General Gaming Article

General Gaming Article


Acer Iconia W510 Tablet Runs Windows 8 FAST (Video)

Posted: 27 Sep 2012 05:05 PM PDT

Maximum PC had the opportunity to check out Acer's newly announced Iconia W510 Windows 8-powered tablet today and boy, was the thing FAST.

As you can see from the video above, this ain't your uncle's Atom processor. Navigating through Windows 8's touch interface was lightning quick.

The W510 is expected to go on sale in October when Microsoft formerly launches Windows 8. The price has not been announced, but competing designs peg it in the $650 range. 

Daily Deals 9/27/12: 128GB Flash Drive, Toshiba Ultrabook $550, and More

Posted: 27 Sep 2012 12:30 PM PDT

usb stick

logic buy

Top Deal:

Today's top deal is Centon's massive 128GB USB flash drive which is on sale for $64.99. Considering the stick comes with free shipping and is normally priced at $80, that's roughly 20% off the regular sticker price. Two unique features about this USB 2.0-enabled stick is that it's waterproof and comes with a shock-resistant case to keep your data safe. To start saving on this deal (storage pun intended), head on over to TigerDirect

Laptops:

Toshiba Satellite U845-S402 14" Intel Core i3 ULV Ultrabook for $549.99 with free shipping at Toshiba Direct (normally $750 - use coupon code: ULTRA100).

Computing Hardware & Peripherals:

Dell S2330MX 23" Ultra-slim 1080p LED-backlit LCD Monitor for $161.99 with free shipping at Dell (normally $220 - use 10% Coupon Code: XV4FRKQTP$MF0D). 

Logitech Performance Mouse MX for $79.99 with free shipping (normally $99.99). 

Crucial M4 2.5" 512GB SATA 6Gb/s SSD (CT512M4SSD2) for $399.99 with free shipping at TigerDirect  (normally $420).  

Build It: Modern Commodore 64

Posted: 27 Sep 2012 11:33 AM PDT

How to build a modern-day PC into a replica of the Commodore 64

The mission many people wax poetic about the polite '50s, the radical '60s, or the wild '70s, but for nerds, the 1980s was the best decade. A full-on war raged in the new category of "personal computer," no one operating system ruled the world, and, man, you could walk into a Toys "R" Us and buy the world's all-time bestselling PC: the Commodore 64.

Whether you want to relive the golden age of PCs or you weren't alive for it, Commodore USA (no relation to Jack Tramiel's original Commodore International) offers its Commodore 64x to recreate that 1980s experience.

Commodore 64

The main difference between the original C64 and this replica is the latter's ability to take standard PC industry components. Is the Commodore 64x case/keyboard a perfect recreation of the original? No, but it's damn close. I'm not judging this by my faded memories of the C64 I owned in 1982, either. See how closely the inset shot of the original resembles the new C64x?

What's Inside the New C64?

I had envisioned using a Core i7-2600K with a notebook GeForce graphics card in the C64x, but I quickly realized that heat would be a serious issue in this thermally constrained PC, which has one puny 4cm fan handling all its airflow. I also considered a mobile Core i7, but the cost and scarcity of parts made me ditch that approach. In the end, I decided that an AMD E-350 Fusion APU would be the most cost-effective and reliable route.

The best candidate for the job? Zotac's Fusion ION‑ITX T Series. The board features AMD's E-350 Fusion chip, built-in Wi-Fi, and, best of all, a 90-watt external power brick. Because the C64x doesn't have much room, running an internal power supply is out of the question. Pico-ITX PSUs are an option for standard boards, but that would require cutting a hole into the chassis to route the wiring. The Fusion ION‑ITX T Series takes care of that in one swoop. Thermals also shouldn't be an issue with its integrated heat pipe and heatsink. My previous experience has taught me that the E-350 runs super cool for an 18-watt part.

For storage, I opted for Seagate's Momentus XT hybrid drive. It gives the C64x some SSD-like performance but is cheap enough that I can afford to give the machine 750GB of storage space. A Silverstone slot-fed DVD burner rounds out the package, but we did have to add an NZXT internal USB expansion module and an old-style Molex Y power splitter.

For tools, a standard Philips-head screwdriver and a small jewelers Philips-head screwdriver are required for the build. I also had to round up a set of system screws, as well as a set of screws that are typically used to mount an internal 5.25-inch optical drive.

