will, however, run on PCs with DirectX 9 and all modern versions of Windows, and Headlock has made arrangements with Japanese rock band Dir En Grey, which provided music for the game's debut trailer. Wizardry Online is scheduled to launch later this year in Japan and next year in Europe and North America.
Just when I thought the trailer for online games at E3 2011 are done, TERA decided to reveal its trailers only on the 2nd day of the event. Argh I am late. So, there are 2 E3 2011 trailer for TERA, one from the North America server by Enmasse Entertainment, the other by the European publisher Frogster Interactive. Both trailers are essentially the same. The game recently took a hit in population over at its native Korea, but the real action combat of the game should still draw a crowd over at the English market.
Update: A minor update, Frogster Interactive, publisher for TERA Europe, apparently has a second trailer up showcasing a typical boss raid.
I may not be the biggest Kirby enthusiast, but I know an interesting game when I see one. Kirby: Mass Attack, a DSi Ware game that's available this September and is developed by HAL Laboratories, is a game that takes the adorable pink hero and puts players in control of up to ten Kirby clones using stylus controls. The controls are the best part of the new Kirby game and add a good mix of simplicity and fun mechanics that would make anyone who played Kirby Canvas Curse smile.
Players can move Kirby along the side-scrolling stages of the game by tapping areas on the field. Swiping the stylus up or diagonally makes him jump in the indicated direction, and jumping into boxes causes Kirby to smash through them. Smashed boxes yield fruit, but you'll also find fruit lying around in stages or after you defeat an enemy -- you can find some in secret places too. The goal of each map I play in Kirby Mass Attack is to guide Kirby or, in some cases, a group of Kirbys, to a gate at the end of the stage, defeating monsters and unlocking secrets along the way. Continually finding fruit to eat fruit earns you another pink hero for your pack.
My preconceived notion for XCOM was that it was a first-person shooter homage to the original turn-based tactical game, a game that frequently makes "best of" lists whenever they come around. Now that I've had a chance to see the game in action during a controlled demo presentation I've found that the game is much deeper and much more complex that I previously thought.
The player takes control of agent William Carter, a member of the secret XCOM squad that investigates alien threats to the planet Earth and works to thwart the aliens from achieving global domination. The game is designed as a prequel of sorts to the franchise and explains how the group was formed in 1962. Instead of having the game take place on a global scale, it has been centered more on the United States.
If you follow 1UP, you know by now that the Figueroa Hotel is an important part of the site's history. Every E3, Team 1UP would stay up at 'the Fig' all night writing previews and news gathered on the show floor. The pool-side taping of 1UP Yours was another highlight. A crazy party/podcast, the 1UP Poolcast featured a marathon of unique industry personalities that gave their honest impressions on industry trends and E3 announcements.
With a respected history like that, what could possibly be on the other side of the building closest to the Staples Center and the Los Angeles Convention Center? And can it possibly match up to the enormous Skyrim ad on the front?
I have seen the worst E3 has to offer, and I have lived to tell the tale. I even captured photographic evidence:
A friend asked this grotesque mockery of the human form, Cooking Mama, if she is also Babysitting Mama. The answer was yes. Based on this foul homunculus, I can only assume that Cooking Mama is simply what Babysitting Mama becomes once she steals your children away.
Supposedly, Nintendo's E3 booth is broadcasting "official" Miis of corporate figureheads for fans to collect in their 3DS via Street Pass. You can tell the official Mii version of an executive by their gold pants, I'm informed. Despite having spent a considerable percentage of my time at E3 stumping around Nintendo's booth playing games and interviewing developers, I've yet to snag one of these elusive tags. I have, however, caught the real-world tags of a few notable Nintendo folks. The one that makes me happiest? That of Super Mario Bros. 3 director Takashi Tezuka.
Wondering about how Battlefield 3's multiplayer mode fares? Short answer: you'll never want to put the controller down. In fact, when my demo ended, I begged to stay for the next session and DICE was kind enough to oblige. While most gamers share enthusiasm for Battlefield's large, destructible environments, DICE decided to showcase something unexpected on the E3 show floor. I had the opportunity to play (the ever-so familiar) rush mode on their new downtown Paris multiplayer map -- you won't see three-story buildings collapsing on this one. Don't worry, there's still plenty of things to blow up and chances to foil some jerk's attempt at taking cover. What intrigues me is the unusual progression through the map.
You start off in a wide, open space (typical for Battlefield), but then combat eventually funnels into a subway. Enclosed corridors aren't the norm for Battlefield, and I'm genuinely surprised at how it enjoyable it is. The addition of flashlights is part of the reason why I had so much fun. Yes, I said flashlights. Trying to navigate through a tunnel with an abandoned subway train, and opponents already inside seems like a suicide run, right? Not exactly. There's sufficient amount of cover to take, and reason to use flashlights. I'll explain why this is my new favorite accessory in a moment.
What I love about the subway area is the various opportunities to be strategic. Shoot the lights out in the tunnel, and your team gains the advantage. With Frostbite 2's lovely graphics and ability to showcase more lighting effects -- the flashlight makes for an aggressive combat device. When you aim it at a foe (and you're still equipped with your gun,) your target's screen is filled with blinding light -- sort of similar to the effects of a flash grenade. I couldn't tell if I could use it in a well lit area with the same result, and I certain it's only useful in close-range combat.
Wii U's new controller has been compared by many to the iPad and, on a basic level, it's not that far off: It's a tablet-like device you hold in your hands. Wii U's controller has buttons and analog sticks without the guts of a tablet (everything is handled on the console and then streamed to the controller) but, on a superficial level, there are undeniable similarities. The Wii U stands out with its ability to do essentially the console equivalent of what what's possible on the DS in that you can play a game on the TV screen and have additional content displayed on the screen in your hands. Once Apple releases iOS 5 later this year, the very same thing will be possible with an iPad -- and one developer is already showing a game that will offer functionality very similar to that of Wii U.
