MMORPG News

MMORPG News


General: Anook Sponsors Second Annual Blaugust Event

Posted: 31 Jul 2015 04:56 PM PDT

Anook Sponsors Second Annual Blaugust Event

Anook.com is a social media site for gamers to share videos, images and more about gaming in the "Nook system" (groups). Throughout the month of August Anook is partnering with Belghast, a game blogger, and challenging bloggers and vloggers to create posts every day until the 31st.

Project Gorgon: 100% Funding Achieved, First Stretch Goals Announced

Posted: 01 Aug 2015 07:05 AM PDT

100% Funding Achieved, First Stretch Goals Announced

Project Gorgon is a Kickstarter success with the achievement of its funding goal. With the realization of $20,000 from backers, the team has now turned its eye to stretch goals, the first two of which will be a 'unique backer mount' at $25,000 and a 'timed exclusive backer character race: dwarves'.

General: Sorcerer King - A RPG Fan’s Ideal 4X Game

Posted: 31 Jul 2015 04:26 PM PDT

Sorcerer King - A RPG Fan

4X Games are one of the most enduring strategy genres out there. Games like Civilization and Sins of a Solar Empire have fans that are legion. Heck, I doubt I'm the only person on MMORPG.com who appreciates this sort of strategy. But one thing I've always wanted is for a little more RPG to make its way into the 4X (Explore, Expand, Exploit, Exterminate) pantheon. Stardock tried this to some success with Fallen Enchantress, and now ups the ante quite a bit with the excellent Sorcerer King.

Neverwinter: Double XP Through Strongholds Launch

Posted: 31 Jul 2015 04:49 PM PDT

Double XP Through Strongholds Launch

Neverwinter Online has a Double AD weekend (ongoing through Monday, August 3rd) and double XP bonus until Strongholds launch (on the Tuesday, August 11th).

Camelot Unchained: Stretch Goal Met: Stealth Unchained

Posted: 31 Jul 2015 04:23 PM PDT

Stretch Goal Met: Stealth Unchained

The Camelot Unchained team has let us know that the latest stretch goal has been met: Stealth Unchained. Knowing its controversial nature, the team gave long consideration to its inclusion in the game. The most important factor, we are told, is fun. If the system isn't entertaining for all, it is not implemented right.

Devilian: Evoker Class Revealed

Posted: 31 Jul 2015 04:07 PM PDT

Evoker Class Revealed

The Devilian site has been updated with a new post about the Evoker class from the forthcoming title. The evoker is an elemental spellcaster that can cast frost spells and an array of AOE spells.

PlanetSide 2: PlayStation 4 - Worlds in Conflict

Posted: 30 Jul 2015 01:49 PM PDT

PlayStation 4 - Worlds in Conflict

It is in those moments, where everything about Planetside 2 is moving in perfect concert, that the battles you fight can astound you with their immensity. You'll run through valley floors as columns of tanks exchange fire and aircraft engage in dogfights and strafe your position, reviving downed players as a combat medic. You'll jetpack your way onto a facility roof alongside your squad, ambushing several pesky infiltrators with sniper rifles picking off your main force.

Lost Dimension: Chasing Shadows

Posted: 30 Jul 2015 01:09 PM PDT

Chasing Shadows

Some games rely on their stories and character development to grab your attention, using plot devices and memorable personalities to keep you coming back for more. Others depend upon their gameplay systems to keep you engaged, either through their unique implementation or by sheer force of addictiveness.

Drakensang Online: Skill System Overhauled for Rise of Balor Update

Posted: 31 Jul 2015 10:57 AM PDT

Skill System Overhauled for Rise of Balor Update

Bigpoint has reached out to let us know that the skill system overhaul for Drakensang Online is nearly finished and will be deployed with the Rise of Balor update.

Neverwinter: Strongholds - A Large Update Focused on Guilds

Posted: 29 Jul 2015 06:25 PM PDT

Strongholds - A Large Update Focused on Guilds

On Wednesday afternoon I had a conference call with Rob Overmeyer, Executive Producer for Neverwinter, and Alex Monney, Communications Manager with Perfect World. During that time Rob took me on a guided preview of what players can expect when Neverwinter launches their newest module, Strongholds, later this summer.

World of Warcraft: Community Manager Bashiok Leaving Blizzard

Posted: 31 Jul 2015 09:26 AM PDT

Community Manager Bashiok Leaving Blizzard

In a surprise post on the Battle.Net forums, community manager Micah "Bashiok" Whipple has announced that he is leaving Blizzard after twelve years with the company. He does not indicate where he is going, but we will be sure to keep you posted as the story develops.

General: Growing Out of JRPGs

Posted: 30 Jul 2015 01:40 PM PDT

Growing Out of JRPGs

Everyone has a childhood favorite. For Chris, it was JRPGs. Now, whether it's Final Fantasy, Ni No Kuni, Persona 4 Golden, or Bravely Default, he can't rekindle the magic. Why is that? This week, we exploring falling out of love with your favorite genre.

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