INGREDIENTS
PART URL Price
Case C64x www.commodoreusa.net $345
PSU/Mobo/CPU/Cooler/GPU Zotac Fusion ION‑ITX T Series www.zotac.com $199
RAM Corsair 8GB DDR3/1333 SODIMMs www.corsair.com $44
ODD Silverstone SST-S0-D02 www.silverstonetek.com $69
HDD Seagate Momentus XT 750GB www.seagate.com $155
Miscellaneous NZXT IU01 USB Expansion module www.nzxt.com $20
One Molex Y-power splitters www.newegg.com $1
Zalman Fan Mate 2 www.zalman.com $7
Total Cost $840

 

1. OPEN THE CASE

You'll need to unscrew six screws along the perimeter of the C64x first (image A). Then carefully remove the keyboard and place it aside. Now, find a cassette tape player and put in your favorite mix tape of Olivia Newton-John, Survivor, Joan Jett, the J. Geils Band, and the Human League. Yes, all the top artists of 1982.

how to build commodore 64

 

2. REMOVE THE DRIVE TRAY

Unscrew the four screws under the C64x. Note: You will probably have to loosely hold the four nuts inside the case to get them loose. Once the screws are out, remove the tray and mount the 2.5-inch drive (image B). The drive tray is countersunk to fit countersunk screws. Since Commodore USA doesn't include these parts (when they say bare-bones, they mean it), we used four fine screws of the type that comes with a 5.25-inch optical drive to hold the drive in place. This will cause the tray to ride a little higher than it should, but don't worry: The loosey-goosey build quality of the drive opening means the tray should still fit it. Mount the drive tray back in place and screw it into the case using the four screws and nuts.

building commodore 64x

 


 

3. INSTALL THE OPTICAL DRIVE

We couldn't find a 170KB 5.25-inch floppy drive, so we settled for this Silverstone slot-fed DVD burner. It comes with four tiny screws. Place the drive in the cage and screw it in place with the jeweler's screwdriver (image C). Now plug in the HDD power and SATA cable as well as the ODD power and data cable.

 

4. INSTALL THE ALL-IN-ONE MOTHERBOARD

Install the I/O shield by sliding it into the slots at the rear of the C64x. Now gently slide the Zotac motherboard into place, making sure the two Wi-Fi antennas feed out the holes in the I/O shield (image D). Take four screws from your spare parts box (because why would Commodore USA bother to include them in the box?) and gently screw the board in place (image E). The board doesn't have metal standoffs, so you'll be boring the screws into plastic. Do not over-torque the screws or you will strip out the mounts.

 

 

5. INSTALL THE RAM

Install the pair of SODIMMs by placing them into the slots while carefully making sure the notches in the DIMMs line up with the notches in the slots. Apply pressure with your thumbs on the corners until the arms snap into place (image F).

 

6. EXPANSION NEEDED

Since the keyboard is internal, it hooks directly into a USB 2.0 header. Unfortunately, the system's internal media card reader also requires a USB 2.0 header, but the Zotac board we selected has only one internal USB 2.0 header and a USB 3.0 header. To get around this, we used an NZXT 1U01 USB expansion module. The 1U01 needs power, so take the Molex Y-cable splitter and plug it into the Molex output on the motherboard (image G). Now take the Molex-to-SATA power connector that came with the motherboard and plug it into one end of the Y-cable splitter. Plug the other end into the 1U01's power pass-through and then plug into the optical drive's Molex cable.

 

7. HOOK UP THE KEYBOARD

The USB cable isn't labeled, but the wires indicate what functions they do. The red wire is power and the black is ground. Look at the USB pin-out chart we've provided (image H) and match the keyboard connector that has the red wire with one of the +5V pins and then plug it in (image I). If you're still skittish, you can grab one of those USB header adapters that ship with MSI and Asus boards. Plug the power switch and power LED into the board's front-panel connectors (image J).

 

 


 

8. BACK TO THE FUTURE

You're ready to turn on the Commodore 64x. If you're wondering where the power button is, it's the red LED dome on the right-hand side.

1)This little fan can get whiny, so use a $7 Zalman Fan Mate 2 to lower its RPMs.

2)The Zotac Fusion ION‑ITX T Series wraps the GPU, CPU, PSU, MOBO, and heatsink into one nice little attractive package.

3)The slot-fed optical drive can be substituted for a standard tray drive or skipped completely, but it wouldn't be quite as classy. Now if we could only fit a 5.25-inch floppy in there.

An Elegant Weapon for a More Civilized Age

The original Commodore 64 packed a 1MHz MOS 6510 processor, which probably has one hundredth of the power of the CPU in your printer. Next to that, the AMD's E-350 "Brazos" would appear as magic from the gods. In our world, though, the E350 is pretty far off the power band as you can see from our tests. The E-350's main weakness is its x86 performance.

