General Gaming Article

General Gaming Article


No BS Podcast #200: Epic Videocast Edition

Posted: 16 Apr 2013 04:30 PM PDT

Now with video!

Today the Maximum PC crew has crossed a huge milestone and present the 200th episode of the No BS Podcast! And because you guys have asked for it, this special episode is also in video format! Yay!

In the epic podcast/videocast, Maximum PC Editor and podcast host Josh Norem invites Deputy Editor Gordon Mah Ung, Online Managing Editor Jimmy Thang, and Associate Editor Tom McNamara to discuss a wide variety of topics that include:

- The history of the Maximum PC No BS podcast

- Our awesome AMD gaming rig giveaway

- The Adam Orth always-online Xbox 720 controversy (Update following the podcast: He is no longer with Microsoft)

- Razer Edge review

- Your reader questions

- And rants from Gordon!

Let us know what you think of the video format!

If you want to catch future episodes, you can:

Subscribe on iTunes

Fan us on Facebook

Tweet us on Twitter

Check out our Windows 8 app in Microsoft's app store

Email us at maximumpcpodcast@gmail.com

Subscribe to our RSS feed

Leave us a voicemail at 877-404-1337 x1337

Thanks for listening all these weeks/months/years! We truly appreciate your support!

-Maximum PC Staff

Intel Reports a $2 Billion Profit During Paul Otellini's Last Full Quarter as CEO

Posted: 16 Apr 2013 03:00 PM PDT

Paul OtelliniThe sky didn't fall far for Intel, which met its revenue target for Q1.

Analysts can crow all they want about how the PC market is disintegrating, the world's largest semiconductor player still made a killing. We're of course referring to Intel, which today posted first quarter revenue of $12.6 billion, operating income of $2.5 billion, and net income of $2 billion. All of those are down to some extent, but how many businesses would jump at the chance to switch places with Intel?

"Amidst market softness, Intel performed well in the first quarter and I'm excited about what lies ahead for the company," said Paul Otellini, Intel president and CEO. "We shipped our next generation PC microprocessors, introduced a new family of products for micro-servers and will ship our new tablet and smartphone microprocessors this quarter. We are working with our customers to introduce innovative new products across multiple operating systems. The transition to 14nm technology this year will significantly increase the value provided by Intel architecture and process technology for our customers and in the marketplace."

Intel's financial report comes just days after market research firm International Data Corporation (IDC) said global PC shipments suffered the worst year-on-year decline since it began tracking the PC market in 1994. And yes, a slowdown in system sales did affect Intel, but not as much some might have thought.

The Santa Clara chip maker's PC Client Group revenue totaled $8 billion for the quarter, down 6.6 percent sequentially and down 6 percent year-over year. Meanwhile, Intel's Data Center Group added another $2.6 billion, which is down 6.9 percent sequentially but up 7.5 percent year over year.

Intel could have done better, but still, it's not a bad way to go out for Otellini, who plans to retire as chief next month. Intel's Board of Directors hasn't found a replacement yet, but whoever it ends up being, he or she will have the immediate task of navigating Intel back in a positive direction in a market place that's now heavily dominated by mobile devices.

So long, Otellni, and thanks for the chips.

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Cooler Master Seidon 120M Review

Posted: 16 Apr 2013 02:11 PM PDT

Won't break the bank or any records

With the vast majority of closed-loop water-cooling kits based on either Asetek or CoolIt designs, Cooler Master's in-house-designed Seidon 120M easily stands out from the crowd. At just $70, it's one of the more affordable kits we've seen, too, and though it's not the answer to our cooling prayers, it proves you don't need to spend a lot of money to get a decent water cooler.

Cooler Master says that the Teflon tubing on the 120M minimizes water evaporation.

Cooler Master says that the Teflon tubing on the 120M minimizes water evaporation.

Like its competitors, the kit includes all the usual ingredients: a prefilled aluminum radiator with a 12cm fan, a copper contact plate, two tubes to shuttle coolant back and forth, and a pump built directly into the CPU water block. Though the Seidon 120M looks a lot like Asetek-designed coolers, its water block/pump apparatus is noticeably more low-profile than others we've tested.

