MMORPG News |
- Blade & Soul: First-Ever Developer Q&A Stream to be Held Today
- Project Dogmat: It's Going to be What World of Darkness Could Have Been
- Star Conflict: Massive Dogs of War Update Deployed
- General: The Dwarves - First Gameplay Video Released
- General: Dragon's Dogma Online - 1M Downloads Since Release in Japan
- General: Tales of a Dragon Con Cosplayer
- Albion Online: Behind the Scenes - One Day in the Life of a Game Designer
- Destiny: The Taken King Live Action Trailer Debuts
- General: On the Table: Legacys Wake
- Star Trek Online: Final Iconian War Episode, Midnight, Now Live
- Guild Wars 2: Mordrem Guard to Be Featured on Tomorrow's Stream
- World of Warcraft: Americas Region Arena Championships This Weekend
- General: Pokemon Go Created by Niantic, Developers of Ingress
- Rodinia War: Community Input Integral to Open Beta Client
- Mad Max: Shiny and Chrome, But Repetitive
- Destiny: Bungie Acknowledges Player Issues with 2.0 Update
Blade & Soul: First-Ever Developer Q&A Stream to be Held Today Posted: 11 Sep 2015 12:47 AM PDT |
Project Dogmat: It's Going to be What World of Darkness Could Have Been Posted: 10 Sep 2015 02:19 PM PDT World of Darkness was an MMORPG that so many hung their hopes upon. For a vast many reasons, it never came to be. But that hasn't stopped a group of the macabre setting's fans from making their own supernatural horror MMORPG. Enter, Project Dogmat. We caught up with the indie MMO's design team ahead of their upcoming Kickstarter to talk about the game, its design goals, and what CCP has to say about the project. |
Star Conflict: Massive Dogs of War Update Deployed Posted: 11 Sep 2015 12:52 AM PDT Gaijin has released the final patch notes for the Star Conflict: Dogs of War update. Six new ships have been added as well as the new Dreadnought Battle feature that allows players above Rank 7 to take part in epic PvP battles. Additional PvP improvements include a reduced queue time, new battle start procedures and renamed AI-controlled ships. |
General: The Dwarves - First Gameplay Video Released Posted: 11 Sep 2015 12:58 AM PDT King Art Games, currently managing a Kickstarter to fund The Dwarves, has posted its first update and released the first gameplay video from the physics-based, story-driven RPG. Devs are hoping to raise $260,000 and are well over half way to the goal. Check out the video below and leave us your thoughts in the comments! |
General: Dragon's Dogma Online - 1M Downloads Since Release in Japan Posted: 10 Sep 2015 01:47 PM PDT |
General: Tales of a Dragon Con Cosplayer Posted: 09 Sep 2015 03:55 PM PDT New York and San Diego Comic Con may garner most of the geek-dom attention from the mainstream press, but Dragon Con is a tradition that enjoys an identity all its own. The con offers informational panels, celebrity autograph sessions, extensive workshops, an enormous vendor hall, art galleries, table-top gaming tournaments, and, of course, the world's best cosplay. |
Albion Online: Behind the Scenes - One Day in the Life of a Game Designer Posted: 10 Sep 2015 08:57 AM PDT Who doesn't dream of a job that does not only pay your bills but is also truly about your passion and sometimes feels more like a hobby? Many would say that this description goes very well with people who work as game designers for video games. But what does a game designer really do all day long? We shed some light on this question by following Sandbox Interactive Game Designer Emil Empa" Östlin around. |
Destiny: The Taken King Live Action Trailer Debuts Posted: 10 Sep 2015 11:22 AM PDT |
General: On the Table: Legacys Wake Posted: 09 Sep 2015 03:47 PM PDT |
Star Trek Online: Final Iconian War Episode, Midnight, Now Live Posted: 10 Sep 2015 10:59 AM PDT After five years, the Iconian threat is coming to an end in Star Trek Online with today's deployment of "Midnight", the final episode series in this story arc. Over the next several weeks, players will be able to score Featured Weekly Episode boxes and can then choose from either an Enhanced Universal Tech Upgrade or a Captain Specialization Point. |
Guild Wars 2: Mordrem Guard to Be Featured on Tomorrow's Stream Posted: 10 Sep 2015 10:47 AM PDT |
World of Warcraft: Americas Region Arena Championships This Weekend Posted: 10 Sep 2015 10:05 AM PDT |
General: Pokemon Go Created by Niantic, Developers of Ingress Posted: 10 Sep 2015 09:41 AM PDT Niantic has broken away from Google and its inaugural real world, multiplayer game, Ingress. Taking many of the lessons learned from the development of Ingress and entering into a partnership with Nintendo, Niantic is now working to bring Pokemon into the real world with its new mobile title Pokemon Go. Players will be tasked with finding Pokemon in the world and sending them off to do battle. |
Rodinia War: Community Input Integral to Open Beta Client Posted: 10 Sep 2015 09:29 AM PDT Ons On Soft has announced that Rodinia War is ready to begin open beta testing thanks to the fantastic input from the game's community during its closed beta phase of development. Rodinia War gives players flexibility to experience portions of the game in 3D quality, while others, more strategic in nature, can be played in 2D mode. |
Mad Max: Shiny and Chrome, But Repetitive Posted: 09 Sep 2015 03:39 PM PDT Mad Max, from Warner Bros. Interactive and Avalanche Studios is very obviously a labor of love for both companies. It's got the lore hooks from the films, it nails the tone and look of Miller's recent film, and it's also got some of the best car-based combat in games today. But it's where the open world RPG-lite tries to do too much that it falters. |
Destiny: Bungie Acknowledges Player Issues with 2.0 Update Posted: 10 Sep 2015 08:53 AM PDT With the deployment of the Destiny 2.0 patch earlier this week, the game underwent significant changes. Change, however, can sometimes bring issues, something that Bungie has acknowledged is happening to players. The site has been updated with a list of known issues affecting some players and further told the community that the team is hard at work to get these issues solved as quickly as possible. |
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