The Fusion APU is faster than a dual-core Atom 330, but beefier parts such as Intel's Core i5-2430M—even with the i5's low clocks—will leave it in the dust. Where the E-350 in the C64x does well is in 3D performance—its integrated graphics solution has enough power to run older games such as Call of Duty 4: Modern Warfare at lower resolutions.

The real beauty of the E-350 is its low temps. At 18 watts for CPU and GPU combined, it really stays cool. In our experience, it's far cooler than Intel's own low-voltage 35-watt dual-core Sandy Bridge chips. The E-350 isn't about blistering performance, but neither is the C64x. It's about the cool factor of having a retro exterior with modern computer brains. 

Benchmarks
Model Commodore 64x Giada i50    Giada Ion-100 Zbox Plus Nano XS
CPU 1.6GHz AMD E-350 1.2GHz Intel Core i5-430UM 1.3GHz Intel Atom 330 w/ Nvidia Ion 1.6GHz AMD E-450
Photoshop CS3 (sec) 445 272 552 423
MainConcept (sec) 8,280 4,736 8,858 4,560
3DMark 2003 5,685 1,189 3,371 6,954
Quake III (fps) 204 87 118 161
Quake 4 (fps) 38 9 29 40

Valve Plans Limited Beta Test for Steam on Linux, Only 1,000 Users Invited

Posted: 27 Sep 2012 08:01 AM PDT

Penguin on SteamGabe Newell now famously referred to Windows 8 as a "catastrophe for everyone in the PC space," which could work out great for Linux users. Based in part on fears that Microsoft will erect a walled garden around Windows 8 and lock out developers who don't want to play the Windows Store game, Valve has been hard at work trying to port Steam over to Linux, and the first beta run will kick off in October.

The private beta is only open to 1,000 users, so it's a pretty exclusive club if you can manage to get in. It will include Steam on Linux, a single Valve game, and support for Ubuntu 12.04 and above. It will not include the recently launched Big Picture mode, which is a revamped interface tailored for big screen TVs (check out or How To guide for enabling this optional feature), nor will there be any additional titles offered in the beta.

Valve hasn't said which game it's including, but we're willing to bet it's Left 4 Dead 2. The company has been working on porting L4D2 to Linux and even managed to get it running on Ubuntu 12.04 with impressive results.

Steam Penguin

If you're new to Linux, Valve suggests waiting for a subsequent release with more features before diving in. For everyone else, Valve will announce at a later date when sign-ups are to begin.

Follow Paul on Google+, Twitter, and Facebook

 

European Union Expects to Fine Microsoft Up to $7.4 Billion for "Technical Error" in Windows

Posted: 27 Sep 2012 07:25 AM PDT

Technical DifficultiesTime and again, European Union regulators have proven they're not the least bit bashful about slapping mega corporations like Microsoft and Intel with gargantuan fines for violating antitrust laws. In fact, Microsoft has already been assessed around $1.28 billion in the last decade for various dealings in the EU, and if EU officials are feeling particularly ornery, they could penalize Microsoft up to $7.4 billion, or up to 10 percent of its revenues, for what amounts to an unfortunate "technical error."

Let's backtrack for a second. Back in 2009, the EU ordered Microsoft to begin offering Windows users a choice of web browsers in Europe. The so-called browser ballot was intended to even the playing field, and not long after it was implemented, Opera Software claimed it saw triple the amount of browser downloads.

Things were fine since then, up until earlier this year when some PCs running pre-loaded copies of Windows 7 with Service Pack 1 shipped to European without the browser ballot. Microsoft blamed the oversight on a technical error, saying it affected around 28 million PCs. European customers who purchased PCs running the original version of Windows 7 or relevant versions of Windows XP and Vista were unaffected.

That error could end up costing Microsoft a lot of money.

"The next step is to open a formal proceeding into the company's breach of an agreement. We are working on this," EU Competition Commissioner Joaquin Almunia reportedly told reporters at a conference in Warsaw. "It should not be a long investigation because the company itself explicitly recognized its breach of the agreement."

EU Flag

While Microsoft may be hoping for lenience, especially since it has been, for the most part, complying with the original order, the EU may look to make an example out of the software maker. If we had to venture a guess, we'd say it probably won't be nearly as high as the maximum fine -- $7.4 billion -- but probably several million dollars, if not hundreds of millions.