Installing the water cooler was, for the most part, a drama-free affair. The 120M features a universal backplate with pre-attached screws (for use with sockets other than LGA2011). Even the retention clips include pre-attached and easily adjustable screws. We ran into a little trouble differentiating between the AMD and Intel clips, and it would have been nice if they were labeled (either the clips themselves or the bags they came in), because the Intel and AMD parts look confusingly similar. Once we eyeballed the clips next to the sockets to figure out which was which, we had no trouble attaching the clips to the base of the water block and securing them to the backplate, and then mounting that on top of the CPU's heat spreader. Attaching the radiator to the chassis was also a walk in the park, as we used the included screws to mount the fan to the radiator and the radiator to our Level 10 GT chassis. The last step was to simply plug the power cable from the pump into the CPU header, and to connect the 12cm fan's PWM connector to a fan controller.

Once installed, the fan was very quiet with Q-Fan enabled in the BIOS, but under a heavy thermal load at 4.2GHz on our Core i7-3960X, it didn't perform much better than a Hyper 212 Evo air cooler. When we ran the system at full speed, however, cooling performance improved dramatically, running six degrees cooler under load but still 1 C hotter than the dual-fan Thermaltake Water2.0 Pro. To its credit though, the Seidon was quieter at full tilt than the Water2.0, which sounded like a wind tunnel.

Though the Seidon only comes with one 12cm fan, we added a second Thermaltake fan to test a push-pull configuration and saw a dramatic performance boost, putting it on par with the more-expensive Water2.0 Pro, but sadly its noise output was equally loud.

$70, www.coolermaster.com

Seidon 120M benchmarks

Logitech Leans on Phone Apps to Smarten Up Latest Harmony Remotes

Posted: 16 Apr 2013 01:02 PM PDT

Logitech Harmony remotesThe new Harmony remotes are compatible with more than 225,000 home entertainment devices.

Logitech today expanded its universal remote control lineup by introducing the Logitech Harmony Ultimate and Logitech Harmony Smart Control, both of which feature the peripheral maker's Harmony Hub, a puck shaped device that turns RF signals from the remote into IR and Bluetooth commands for your home theater devices. In doing so, users needn't worry about having a clear of line of site to their components and can even hide their AV gear behind cabinet doors.

The included Hub also supports Logitech's Harmony Smartphone App to turn your iPhone or Android device into a universal remote control. With it, you can control up to eight devices from anywhere in your home.

Logitech's Smartphone App is really the main selling point of the Logitech Smart Control, though for those times when your phone isn't handy or is other indisposed, it also comes with a simple remote to change channels, adjust the volume, and switch to favorite activities.

The Logitech Harmony Ultimate has a 2.4-inch touchscreen that responds to touch and swipe commands. It can control up to 15 devices, and new to this generation remote is the ability to program Philips Hue lighting systems and vibration feedback so you know your touch commands were received.

If you're new to Logitech's Harmony line, one of the neat things about these remotes is the ability to program activities so that navigating a mess a complicated gear becomes so easy even a Mac user could do it (hey-oh!). For example, hitting the "Watch Blu-ray" activity could be programmed to turn on your TV, turn on your surround sound receiver, turn on your PlayStation 3 console, and switch the input on your receiver to the PS3, in any order you dictate.

The Logitech Harmony Ultimate will be available this month for $350 MSRP and the Logitech Harmony Smart Control next month for $130.

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Adobe Photoshop Lightroom 5 Beta Impressions

Posted: 16 Apr 2013 12:28 PM PDT

Adobe Photoshop Lr5 Beta Now Available

Today Adobe officially lifts the veil on the next version of Lightroom 5.  While still very much a beta product, this is our first chance to take a peek at the new features that await.

If you haven't encountered Lightroom before, this is Adobe's combination DAM (Digital Asset Management) and RAW processing application that specifically targets workflow for professional photographers.  If you're a photographer and still using a combination of Photoshop and Adobe Bridge, this application will save your ass.

So what's new and cool in Lightroom 5?  We've stated in the past that every time we need Photoshop to accomplish some basic manipulation, it feels like a failure on the part of Lightroom to deliver.  We're pleased to see that Adobe has taken this to heart and supercharged a number of Lightroom's existing tools which we will outline below!

healing brush lr5

Healing Brush

Healing Brush:  If you chose to simply click the tool in-place, it functions as before.  If you click and drag the cursor around, you can paint custom shapes to heal non-circular patches.  Another awesome change here is the ability to set the transparency on the correction, so you no longer need to build layers in Photoshop when attempting to merely soften the appearance of flaws, but not remove them entirely.  (A good example would be a portrait photographer who wants to soften a line, but not completely eliminate it.)  If you often heal dust spots in your images, you'll also appreciate an overlay that helps you to locate spots more quickly.  This stands out as one particular operation that previously required Photoshop for more sophisticated operations, and now we can accomplish more right in Lightroom itself.

