General Gaming Article

General Gaming Article


Comic Con 2013: The Walking Dead Escape Zombie Run (Go Pro Video)

Posted: 21 Jul 2013 02:35 PM PDT

See Maximum PC Online Managing Editor Jimmy Thang try and run from zombies!

Maximum PC Online Managing Editor Jimmy Thang had the chance to check out San Diego Comic Con 2013's The Walking Dead Escape with a head-mounted Go Pro camera. Taking place inside Petco Park, the goal is simple: Don't get attacked by zombies!

Zombies everywhere!

The event was extremely fun to say the least. Do you think you could survive the zombie apocalypse? Let us know how in the comments below! 

Dropbox Acquires App Creator Endorse

Posted: 21 Jul 2013 01:44 PM PDT

DropboxDropbox team welcomes Endorse aboard

Dropbox, the San Francisco-based cloud-storage company, has acquired Endorse, creators of a mobile app that offered cash-back deals to buyers supporting particular brands.

Endorse's service shut down on June 19th, advising users they still had until the end of the month to use up any point balances or redeem "Endorse cash." CNET reports Dropbox hasn't yet disclosed whether or not Endorse's service will be rolled up into the cloud storage's umbrella, but it's likely the talent team will simply be assimilated into Dropbox's staff.

There were no particular details leaked regarding the financial details of the transaction, but it is interesting to note that Endorse had previously partnered with companies like General Mills and Pepsico for customer incentives before.

Nvidia Shield Handheld Launching July 31st

Posted: 21 Jul 2013 01:09 PM PDT

Nvidia ShieldShield console finally receives concrete launch date

After a final round of quality assurance (QA) testing revealed a mechanical issue in the Shield handheld gaming platform, Nvidia was forced to delay the official release for some time. Now, Android Central reports a finalized ship date of July 31st for the little handheld that could.

An email was sent out to Nvidia Shield buyers with the date announcement: "We want to thank you for your patience and for sticking with us through the shipment delay of your Shield. We have great news to share with you -- your Shield will ship on July 31st."

Though the devices will be shipping at the end of this month, we're unlikely to see users testing them while out and about until sometime in mid-August. It's been a long ride, but we're eager to see how the newest handheld in the game will perform in the market.

Preorder yours now at the official Nvidia website.

Steam Summer Sale: Final Day

Posted: 21 Jul 2013 12:41 PM PDT

Steam SaleSteam's sizzling sales have come to an end

The last day of the sprawling Steam Summer Sale is upon us, but don't lock up that bank account just yet. There's an encore on the most popular deals of the sale, including Skyrim: Legendary Edition for $35.99 (normally $59.99), Dishonored for $10.19 (normally $29.99), and BioShock Infinite for $29.99 (normally $59.99).

The rest of the repeat deals include Chivalry: Medieval Warfare for $6.24 (normally $24.99), The Walking Dead for $6.24 (normally $24.99), Borderlands 2 for $10.19 (normally $29.99), Civilization V for $7.49 (normally $29.99), Tomb Raider for $12.49 (normally $49.99), Torchlight II for $4.99 (normally $19.99), and Kerbal Space Program for $13.79 (normally $22.99).

Flash sales include another round of The Cave for $5.09 (normally $14.99), Grand Theft Auto IV for $4.99 (normally $19.99), Dead Island Riptide for $19.99 (normally $39.99), and Fallout: New Vegas Ultimate Edition for $4.99 (normally $19.99).

Yesterdays' Community Choice winner is Dragon's Lair for $4.99, with upcoming candidates Alan Wake, Need for Speed: Hot Pursuit, and Far Cry 3: Blood Dragon.

We'll miss you, Steam Summer Sale, but our wallets are already rejoicing.

MMO Updates

MMO Updates


One Shots: Swimsuit issue

Posted: 21 Jul 2013 08:00 AM PDT

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One Shots Swimsuit issue
Oh yeah, I'm going to totally suck you in with the tantalizing promise of itsy bitsy teeny weenie yellow polka-dot bikinis and then pull a bait-and-switch on you today. Shh. Don't tell your consciousness as it is already reading the next paragraph.

We kick off today's swimsuit-laden issue of One Shots with this summer vacation shot of reader Draxos on Star Trek Online's Risa. "This is a shot of my Orion character as she ponders what she'll have to do for more Lohlunat Favors. Dance competitions, Horga'hn Hunts, meeting someone called Pavyl at remote locations on the island at night, all in order to earn a few Favors; it's just such hard work. Well at least there's been no mention of Jamaharon... so far."

It's called "sex," Star Trek writers. You can use the word without giggling these days. Anyway, let's move on where more scantily clad flesh awaits!

Continue reading One Shots: Swimsuit issue

MassivelyOne Shots: Swimsuit issue originally appeared on Massively on Sun, 21 Jul 2013 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: What mistakes did you make when you first started in MMOs?