Follow Paul on Google+, Twitter, and Facebook

 

Intel Responds to 'Unsubstantiated' Reports of CEO's Anti-Windows 8 Remarks

Posted: 27 Sep 2012 06:19 AM PDT

Together Microsoft and Intel have ruled the PC industry for a ridiculously long time, but with smartphone and tablet sales going through the roof, they now have a lot to think about. While both parties don't seem entirely averse to venturing out of their longstanding relationship, Intel's Android-compatible Medfield SoC and Microsoft's ARM-friendly Windows RT OS seem little more than half-hearted attempts at being unfaithful. On Wednesday, however, a report that Intel CEO Paul Otellini had been heard criticizing Windows 8 in a recently held company meeting in Taiwan painted a slightly different picture.

According to Bloomberg, Otellini got candid about Windows 8 in a company meeting in Taiwan on Tuesday and was reportedly heard telling employees that the upcoming OS wasn't fully baked yet. But Otellini, Bloomberg's source claimed, did not seem to have a problem with the idea of Microsoft releasing Windows 8 a little prematurely — a practice much more widespread than what most people like to think.

With Windows 8 having already received a lot of negative publicity, it did not take Microsoft too long to respond. "With over 16 million active preview participants, Windows 8 is the most tested, reviewed and ready operating system in Microsoft's history. We're looking forward to making Windows 8 available to the world on October 26th," Microsoft said in a statement.

A bit later in the day, Intel also issued a statement on "unsubstantiated news reports about comments made by Intel CEO Paul Otellini in a meeting with employees." While the brief statement reminds everyone that Otellini once hailed Windows 8 as being "one of the best things that ever happened to Intel", nowhere does it deny that Otellini made the remarks attributed to him by Bloomberg.

"Intel has a long and successful heritage working with Microsoft on the release of Windows platforms, delivering devices that provide exciting experiences, stunning performance, and superior compatibility," reads the statement. "Intel fully expects this to continue with Windows 8."

"Intel, Microsoft and our partners have been working closely together on testing and validation to ensure delivery of a high-quality experience across the nearly 200 Intel-based designs that will start launching in October."

Nvidia Treats Linux Users to 304.51 Display Driver

Posted: 27 Sep 2012 05:37 AM PDT

Linux and NvidiaNvidia's relationship with the open source Linux community is sometimes strained, such as when Linus Torvalds flipped Nvidia the bird and dropped f-bombs at the GPU maker in frustration over the lack of Linux support. It is what it is, and slowly but surely, things are improving. Proof of that can be found in Nvidia's new 304.51 display driver for Linux, which addresses a whole bunch of issues and adds support for several graphics cards.

The driver adds support for the GeForce GTX 660, GTX 650, GT 645M, GTX 670MX, and GTX 675MX graphics cards, while squashing numerous bugs in the process. Some of these include:

  • Fixed an X server crash on X.Org xserver 1.13 when it is compiled without support for DRI2.
  • Fixed a regression that broke color controls on older X servers.
  • Fixed a bug that sometimes caused the display layout area of the nvidia-settings control panel to be laid out incorrectly.
  • Fixed a bug that prevented panning from working correctly after a modeswitch on some X servers with support for cursor constraining.

GeForce GTX 660 Ti

That's just a sampling of what's laid out in the full release notes, which is also where you can download the new drivers.

Follow Paul on Google+, Twitter, and Facebook

 

Digital Storm Infographic Pits PC Gaming Versus Consoles

Posted: 27 Sep 2012 05:33 AM PDT

PC and ConsoleListen, this is Maximum PC, not Maximum Xbox 360 or Maximum Console, so obviously we're a little biased when it comes to which platform is the best for gaming. So is boutique builder Digital Storm, for that matter, but as Shakespeare wrote, "Truth is truth, no matter how much console gamers disagree" (it's pretty amazing he had the foresight to write about consoles way back when, isn't it?). So pardon Digital Storm for stating what we consider the obvious, and enjoy the company's infographic detailing exactly why PC gaming rules.

The infographic is the creation of DS Unlocked, which is comprised of "an elite team of Digital Storm technicians." It starts off talking about price, and while it's true PCs require a larger initial investment, "the level of graphics and processing power of the average gaming computer means you get a lot more for your money," DS Unlocked says.

Consoles are also disadvantaged in that, for the most part, they're stuck with whatever hardware is under the hood. Larger hard drives and add-ons like the Kinect motion sensor offer a bit of upgradeability, but it's not like you can rip open the chassis and upgrade the graphics card or plop more RAM in there like you can with a PC.