upright tool before

Upright tool (before)

upright tool after

Upright tool (after)

Upright Tool:  The upright tool automates straightening images.  A new panel on the existing Lens Corrections pane in the develop module offers multiple options for correcting skew, rotation, and other little slips that can happen when photographing subjects by hand.  It offers a fully automated option, and other options for prioritizing vertical lines or horizontal lines.  Our experience with this so far has been pretty good - saving a lot of time over tinkering with the manual sliders in Lightroom, or even worse going out to Photoshop to manually stretch and pull corners into correction.  Again, here's a tool that should save you from depending on Photoshop for all but the most complex corrections.

radial gradient tool

Radial Gradient tool

Radial Gradient Tool:  Have you ever wished you could apply an off-center post-crop vignette?  Your prayers have been answered with this little addition.  In fact the name "radial gradient tool" doesn't fully reveal the tool's true capabilities, because it provides all the same controls available to the Graduated Filter tool, so you have control over not just exposure, but also sharpness, contrast, whitebalance, etc.  By default, this tool affects anything outside the selection area, but it can also be inverted to affect anything inside the selection.  In previous versions of Lightroom, you could build this effect manually using the mask brush or graduated filter tools, but this is a more precise and much faster way of achieving the same result.

smart previews

Smart Previews

Smart Previews:  We're very excited about this one.  We keep our master catalog on our supercharged desktop computers, but often we have to work on the road.  Shifting all the RAW files to a laptop for transportation can mean a huge data move, but without the RAW files we can't do any meaningful work in the Develop module.  Enter Smart Preview files.  This is an enhanced preview that's based on the DNG's lossy spec.  It's high-res enough to zoom in and judge focus and sharpness, but not so high res that the files are large.  In fact, they move around quite snappily.  The quality is good enough to allow some pretty dramatic exposure adjustments (we're seeing +/- 2 to 3 stops) and full whitebalance control.  We'd even go so far as to suggest that you could produce output good enough for a blog or social media post from Smart Preview files.  Once you're done working on the road, re-import the catalog, and Lightroom is smart enough to apply all of your advanced retouching to the original master RAW files.  Sexy!

Video Slideshow:  The cinematographers and hybrid shooters in the crowd will enjoy the ability to mix video and stills into a single slideshow.  You'll also get enhanced color and effects abilities right inside of Lightroom for your video files.

Book Module Updates:  A smattering of updates to the Book Module provides additional flexibility in layout and customization controls.

All in all, there are a number of great changes coming in Lightroom 5 that will further reduce our dependence on Photoshop, and when working in a volume production environment, that's something we can get behind.

Conspicuously left off this list are changes relating to the performance and efficiency of some of the core Lightroom behaviors that we've criticized in the past.  We hesitate to dive too deeply into performance criticism when our tested product is still pre-announcement beta, but we also don't think there's any reason to hope these issues will be addressed before final release of version 5.

If you're curious about the new features and would like to tinker with them yourself, the beta is now available for download at http://labs.adobe.com/technologies/lightroom5/.  Remember, never use beta products on your master files!

Samsung Galaxy S4 Now Available to Pre-Order, Will You Be Getting One?

Posted: 16 Apr 2013 11:48 AM PDT

Samsung Galaxy S4At least two wireless carriers have begun offering the Samsung Galaxy S4 in the U.S.

Anticipation has been running high for Samsung's Galaxy S4 smartphone, the successor to the wildly popular S3 that's played an instrumental role in capturing mobile market share that might have otherwise gone to Apple. If you've been waiting for your chance to jump, today's the day you can make the leap, provided you're interested in signing up with AT&T or U.S. Cellular for wireless service.

The Galaxy S4 is available to pre-order through AT&T starting at $200 for the 16GB model. That price includes a significant discount in exchange for a two-year service agreement. It's available in Frost White and Black Mist, both of which will ship out on April 30.

Alternately, U.S. Cellular is offering the same phone with the same color options for the same price, and will toss in Samsung's S View Flip Cover with purchase. The caveat? U.S. Cellular isn't serving a ton of locations with the pre-order. For example, we weren't able to get to an order screen using ZIP codes for San Francisco, Detroit, or Boston, but did get through when searching stock for Beckley, WV (25801). Assuming you live an area where you can pre-order the Galaxy S4, U.S. Cellular says you can expect it to ship in approximately four weeks.

