HeroWarz - Pause Mode to Engage March 26th, Unpause Remains Unknown Posted: 11 Jan 2017 08:08 AM PST The HeroWarz site has been updated with a post by KOG Games to announce that the game will be put on "pause mode" beginning March 26th. The post cites the need to temporarily disable the game to let it "become the game that we feel it needs to be, to make every change to every aspect of the game needed" as some of the reasons for the shutdown. |
Conan Exiles - Early Access Coming Jan 31st - RipperX Posted: 11 Jan 2017 06:00 AM PST Join our own Ripper X as he takes a look at Conan Exiles and the forthcoming Early Access slated for the end of January. |
Pantheon: Rise of the Fallen - Top 2016 Moments & Amberfaet Revealed in Latest Newsletter Posted: 11 Jan 2017 04:06 AM PST The latest edition of the Pantheon: Rise of the Fallen newsletter is hot off the press and live on the game's official site. It begins with a nice list of ten seminal moments from 2016 that include new aspects of the game revealed over the course of the year, expanded media coverage throughout 2016, the growth of the team, Twitch streams and more. From there, fans get a first look at the second Dwarven kingdom of Amberfaet. |
- UAYEB, a Mayan Survival Title, Hits Steam Greenlight Posted: 11 Jan 2017 03:36 AM PST UAYEB is a Mayan survival title currently in development and that has now landed on Steam Greenlight. Players can look forward to survival aspects and other features including adventure, investigations, and puzzles with a wide array of weapons and vehicles. |
World of Warships - Developer Diaries - 2017 Plans Posted: 11 Jan 2017 01:38 AM PST The World of Warships team is ready to set sail into 2017 and has detailed their plans in a new video. Players can look forward to many new ships, the Great Britain tree will have more branches added, tuning passes will be made on other nations' branches, legendary commanders will be added, new customizations that are earned via game play and much, much more. |
World of Warcraft - Devs Backtrack & Disable Further Artifact Traits in PvP Posted: 10 Jan 2017 01:51 PM PST The World of Warcraft team is on full defensive mode after the rocky deployment of patch 7.1.5 with its massive number of class / spec changes, legendary overhauls, secondary stats realignment and more. Patch notes sent out yesterday contained numerous errors and several alterations to systems and classes that had not been seen on the PTR. Community manager 'Ornyx' apologized for the patch notes disaster saying it would "NEVER happen again". |
Sea of Thieves - Inn-side Story #10: Co-Op Gameplay Posted: 10 Jan 2017 12:45 PM PST In the latest Sea of Thieves "Inn-Side Story", a series of video developer diaries from Rare, Senior Designers Shelly and Andrew Preston take part to talk more about how cooperative game play will work when the game launches later this year. |
TERA - Broken Prison Update Goes Live Posted: 10 Jan 2017 11:45 AM PST En Masse Entertainment has announced that the latest TERA update has been successfully deployed. Called Broken Prison, the update brings a new dungeon of the same name into the game with a trio of bosses and some epic new loot. |
Wizard101 - Ghulture Culture Posted: 10 Jan 2017 10:00 AM PST KingsIsle decided to kick off 2017 with a bang by introducing a brand new hoard pack to Wizard101. Inspired by Mirage, the Ghulture's Hoard Pack is any desert lover's dream. |
- For Honor to Go to CBT on January 26th Posted: 10 Jan 2017 09:48 AM PST Ubisoft has sent out a new For Honor trailer to let fans know that the closed beta will kick off on January 26th. Interested folks can head to the For Honor site to sign up for a chance to win a spot in the CBT and to compete in the War of the Factions for special rewards. |
- The Top 5 Ways to Drain the Game Swamp Posted: 10 Jan 2017 08:00 AM PST No one likes politics these days. However, video games have a huge swamp of their own to deal with. It is the one that has been created over time by too much hype and oversold knock offs. That's right, too many games chase the money of creative titles and try to duplicate their success. We lived through it as MMO players. You also saw that template used in MOBAs which are now coming into their twilight years. The times have changed and it is now innovation that will rule out once again. |