PC vs Consoles

Don't get us wrong, consoles have their strengths and we're not hating on the Xbox 360 or PlayStation 3 (maybe a little on the Wii), but if we had to choose just one platform, it would definitely be the PC, and Digital Storm's infographic outlines many of the reasons why.

What about you, which is your favorite platform to game on?

Follow Paul on Google+, Twitter, and Facebook

MMO and SEO News from Gameforumer.com

MMO and SEO News from Gameforumer.com


PS3 Essentials priced and dated for India

Posted: 27 Sep 2012 08:25 AM PDT

Sony has confirmed to MCV India that Playstation 3 Essentials will be arriving in India this weekend. This really is good news for gamers who've only just bought a PS3 and are catching up on a humongous backlog. For those who don't know, PS3 Essentials are (older) budget first as well as third PS3 games. [...]

Daily Deals 9/26/12: Samsung 830 256GB $180, Dell 24" IPS Monitor, and More

Posted: 27 Sep 2012 02:20 AM PDT

Top Deal: Installing an SSD as your boot drive can significantly increase the performance of your computer. Luckily, one of our favorite SSDs, the Samsung 830 series 256GB (MZ-7PC256B), is on sale today for $179.99 with $2.29 shipping at TigerDirect (normally $199.99, use coupon code: GHX71608). To read more about the Samsung 830, check out our review of it here.  Laptops: Dell [...]

Here’s Why Nintendo Land Deserves A Second Look

Posted: 26 Sep 2012 11:15 PM PDT

Minigame collections get a bad rap in the gaming industry, so people were quick to dismiss Nintendo Land when it was unveiled for the Wii U at E3 2012. As more games have been announced and more people have had a chance to play it, the tide is slowly turning in the theme park’s favor. [...]

Torchlight II – Bugged player recieves loot from company president

Posted: 26 Sep 2012 10:59 PM PDT

I am currently playing Torchlight II now, and I must say I am enjoying TONS of fun with the game. Yes, not as big budget as its richer cousin and without the fancy cinematic, but hey, I don't care as long as I have fun my own way without being told how to by the [...]

Forsaken World – 6th race being teased for October

Posted: 26 Sep 2012 10:57 PM PDT

1 of the more famous non-playable races in Forsaken World's storyline, it seems the Werewolf is finally going to be added as a playable one come October for the China server. Referred to as the "speed king", perhaps 1 of its racial passives will be enhanced movement speed. Just guessing! The first new race since [...]

Fan-made video promotes the movement to save City of Heroes

Posted: 26 Sep 2012 10:54 PM PDT

City of Heroes players have been rallying around the movement to save the game ever since the shutdown announcement was made. It’s been nearly a month with no official response regarding the movement’s requests from NCsoft aside from a special email address, and that’s enough to make almost anyone start to despair. But a new [...]

Wizardry Online – Closed Beta signup now available

Posted: 26 Sep 2012 10:49 PM PDT

Having posted about the game over the past year since it launched in Japan, it seems the English version is gearing up for Closed Beta, with registration having just begun. Published by Sony Online Entertainment, Wizardry Online is the MMORPG version of the much beloved classic RPG franchise which originated in North American (current IP [...]

Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


Daily Deals 9/26/12: Samsung 830 256GB $180, Dell 24" IPS Monitor, and More

Posted: 27 Sep 2012 02:20 AM PDT

Top Deal: Installing an SSD as your boot drive can significantly increase the performance of your computer. Luckily, one of our favorite SSDs, the Samsung 830 series 256GB (MZ-7PC256B), is on sale today for $179.99 with $2.29 shipping at TigerDirect (normally $199.99, use coupon code: GHX71608). To read more about the Samsung 830, check out our review of it here.  Laptops: Dell [...]

Here’s Why Nintendo Land Deserves A Second Look

Posted: 26 Sep 2012 11:15 PM PDT

Minigame collections get a bad rap in the gaming industry, so people were quick to dismiss Nintendo Land when it was unveiled for the Wii U at E3 2012. As more games have been announced and more people have had a chance to play it, the tide is slowly turning in the theme park’s favor. [...]

Torchlight II – Bugged player recieves loot from company president

Posted: 26 Sep 2012 10:59 PM PDT

I am currently playing Torchlight II now, and I must say I am enjoying TONS of fun with the game. Yes, not as big budget as its richer cousin and without the fancy cinematic, but hey, I don't care as long as I have fun my own way without being told how to by the [...]

Forsaken World – 6th race being teased for October

Posted: 26 Sep 2012 10:57 PM PDT

1 of the more famous non-playable races in Forsaken World's storyline, it seems the Werewolf is finally going to be added as a playable one come October for the China server. Referred to as the "speed king", perhaps 1 of its racial passives will be enhanced movement speed. Just guessing! The first new race since [...]