Any takers?

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Asus Unveils Factory Calibrated PA249Q ProArt Monitor

Posted: 16 Apr 2013 10:54 AM PDT

Asus PA249QThere's no need to fuss with the PA249Q's calibration controls, Asus claims.

Most monitors can benefit from a burn-in period and custom calibration, some needing more than others. This is especially true if you require pinpoint color accuracy for photography chores or other professional work, so it's always nice when a company can deliver a panel that's ready to go right out of the box. Such is the claim Asus makes with its new PA249Q ProArt Series display, a professional 24-inch monitor that comes pre-calibrated from the factory "for uncompromised color precision."

The PA249Q features a native 1920x1200 resolution with 16:10 aspect ratio, 178-degress viewing angles, and independent six-axis color control. According to Asus, the panel boasts 99 percent Adobe Wide Gamut RGB, 100 percent sRGB, and 120 percent NTSC.

Other features include support for 10-bit deep color, 350 cd/m2 brightness, 80,000,000:1 Smart Contrast Ratio, QuickFit Virtual Scale (displays on-screen guidelines for an actual size preview of images prior to printing), Asus Splendid Video Intelligence technology (automatically adjusts display settings for best visual quality), picture-in-picture support, and several connectivity options: DisplayPort, HDMI, DVI-D, D-Sub, and a four-port USB 3.0 hub.

No word yet on price or availability.

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NZXT Puts Cooling and Cable Management on the "Grid"

Posted: 16 Apr 2013 09:57 AM PDT

NZXT GridNZXT's Grid is an affordable 10-port fan hub with a twist.

Anyone can be a master at cable management, it just takes a little patience, planning, and careful execution. That doesn't mean it's easy. Some of today's cases come with more fan mounts than you have fingers to count, and if you take advantage of all that air cooling potential, cable management can quickly get out of hand. That's where NZXT's new Grid 10-port fan hub comes into play.

The Grid is a fully enclosed, low-profile box that lets you install up to 10 fans in virtually any location. It comes with a 200mm Molex to 3-pin power adapter, 200mm 3-pin female-to-female adapter, two 200mm 3-pin male-to-female extensions, and five black zip ties.

"When NZXT introduced the integrated fan hub to its Switch 810 and Phantom 630 cases, it raised the bar for the entire industry in terms of cable management capabilities. Now, NZXT brings its versatile fan hub to the mass market with a streamlined, sleek design," NZXT says. "Capable of powering up to ten fans, the NZXT Grid lets you saturate your case with fans while maintaining superb cable management. With white LED indicator lights and included fan extension cables, the Grid ensures the inside of your case looks just as good as the outside."

That's really all there is to it. There's something to be said for simplicity, and equally enticing is the price tag, which is just $12 MSRP.

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HP to Embed Leap Motion's 3D Gesture Control Into Select PCs

Posted: 16 Apr 2013 09:28 AM PDT

Leap MotionLet the inevitable comparisons to Minority Report begin.

How many technologies have you heard being compared to Minority Report style computing? More than you can count on one hand, most likely, and we have yet another candidate in Leap Motion with its 3D motion control technology. Hewlett-Packard (HP) will attempt to bring Leap Motion's technology to the mainstream by embedding it into select products as part of a new collaboration between these two companies.

"Customers want to go to the next level when creating and interacting with digital content," said Ron Coughlin, senior vice president and general manager, Consumer PCs at HP. "Leap Motion's groundbreaking 3D motion control combined with HP technology and amazing developer apps will create incredible user experiences."

The bulk of those user experiences Coughlin references aren't yet known, though the companies did announce that certain HP systems will come pre-loaded with Airspace, Leap Motion's application store. Airspace is home to a variety of software across gaming, music, education, art, productivity, and other categories.

So, what exactly is Leap Motion's technology? Through the use of an external controller (which is what will be embedded into select HP systems), Leap Motion is able to create an interactive three-dimensional space that's 8 cubic feet. Leap Motion claims it can track all 10 fingers up to 1/100th of a millimeter, making it up to 200 times more sensitive than existing motion-control technology.

On paper, the technology seems limited only by what by developers can conceive. You can reach out and pick up virtual objects and pretty much interact as you normally would in the real world, only now your movement's being picked up by a highly sensitive controller that can tell an index finger apart from a pinky or thumb.