Firemint has announced that, through the AirPlay Mirroring demoed at WWDC 2011 this week, you'll be able to play iPad title Real Racing 2 HD on your TV with an iPad 2. The game will still be controlled with the iPad itself, the screen of which will show real-time racing telemetry as pictured above. The caliber of games on iPad might not be able to stack up with the likes of Nintendo's offerings, and not every iOS game is going to offer dual-screen TV output. (Real Racing 2 HD has already been updated to version 1.10, the primary addition being dual-screen gaming support.) But this is still mimicking the basic concept behind what's possible with Wii U, and it's coming a lot sooner -- in 1080p, no less.
This functionality is done wirelessly with a connection to an Apple TV, a media receiver that connects to your television. Apple currently sells them for $99 through its website, a price that makes it dramatically cheaper than whatever the Wii U ends up at. (The safe bet right now is that it'll be no less than $300 at launch.) And while the cost of an iPad ($499 and up) does end up making this the pricier option of the two, those who already own an iPad 2 will be able to take advantage of this functionality by picking up an Apple TV once iOS 5 is made available this fall -- making wireless, dual-screen gaming possible as much as a full year ahead of when Wii U will be out.
Friend of 1UP and sometimes contributor Anthony Parisi looks kind of like Mario. So much so that when he threw on a red shirt with a pair of overalls and an "M" cap, he was a hit as Mario at a recent Halloween party.
So for the hell of it, we dared him to wear his costume to the Nintendo press conference. If anything, just for our own amusement.
It takes a lot of calories to keep you readers up to date on the latest news from E3, and there's much food to be found on the show floor. Unfortunately, most of the expo grub barely qualifies as such, and it's not odd to see the random attendee lapse into a diabetic coma after his fifty-third fun-sized Krackel bar. Which is why we of the 1UP/IGN crew are damned lucky to be provided with a complete breakfast that there's no way in hell I would have the ambition to whip together every morning. We're a spoiled bunch, but I'm going to lavish in the luxury of having three different breakfast juices for as long as humanly possible.
There have been a number of big E3 stories this year between Nintendo's new console being unveiled, Sony offering new details on its second handheld, and the wide array of game announcements that have been made. E3 will carry on for the rest of the week. The bulk of the announcements have already happened, though, and so we're ready to take a look back and decide which ten were the biggest of the show. Without further ado, here's a look at our top announcements (in no particular order) from E3 2011. Check back later today for our picks for the show's top trailers.
Nintendo's Wii Successor is the Wii U
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For Dragon Nest, E3 Expo 2011 maybe the last stop before its long journey in English-speaking countries. Nexon set hobby booth at the Expo for T-shirt selling and games demo booth for players to have a test. No meter you attend the Expo or not, here is a group of photos in which you can find the Dragon Nest booth girls and their staffs in the E3 Expo.
Another day of E3, another batch of photos. this group isn't as big as the previous one, mostly because I was spending a lot of time maneuvering myself through humongous crowds from meeting to meeting.
Developed by Korea-based Bluehole Studio and published by NHN, TERA has recently undergone a massive update called Claw of Destruction (or Destruction of the Beasts). Please check more details below:
Announced by Black Prophecy US Community Manager Dust at E3 2011, the US version of the space action MMO will leave Closed Beta today and allow all interested gamers to join the fierce space fight.
In the recent interview with gamasutra, Trion Worlds' SVP of publishing David Reid says that they have invested $50 million into Rift, but on the other hand, the game has sold nearly 1 million units.
E3, a big yearly game feast, is now being grandly held in Los Angeles, USA. With no doubt, numerous striking games show up at this year's E3. While giving praise to various blockbusters, we should not ignore another pleasant scene - beautiful and hot booth babes on the occasion. Thanks to them, E3 2011 looks extraordinarily wonderful. Now, let's have a look at the charming girls at the expo. Enjoy!
Perfect World Entertainment Inc. has revealed more information on its colossal monster hunting MMORPG, RaiderZ. The game will be playable for the first time in North America in an exclusive E3 demo.
We're now in the midst of Eden Eternal's Closed Beta Testing period and we're very proud to report that, depsite a few small hitches, Eden Eternal is performing beautifully for a larger-than-expected crowd of eager players!
With the CBT of European Lucent Heart coming soon, it's such a pleasure for us to do an interview with the development team of this cute-styled online fantasy game and dig out some info about the upcoming test.
I rarely do. Most time I give a good effort first time and if I leave the game, I leave it for good. No matter if the game has made improvement or changes, I won't give it 2nd chance.
En Masse Entertainment offered TeraPVP the opportunity to discuss their upcoming blockbuster TERA Online in a Pre-E3 interview. Most of the questions were taken from your own forum posts and comments.
En Masse Entertainment has released the newest trailer at E3 2011 for TERA, their upcoming fantasy action-MMOG. Showcasing intense and brutal combat in the Valley of the Titans, the trailer shows heroes fighting against desperate odds to save the gods. For if the gods should die, then the world of TERA will perish as well.
You certainly remember Wrathgate, or the Sunwell event involving Anveena's Sacrifice. Now this is nothing in comparison to the newest quest chain involving Thrall, where he has to overcome his darkest fears, to win his love Aggra or be torn asunder by the elemental bonds.
As Cyphers, another great project of Dungeon Fighter Online's developer Neople, kicked off its OBT in South Korea, AOS games that are not that familiar to players got to arouse the game industry's attention again.