Fan-made video promotes the movement to save City of Heroes

Posted: 26 Sep 2012 10:54 PM PDT

City of Heroes players have been rallying around the movement to save the game ever since the shutdown announcement was made. It’s been nearly a month with no official response regarding the movement’s requests from NCsoft aside from a special email address, and that’s enough to make almost anyone start to despair. But a new [...]

Wizardry Online – Closed Beta signup now available

Posted: 26 Sep 2012 10:49 PM PDT

Having posted about the game over the past year since it launched in Japan, it seems the English version is gearing up for Closed Beta, with registration having just begun. Published by Sony Online Entertainment, Wizardry Online is the MMORPG version of the much beloved classic RPG franchise which originated in North American (current IP [...]

MMO Updates

MMO Updates


The Summoner's Guidebook: Learning to multitask in League of Legends

Posted: 27 Sep 2012 10:00 AM PDT

Filed under: , , , , , ,

The Summoner's Guidebook Learning to multitask in League of Legends
Multitasking is a skill that is fairly useful in any competitive game. Even if there's not a huge need for external situational awareness, the ability to multitask lets you do things while paying attention to other elements of a PvP match such as in-game resources, the timer (if present), and the actions of enemy players. If you can't multitask, you are stuck focusing mostly on what you're doing and can't adequately counter what the enemy is doing.

League of Legends requires a lot of multitasking. While it's not a true real-time strategy game, LoL still requires players to be aware of the minimap, the current state of minions at their location, and the potential positions of enemy players who are not visible on the minimap. Couple this with the "normal" flow of a PvP game where a player must juggle her positioning with that of her opponent, and you have a game that is very taxing on a person's mental resources. While multitasking is a hard skill to develop, learning it is intensely satisfying when knowledge about the "big picture" leads to a decisive, game-winning play.

This week in The Summoner's Guidebook, we'll look at how you can improve this critical skill. Even if you don't play League of Legends, it might be worth it to follow along. While many examples I'll be discussing will be LoL-specific, the broader concepts we'll cover after the jump can be applied to many different games, whether competitive or not.

Continue reading The Summoner's Guidebook: Learning to multitask in League of Legends

MassivelyThe Summoner's Guidebook: Learning to multitask in League of Legends originally appeared on Massively on Thu, 27 Sep 2012 12:00:00 EST. Please see our terms for use of feeds.

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    Bots 'out-human' humans in competition

    Posted: 27 Sep 2012 09:00 AM PDT

    Filed under: , , ,

    Bots 'outhuman' humans in competition
    Who's a bot and who is not? Careful with your guess, you might just have it backwards! Alan Turing, a mathematician and computer scientist born 100 years ago, argued that the best measure of sentience in a machine is whether it can fool us into believing it is human. And in a recent gaming tournament pitting AI bots against humans, two artificially created virtual gamers did just that.

    Set in Unreal Tournament 2004, the competition gave players "judging guns" to tag which competitors they thought were human and which they thought were bots. Two bots created by scientists convinced the judges that were more human than half of the human competitors. In fact, both bots mimicked human behaviors well enough to receive a humanness rating of 52%, whereas the human players in the tournament averaged only 40%.

    [Thanks to Matt for the tip!]

    MassivelyBots 'out-human' humans in competition originally appeared on Massively on Thu, 27 Sep 2012 11:00:00 EST. Please see our terms for use of feeds.

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    The Perfect Ten: Most interesting retired Massively columns

    Posted: 27 Sep 2012 08:00 AM PDT

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    The Perfect Ten Most interesting retired Massively columns
    One of the perks of working at Massively is that you get to see everything "behind the scenes," as it were. There's not as much drama as you may think, but there's an awful lot of weirdness, detailed conversations about inconsequential whimsy, and Jef's cat pictures. It's also given me access to lists of all of the site's history, including a list of all of our retired columns.

    Not every column goes on indefinitely, and some die only to be resurrected at a later date. But one day I got curious about all of them -- especially the ones before my time here on the site -- and that curiosity led to my creating a list of the most interesting ones.

    So today, let's examine 10 columns you won't see on Massively these days (for better or worse), ones that were certainly captivating during their run.

    Continue reading The Perfect Ten: Most interesting retired Massively columns

    MassivelyThe Perfect Ten: Most interesting retired Massively columns originally appeared on Massively on Thu, 27 Sep 2012 10:00:00 EST. Please see our terms for use of feeds.