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Newegg Daily Deals: Acer Aspire Ultrabook, Toshiba Satellite, and More

Posted: 16 Apr 2013 08:37 AM PDT

 

Acer AspireNewegg

Top Deal:

Ultrabooks are all the rage, but what's with all the low performance models out there? If you're looking for a high-end model, Newegg is offering an Acer Aspire S7-391-9427 13.3" Touchscreen Ultrabook for $1,540 with free shipping (normally $1,650 - receive $100 Newegg promotional gift card with purchase). Sleek and sexy, the display also opens up 180 degrees to lay flat.

Other Deals:

Toshiba Satellite U945-S4140 14" Ultrabook for $680 with shipping for $6 (normally $750 - receive $50 Newegg promotional gift card with purchase)

Sony Vaio T Series SVT14122CXS 14" Ultrabook for $600 with free shipping (normally $700 - receive $50 Newegg promotional gift card with purchase)

Acer Aspire S3-391-6423 13.3" Ultrabook for $650 with shipping for $5 (normally $700 - receive $50 Newegg promotional gift card with purchase)

Dell Inspiron i15z-1240sLV 15.6" Ultrabook for $670 with shipping for $8 (normally $700 - receive $50 Newegg promotional gift card with purchase)

MMO Updates

MMO Updates


Planet Calypso's $70k virtual egg hatches after 6 years

Posted: 16 Apr 2013 10:00 AM PDT

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Planet Calypso's $70k virtual egg hatching after 6 years
Entropia Universe's Planet Calypso is well-known for its real cash economy that usually includes some virtual item being bought or sold for an ungodly amount of money. In line with that, a virtual egg that last sold for $70,000 is hatching after lying dormant for six years.

We put a paragraph break there to let you process that for a second. Yes, a $70k virtual Atrox Queen dinosaur egg is breaking open as part of a new event where players need to stop the newborn Feffox from causing further destruction throughout the planet. Once players stop the deadly beast, they'll need to band together one last time for a massive battle to save the world. The event began on Monday but runs until April 28th, so you still have time to join in.

Sound like fun? Head on over to the game's official site to learn more.

MassivelyPlanet Calypso's $70k virtual egg hatches after 6 years originally appeared on Massively on Tue, 16 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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Marvel Heroes will allow purchase of heroes, costumes

Posted: 16 Apr 2013 09:30 AM PDT

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Marvel Heroes will allow purchase of heroes, costumes
Who says developers don't listen? Gazillion Entertainment has reversed course on its decision to change the in-game content purchasing system of Marvel Heroes due to feedback from the community. Announced at PAX East, the change would have made heroes random rewards from in-game items only. Marvel Heroes fans, however, weren't supportive of the change, and the studio will go ahead with the original plan to allow players to buy specific heroes and costumes after the game officially launches June 4th.

[Source: Gazillion Entertainment press release]

MassivelyMarvel Heroes will allow purchase of heroes, costumes originally appeared on Massively on Tue, 16 Apr 2013 11:30:00 EST. Please see our terms for use of feeds.

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    Wildstar releases beta patch notes after NDA leak

    Posted: 16 Apr 2013 09:00 AM PDT

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    Wildstar M30 patch notes
    Since the Non-Disclosure Agreement means pretty much nothing these days, when players (or gaming media...) violate that NDA, they usually get a slap on the wrist and a stern look from across the internet. Or in the case of Wildstar's recent beta NDA leak, everyone wins!

    And by win, I mean everyone gets to see the newest beta patch notes. As community manager Troy "Aether" Hewitt explains, "So with a mind towards fairness to those people who have maintained that trust, we're taking the leak public in an official capacity. No, we won't be doing this every time. Yes, we want to remove the person/s who leaked this information from beta. Yes, we want to avoid future leaks."

    You can read the complete M30 patch notes (in an official capacity) on Wildstar's site.

    [Thanks to everyone who sent this in.]

    MassivelyWildstar releases beta patch notes after NDA leak originally appeared on Massively on Tue, 16 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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      Defiance gameplay trailer highlights the Ark Hunter story

      Posted: 16 Apr 2013 08:30 AM PDT

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      Defiance gameplay narrative trailer
      Last night, the TV half of the multimedia Defiance experience launched, drawing players into the story of the town by the same name. Today, Trion Worlds expanded the narrative of this new world, releasing a new trailer highlighting the life of the Ark Hunters and delving into the events that led to the current state of the world. As Ark Hunters, players of the shooter comb the world to collect valuable Ark technology while facing danger in the partially terraformed lands.