    Posted: 21 Jul 2013 06:00 AM PDT

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    The Daily Grind What mistakes did you make when you first started in MMOs
    Looking back at my first steps in MMOs, it's breathtaking just how little I understood about how these games worked. I mean, a lot of that was on the developers because early MMOs didn't exactly go out of their way to teach me squat. It was a lot of trial, error, and often continued ignorance until someone laughed at me and told me how to actually play.

    I wasn't aware of guilds when I was puttering around in Anarchy Online in the early days. I think I played City of Heroes without slotting any enhancements for the longest time. And there were those initial World of Warcraft dungeon runs where I thought nothing was wrong with rushing into fights even though I was just DPS and the tank was over there beating his head on the wall due to my stupidity.

    But enough about me! Let's hear about you: What mistakes did you make when you first started in MMOs?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: What mistakes did you make when you first started in MMOs? originally appeared on Massively on Sun, 21 Jul 2013 08:00:00 EST. Please see our terms for use of feeds.

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      Hi-Rez's Todd Harris argues Tribes: Ascend is a 'complete' and 'content-rich' experience

      Posted: 20 Jul 2013 06:00 PM PDT

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      Tribes
      We reported earlier this week that Hi-Rez decided to stop updating Tribes Ascend in favor of user mapmaking tools because the studio feels that the Tribes experience is "complete" as-is. In a follow-up interview with Rock, Paper, Shotgun, Hi-Rez's Todd Harris has now discussed the development hiatus in more detail and answers some tough questions on extant issues with game balance. He argues that not only is the game complete, but it's already feature-rich and a bargain for the price.
      Since launch, we added 54 new weapons. We added a new game mode, a new leveling system, custom servers, server browser, shielded base assets, 29 new maps - all free - and all that in a brief period of time. We also added an option for people to pay one price and get all the weapons. I don't know of any other free-to-play game, other than our own SMITE, that has that option. It's free-to-play, but it does have a twist. You can get all the gameplay elements for the price of a normal game. It's fairly complete in its content.
      Harris also tells RPS that a new tutorial would be only a "modest improvement as far as new people sticking with the game"; instead, he says, he hopes to facilitate community resources. But mostly, he appears to believe the game has already found its audience. "The days of major changes in the game are behind us," he says.

      What about insinuations that the studio bit off more than it could chew? Harris explains that the studio has three small teams working on multiple games and has learned "learned the value of focus." According to Harris, Tribes has supported itself commercially and profits were always returned to the game's development. Even so, the studio is focused on the MOBA space: "SMITE is doing well enough that it's justifying a large amount of resources on it . . . we see the biggest studio opportunity on SMITE."

      MassivelyHi-Rez's Todd Harris argues Tribes: Ascend is a 'complete' and 'content-rich' experience originally appeared on Massively on Sat, 20 Jul 2013 20:00:00 EST. Please see our terms for use of feeds.

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      The Tattered Notebook: Speculation's last stand for EverQuest Next

      Posted: 20 Jul 2013 04:00 PM PDT

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      Tattered Notebook  Speculation's last stand for EverQuest Next
      I found myself in an interesting predicament this week. Today's Tattered Notebook was slated to be my last big speculation about EverQuest Next before I learned the real scoop at SOE Live 2013. However, as many of you know, I actually got the goods in a special preview a couple of weeks back! So until I can talk about what I know, my speculation days are done... at least on the features front, that is. What I can still ruminate on is the hype surrounding the game. After all, who needs concrete information when hype is involved?

      Hype is a powerful tool, able to work people into quite a frenzy. As often as we've been burned by unfulfilled promises, you'd think we we'd skip the hype boat, but that's not the case; we often book a ticket and hop on anyway. We just can't help but feel our heart strings pulled and hope renewed when a new title comes out flashing our favorite buzzwords. And EQ Next has offered a few: emergent gameplay, sandbox, innovation. From there, every little morsel of news -- no matter how few and far between -- has been like a drop of fuel to the fire, elevating our hopes and building expectations.

      Is the hype justified? We'll all have a better idea of that soon, though not soon enough. Until then, here's a recap of what we do know to chew on until the main course is served in two weeks. Then you can let your speculation run wild, even if I can't!

      Continue reading The Tattered Notebook: Speculation's last stand for EverQuest Next

      MassivelyThe Tattered Notebook: Speculation's last stand for EverQuest Next originally appeared on Massively on Sat, 20 Jul 2013 18:00:00 EST. Please see our terms for use of feeds.

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        The Mog Log: Final Fantasy XIV makes me happy in small ways

        Posted: 20 Jul 2013 02:00 PM PDT

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        And now the part where I'm not sure what to play for three weeks.
        Final Fantasy XIV makes me happy for a variety of reasons. Some of them I've written about, and some things make me slightly less than happy on a whole. The point is made either way: I like the game, and there's a lot of stuff to write about, a lot of big issues that easily sustain a whole column on their own.

        Not everything I want to write about does that. There are a lot of things that I think the game does right that can't be discussed over the length of a column without repeating myself several dozen times. I don't want to write that column and odds are good you don't want to read it, either.