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      Rumor: Nexon and NCsoft eye Valve buyout

      Posted: 27 Sep 2012 07:00 AM PDT

      Filed under: , ,

      Rumor Nexon and NCsoft eye Valve buyout
      A South Korean newspaper is reporting that MMO companies Nexon and NCsoft are joining forces to consider buying Valve. The two companies have been gathering together funds via stock sales and real estate deals. A meeting between the three companies supposedly happened in Hawaii on September 26th to haggle on a $893 million-plus deal.

      The three companies are already entangled in various business dealings. Nexon is NCsoft's biggest shareholder, and both companies have titles represented on Valve's Steam service. Additionally, Nexon licenses Counterstrike in Asia and announced that Counterstrike 2 was on the way.

      NCsoft said that "there is no truth to this rumor" while Nexon refused to comment. Valve has been the subject of other attempted buyouts, including a reportedly $1 billion-plus deal from EA. Valve CEO Gabe Newell has gone on record saying that it would be more likely for Valve to disband than the company selling out.

      MassivelyRumor: Nexon and NCsoft eye Valve buyout originally appeared on Massively on Thu, 27 Sep 2012 09:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Has F2P made your MMO habit more expensive?

      Posted: 27 Sep 2012 06:00 AM PDT

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      Flea market
      Two years ago I used to have fewer than five line-items in my Quicken budget for MMORPGs. I maintained three or four monthly subs more often than not, and it was easy to keep track of how much I spent as well as determine whether or not it was worth it to continue doing so based on playtime, enjoyment, and various other factors.

      Nowadays I'm more likely to have a dozen MMORPG-related line-items every month on account of cash shops and the fact that flat-fee payments no longer include all of a given game's content. In a nutshell, playing multiple MMOs has gotten more expensive for me with the transition to free-to-play.

      What about you, morning crew? Assuming you keep a careful watch on your gaming expenditures, has free-to-play helped or hurt your bottom line?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Has F2P made your MMO habit more expensive? originally appeared on Massively on Thu, 27 Sep 2012 08:00:00 EST. Please see our terms for use of feeds.

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        City of Heroes issues sunset FAQ, event schedule

        Posted: 26 Sep 2012 07:00 PM PDT

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        City of Heroes
        Paragon Studios -- or what's left of it -- has just released an FAQ aiming to clarify the sunset process for its doomed superhero MMO City of Heroes. Like last week's status update, the FAQ reminds players that the game will formally close down on November 30th, and though you can spend existing cash shop points, you cannot create new F2P accounts or upgrade your existing account to VIP. The FAQ outlines the refund process in detail; NCsoft will be refunding outstanding subscription and gametime card balances.

        In happier news, Assistant Community Manager Jessie "Hitstreak" Lawrence took to the forums this afternoon to post the schedule of sunset events, which appear to be existing holiday and themed events from seasons past:
        Summer Blockbuster: October 5 - October 8
        Double XP: October 18 - October 22
        Halloween Event: October 26 - October 29
        Winter Event: November 9 - November 12
        Rikti Invasion: November 23 - November 30.

        MassivelyCity of Heroes issues sunset FAQ, event schedule originally appeared on Massively on Wed, 26 Sep 2012 21:00:00 EST. Please see our terms for use of feeds.

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        Free for All: Killing monsters in my undies in C9

        Posted: 26 Sep 2012 06:00 PM PDT

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        C9 screenshot
        Calling your game an "unrivaled action RPG" is a pretty daring thing to do. After all, we play in a market that offers games like Vindictus, TERA, Dragon Nest, and Dungeon and Dragons Online. Action-based MMOs are nothing new, really, but they do seem to become more extreme with every new title that comes out. Where Vindictus goes for dark realism and DDO strives for classic gameplay, C9, aka Continent of the Ninth Seal, goes for over-the-top combos and incredible boss battles.

        It delivers on its promises for the most part. I've played pretty much every action-based MMO on the market, and so far, the bold claims seem true: Nothing rivals C9's loud, combo-liscious approach to combat. Not all is perfect, of course, but most of the issues I had with the game resulted from art design or customer service. Those areas might be easier to fix than a boring game.

        Continue reading Free for All: Killing monsters in my undies in C9

        MassivelyFree for All: Killing monsters in my undies in C9 originally appeared on Massively on Wed, 26 Sep 2012 20:00:00 EST. Please see our terms for use of feeds.