      Did you catch the premiere episode of Defiance on TV last night? If so, tell us what you thought in the comments below. And watch the Ark Hunter action in the video after the break.

      [Source: Trion Press release]

      Continue reading Defiance gameplay trailer highlights the Ark Hunter story

      MassivelyDefiance gameplay trailer highlights the Ark Hunter story originally appeared on Massively on Tue, 16 Apr 2013 10:30:00 EST. Please see our terms for use of feeds.

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        Massively Speaking Episode 245 -- Wushu sushi

        Posted: 16 Apr 2013 08:00 AM PDT

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        Massively Speaking Episode 245
        Big releases? We got 'em! Bugged launches? We're all over them! Betas and previews? We are first on the scene, people! If you thought that MMOs had gone dormant in 2013, then this episode of Massively Speaking is out to kick that assumption in the keister!

        Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

        Get the podcast:
        [RSS] Add Massively Speaking to your RSS aggregator.
        [MP3] Download the MP3 directly.
        [iTunes] Subscribe to the podcast in iTunes.
        [Stitcher] Follow the podcast on Stitcher Radio.
        Listen here on the page:



        Read below the cut for the full show notes.

        Continue reading Massively Speaking Episode 245 -- Wushu sushi

        MassivelyMassively Speaking Episode 245 -- Wushu sushi originally appeared on Massively on Tue, 16 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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          This posting includes an audio/video/photo media file: Download Now

          Hands-on with RaiderZ's new Broken Silence expansion

          Posted: 16 Apr 2013 07:00 AM PDT

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          RaiderZ Broken Silence screenshot
          I have to admit, I felt a combination of excitement and fear when I was tasked with covering the newest RaiderZ expansion, Broken Silence, because I knew that I would be challenged in a few ways. First, I had to get used to the game again. I've played it off and on and have enjoyed it until around level 10, but I am no expert. I had already experienced the fantastic non-instanced combat that the game is known for, but I still had a long way to go. Second, I knew that the game would physically punish me. After years of playing games, painting, and drawing, I can easily be forced to soak my forearms in icy water after a session of action-based gaming. Lastly, I knew I would be given a higher-level character and needed to get used to how that particular character performed. The brilliant thing about action-based games is that the person behind the keyboard matters as much as amazing armor or incredible spells. I'd have to sharpen up.

          I logged into my character and discovered just how fun this game still is.

          Continue reading Hands-on with RaiderZ's new Broken Silence expansion

          MassivelyHands-on with RaiderZ's new Broken Silence expansion originally appeared on Massively on Tue, 16 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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            The Daily Grind: What's the fastest you've hit the level cap after a raise?

            Posted: 16 Apr 2013 06:00 AM PDT

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            Unfortunately, I did not get to slap these guns on my ship.  More's the pity.
            I hadn't really been trying to hit the level cap in Star Wars: The Old Republic after the expansion launched. I wanted to, certainly, but I figured it would happen when it happened. Turns out that it happened very shortly after the expansion launched, thanks to a combination of early access and a whole lot of play for first impressions. As it stands, I'm pretty sure it's the fastest turnaround I've had for hitting the cap after it's been raised.

            Everyone's racing to the cap when a game first launches, but when the cap is raised it's a different ball game. You know how to play the game, you've got resources on your character, and you are often in pretty good equipment to start off. So what's the fastest you've ever hit the level cap after it's been raised? A week? Four days? A few hours after the patch has gone live?

            Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

            MassivelyThe Daily Grind: What's the fastest you've hit the level cap after a raise? originally appeared on Massively on Tue, 16 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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              Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta

              Posted: 15 Apr 2013 06:00 PM PDT

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              Not So Massively title image
              Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking into the thought process behind upcoming game changes and features. And sci-fi sandbox Star Citizen tackled the age-old problem of letting players have unique names without breaking immersion.

              The European Dota 2 servers experienced heavy disruption this week as what appears to be a DDoS attack interfered with the DreamHack Invitationals and the G-1 qualifier tournament. A research firm also claimed that the game had recently passed giant of League of Legends in peak concurrent users despite publicly released statistics to the contrary.