        What I can do instead, though, is compile several of those points into a single column. I want to look at the things that I like about the game that aren't big enough to merit a whole column but are big enough to be worth mentioning.

        Continue reading The Mog Log: Final Fantasy XIV makes me happy in small ways

        MassivelyThe Mog Log: Final Fantasy XIV makes me happy in small ways originally appeared on Massively on Sat, 20 Jul 2013 16:00:00 EST. Please see our terms for use of feeds.

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          Star Trek Online state of the game update talks Season 8, reputation, and more

          Posted: 20 Jul 2013 12:00 PM PDT

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          Star Trek Online state of the game update talks Season 8, reputation, and more
          Star Trek Online executive producer Dan Stahl has posted a new state-of-the-game letter. Much of the post is a recap of the Legacy of Romulus expansion success and a thank you to STO supporters.

          Stahl does talk a bit about the Season 8 update which will release "later this year." It will focus on endgame missions for all factions as well as the game's first Space Adventure Zone. Also in the works is a new reputation system that represents a "major shift" from the current mechanic that Cryptic hopes will make it "more approachable than some of the previous systems."

          There's also a bit of info about Season 8's Feature Episode, as well as a mention of "a major investment in Gateway" to upgrade STO's web and mobile functionality. You can read the full letter via the links below.

          [Thanks matixzun!]

          MassivelyStar Trek Online state of the game update talks Season 8, reputation, and more originally appeared on Massively on Sat, 20 Jul 2013 14:00:00 EST. Please see our terms for use of feeds.

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          MMORPG News

          MMORPG News


          World of Warcraft: New Children's Book in the Works

          Posted: 20 Jul 2013 01:11 PM PDT

          New Children

          Blizzard Entertainment has announced that a children's book based on World of Warcraft is in the works. Called "Snowfight", the book will be available for preorder in the near future and fans will be able to purchase a copy at this year's Blizzcon (and after, of course).

          Dungeons & Dragons Online: Breaking INTO Prison

          Posted: 18 Jul 2013 06:27 PM PDT

          Breaking INTO Prison

          Yes, you read that correctly. In Dungeons & Dragon Online's next expansion, Shadowfell Conspiracy, players will have the distinct honor of breaking into Wheloon Prison only to fight their way out again. We got a firsthand look at the Shadowfell Conspiracy and have a report to share. Read on!

          General: Talking with your Audience

          Posted: 17 Jul 2013 07:24 PM PDT

          Talking with your Audience

          It helps to know the composition of your audience when writing about games, to recognize the variety of voices that will join in the conversation after reading your work. In today's Tingle's Touchy Subjects, we take a look at what all that means and a bit more. Read on and then tell us what you think in no uncertain terms in the comments.

          WildStar: Revealing the Chua and the Mordesh

          Posted: 19 Jul 2013 05:25 AM PDT

          Revealing the Chua and the Mordesh

          The two final races have been revealed for Carbine Studios upcoming WildStar. The Chua join the Dominion, while the Mordesh join the Exiles, and we've got all the details on both past the break.

          WildStar: Final Two Races - Chua and Mordesh Revealed

          Posted: 18 Jul 2013 09:01 AM PDT

          Final Two Races - Chua and Mordesh Revealed

          After months of coyly playing with our emotions, Carbine revealed the final two races in WildStar at San Diego Comic Con today. The Chua will join up with the Dominion, and the Mordesh are siding with the Exiles. Read on for more information and a video of each race.

          MMOGaming News

          MMOGaming News


          Amazing Aion Cosplay - Kastiell's First Time?

          Posted:

          Amazing Aion Cosplay - Kastiell's First Time?


          I don't believe it is Kastiell's First Cosplay! The Chain Officiers Tac Armor. She said she wanted to start with cosplay many years ago. Do you like it?

          MMOsite This Week: Hot News Round Up

          Posted:

          MMOsite This Week: Hot News Round Up


          Here comes the MMOsite weekly hot news round up, you've come to right place to check out the important news during this week if you missed them. Now check them out below!

          Final Two Races the Chua and the Mordesh Revealed for WildStar

          Posted:

          Final Two Races the Chua and the Mordesh Revealed for WildStar


          After weeks of teasing and speculation, Carbine Studios today announced the final two races for WildStar, its upcoming sci-fi MMO, during a developers' panel at Comic-Con International in San Diego.

          CrossFire: Summer Heat Wave Achievement System Announced

          Posted:

          CrossFire: Summer Heat Wave Achievement System Announced


          CrossFire introduces a brand new achievement system with over 25 achievements for the players to accomplish. The summer heat will rise with a new level of competition and summer giveaways. We have partnered with Esports Arena and will be scheduling a new competitive series for CrossFire.

          Project Black Sheep Tech Demos Shows Off Cool Features

          Posted:

          Project Black Sheep Tech Demos Shows Off Cool Features


          Neowiz Entertainment just released three new Project Black Sheep Online tech demos showing off many unique aspects of the game. The first video shows off a bit of in game physics, ranging from destructible objects and flying monsters.

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