              Following on from its huge success in Russia, castle-building MOBA Prime World officially entered its English-language closed beta this week. Newly announced DC Comics MOBA Infinite Crisis released a champion profile video on new hero Green Lantern, and Heroes of Newerth published a classic hero spotlight on fan-favourite Devourer.

              Continue reading Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta

              MassivelyNot So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta originally appeared on Massively on Mon, 15 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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                Guild Wars announces 8th anniversary event

                Posted: 15 Apr 2013 05:30 PM PDT

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                Guild Wars announces 8th anniversary event
                The eighth anniversary of the launch of Guild Wars is coming at the end of this month, and ArenaNet has announced the planned celebrations to run from April 22 through April 29.

                Those fans who have been with the game for several years might recognize the familiar Shing Jea Boardwalk and Roller Beetle racing festivities, but don't forget to test out your dodgeball skills in the Dragon Arena and talk to Ceira over at Embark Beach for some goodies.

                Those characters celebrating eight or more years in the game will be honored with a special in-game gift card that allows them to grab their choice of birthday gift boxes from years past.

                Of course there's much more to the event than this, and you can read all about it at the official announcement page and look for our own anniversary article celebrating 8 years of Guild Wars coming soon.

                MassivelyGuild Wars announces 8th anniversary event originally appeared on Massively on Mon, 15 Apr 2013 19:30:00 EST. Please see our terms for use of feeds.

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                Chaos Theory: The Secret World community roundup

                Posted: 15 Apr 2013 05:00 PM PDT

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                Chaos Theory  The Secret World community roundup
                You've heard me express my thoughts quite a bit over the last couple of months about everything from what I want to see in The Secret World (like housing and an encore to special events) to my experiences with different aspects of the game (such as sabotage missions and Issue #6). Now it's time to share yours! Yes, folks, this week follows in a time-honored tradition of community roundups, where we dive into the topics that are in the forefront of the community's collective mind.

                Of course, we can't touch on everything here (that's what official forums are for), but we can explore a smattering of the topics raised. So what are TSW players chattering about lately? Among the ongoing conversations are discussions about veteran rewards, clothing, PvP tournaments, and builds.

                Continue reading Chaos Theory: The Secret World community roundup

                MassivelyChaos Theory: The Secret World community roundup originally appeared on Massively on Mon, 15 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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                  Guild Wars 2 devs talk balance with the GW2Guru community

                  Posted: 15 Apr 2013 04:00 PM PDT

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                  Guild Wars 2 devs talk balance with the GW2Guru community
                  The folks at Guild Wars 2 Guru collected some questions from their community for the Guild Wars 2 team last month and the results are back. Jonathan Sharp and Jon Peters of ArenaNet stepped in to answer the barrage of questions.

                  The interview is meaty, but as the GW2G admin says in the comments, not all original questions were answered. But we do get some info on weapon skills staying the same for now, a focus on trait revisions, and the inevitable pigeon-holing of classes, despite ArenaNet's attempts at squashing the "holy trinity" of class distribution.

                  If you're interested in learning more about how the company looks to keep the game balanced and still growing in the future, check out the full interview.

                  MassivelyGuild Wars 2 devs talk balance with the GW2Guru community originally appeared on Massively on Mon, 15 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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                  Captain's Log: Peeking in on Star Trek Online's Tribble test server

                  Posted: 15 Apr 2013 03:30 PM PDT

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                  STO Drozana Romulan
                  It's been a couple of weeks since I've had the opportunity to write about some of the new features in the upcoming expansion for Star Trek Online called the Legacy of Romulus. Due out on May 21st, 2013, the expansion will boast a new playable Romulan faction as well as additional Klingon content, a new "adventure zone," and some tweaks to existing systems.

                  Among those tweaks is a new look to the game's user interface, a revamp to the trait system, and an overhaul to the Tholian zone on Nukara Prime, which will be converted into a reputation faction similar to the systems already in place for Task Force Omega and New Romulus. Hit the jump to catch a glimpse of what I was able to glean from the Star Trek Online's Tribble test server!

                  Continue reading Captain's Log: Peeking in on Star Trek Online's Tribble test server

                  MassivelyCaptain's Log: Peeking in on Star Trek Online's Tribble test server originally appeared on Massively on Mon, 15 Apr 2013 17:30:00 EST. Please see our terms for use of feeds.

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                    Age of Wushu opens new server to meet launch demand

                    Posted: 15 Apr 2013 03:00 PM PDT

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                    Age of Wushu opens new server to meet launch demand
                    The free-to-play action MMO Age of Wushu had such a successful launch day last week that Snail Games has expanded to another server over the weekend.

                    The Red Phoenix server is now available for new and existing players to enjoy with the same launch events as the original three servers.

                    Be sure to check out our launch day coverage if you're curious to learn more about the martial arts MMO.

                    MassivelyAge of Wushu opens new server to meet launch demand originally appeared on Massively on Mon, 15 Apr 2013 17:00:00 EST. Please see our terms for use of feeds.

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                    Massively Exclusive: Neverwinter's Rothe Valley

                    Posted: 15 Apr 2013 02:00 PM PDT

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                    Massively Exclusive Neverwinter's Rothe Valley
                    With Neverwinter's open beta right around the corner, now is the time to get a good feel for this game world. Cryptic's released a new video and screenshots on a new region called Rothe Valley. It's a peaceful farming community that's come under attack by evil Drow who have enslaved the people. The spider-queen Lolth is behind it all, and players who want to help out the farmers will be entering her dark domain for a counter-attack.

                    Get your first look at Rothe Valley in the gallery below and in the video after the jump.

                    Continue reading Massively Exclusive: Neverwinter's Rothe Valley

                    MassivelyMassively Exclusive: Neverwinter's Rothe Valley originally appeared on Massively on Mon, 15 Apr 2013 16:00:00 EST. Please see our terms for use of feeds.

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                      Burning Dog announces Origins of Malu beta delay

                      Posted: 15 Apr 2013 01:00 PM PDT

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                      Origins of Malu orange sky
                      Origins of Malu fans, we feel your pain. We've been looking forward to the sci-fantasy sandbox for over a year now, but because of a beta delay we're going to have to wait a few more days. Burning Dog has posted a brief explanation on its website, saying that it has not had "adequate time to polish the game and complete the necessary internal testing" despite meeting its March production goals.

                      The client will be made available for download this week, the firm says, and a new beta date will also be announced in short order. If you've already registered a beta account, check your email today for further info.

                      [Thanks GJH!]

                      MassivelyBurning Dog announces Origins of Malu beta delay originally appeared on Massively on Mon, 15 Apr 2013 15:00:00 EST. Please see our terms for use of feeds.

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                      New raid included in today's Secret World patch

                      Posted: 15 Apr 2013 12:00 PM PDT

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                      New raid included in The Secret World's patch
                      Amid the general bug squashing and polishing released in today's patch, The Secret World has tucked away a tasty little morsel of content: an all new lair raid encounter. A weak point between realities has been discovered out in the Kingsmouth wreckage, and groups of 10 adventurers can enter the extra-dimensional prison, The Island of Stillborn Stars, to face Eidolon of the Outer Dark.

                      Bits of housekeeping also included in the patch were fixes to several exploits in lairs, dungeons, and PvP as well as assorted bugs (say goodbye to area spam when anyone nearby uses a reconstructor and black screens after using the Helevator). Players will also find a brand new item for sale at the Envoy of Ca' d'Oro. For a full listing of all the changes, check out the official patch notes.

                      [Source: Funcom press release]

                      MassivelyNew raid included in today's Secret World patch originally appeared on Massively on Mon, 15 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

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                        The Nexus Telegraph: WildStar's puppetmasters

                        Posted: 15 Apr 2013 11:00 AM PDT

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                        You thought we had done all of this for your benefit.  You were half right.
                        What do the Eldan want?

                        It's a reasonable question. In the backstory of WildStar, the Eldan are the progenitors and the ultimate source of all the conflict that's out there. They hold all the secrets to the planet Nexus, they are the source of the technology our characters will use, and they are the ultimate starting point. The Dominion may maintain its galactic stranglehold, but the Eldan gave them that imperative.

                        And they are not answering their calls.

                        WildStar players have been keeping a careful eye on bits of lore, and intrepid fan InnocentCivilian took the opportunity to write up a great compilation on what we know about the Eldan so far. It's enough to get you thinking about what the Eldan are all about, and it led me to ask a few questions, ones that have obvious answers that make me wonder just what we'll find on Planet Nexus.

                        Continue reading The Nexus Telegraph: WildStar's puppetmasters

                        MassivelyThe Nexus Telegraph: WildStar's puppetmasters originally appeared on Massively on Mon, 15 Apr 2013 13:00:00 EST. Please see our terms for use of feeds.

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