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          Phantasy Star Online 2 will be free-to-play on the Vita in Japan

          Posted: 26 Sep 2012 05:00 PM PDT

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          Play in a different science fiction wonderland inside your existing science fiction wonderland.
          Japanese audiences will not be hurting for ways to play Phantasy Star Online 2 when it releases next year. Forget consoles or PCs; if you have a PlayStation Vita, you can jump right into the game for free. A fan translation of information presented at this year's Tokyo Game Show confirms that the game will be free-to-play on the Vita.

          Of course, there are restrictions to using the free version. Vita players will be limited to only certain shared areas with PC players and will also be unable to play the game in any sort of offline mode. Players will also need to swap memory cards to change accounts, as the free version is tied to the PSN account information stored on a memory card.

          Will this be true of the Western version as well? It's unknown, as Sega has yet to officially announce that Phantasy Star Online 2 will be on the Vita in the US. Keep your eyes peeled as the game gets closer to its Japanese release and more information comes out about localization.

          MassivelyPhantasy Star Online 2 will be free-to-play on the Vita in Japan originally appeared on Massively on Wed, 26 Sep 2012 19:00:00 EST. Please see our terms for use of feeds.

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          Star Wars: The Old Republic launches update 1.4 and takes aim at faster patches

          Posted: 26 Sep 2012 04:00 PM PDT

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          Hey, dude.  Oh, we're just chilling, fighting alien horrors, you know.  What's new with you?
          The fourth major update for Star Wars: The Old Republic is live right now, but some players may find patch 1.4 a bit lighter than previous updates. According to a new development blog, this isn't by accident but by design. Creative director James Ohlen explains that the development team's previous strategy of launching a single big update every few months did result in big patches but at the cost of long stretches without anything new for players.

          Starting with 1.4 and moving onward, the team is moving to prioritize more frequent updates. Ohlen places a rough estimate of every six weeks but notes that it's only an estimate and a target rather than a firm schedule. He goes on to state that the team is planning on three more patches by the end of the year in addition to the free-to-play conversion, with more large-scale improvements and updates due in 2013. If you're mostly just interested in cutting through 1.4's new raid mode, of course, most of this is immaterial, but you can still check out the trailer for the patch just after the break.

          Continue reading Star Wars: The Old Republic launches update 1.4 and takes aim at faster patches

          MassivelyStar Wars: The Old Republic launches update 1.4 and takes aim at faster patches originally appeared on Massively on Wed, 26 Sep 2012 18:00:00 EST. Please see our terms for use of feeds.

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          Enter at Your Own Rift: Macro this!

          Posted: 26 Sep 2012 03:00 PM PDT

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          Enter at your own Rift  Macro this!
          You know that saying about never discussing religion or politics around the dinner table? I'd like to add one more to the list: RIFT macros. Some players love them, and some players hate them, to the point that the topic completely turns them off from the game. Each camp has some very valid arguments, and there doesn't seem to be too much of a middle ground on the subject. In this week's Enter at Your Own Rift, I'd like to take a look at that polarizing issue and explain why I grew to love macros.

          Continue reading Enter at Your Own Rift: Macro this!

          MassivelyEnter at Your Own Rift: Macro this! originally appeared on Massively on Wed, 26 Sep 2012 17:00:00 EST. Please see our terms for use of feeds.

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            WildStar catalogues lore in its Galactic Archives

            Posted: 26 Sep 2012 02:00 PM PDT

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            WildStar catalogues lore in its Galactic Archives
            Senior Narrative Designer Cory Herndon is all about the lore of WildStar, which is why he's equally excited about the methods to relay it to the player. In the most recent WildStar Wednesday, Herndon unveils the game's Galactic Archives, which will do just that.

            The Galactic Archives will seem familiar to codices in other MMOs and RPGs. Entries are categorized into locations, creatures, sentient species, notable individuals, plants, minerals, technology, lore, enemies, and allies. Players will naturally unlock Archive sections as they play, expanding each individual article as more is discovered in-game.

            Herndon points out that while the Galactic Archives aren't the only method of relaying story, they are a crucial tool in gathering everything the player's experienced into one handy location. He also says that players pursuing the scientist path will enjoy expanded and additional selections beyond what others experience.

            MassivelyWildStar catalogues lore in its Galactic Archives originally appeared on Massively on Wed, 26 Sep 2012 16:00:00 EST. Please see our terms for use of feeds.

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            ArenaNet accepting apps for 2013 internships

            Posted: 26 Sep 2012 01:00 PM PDT

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            ArenaNet accepting apps for 2013 internships
            Think you have what it takes to work for ArenaNet? Are you willing to spend a year toiling for peanuts and attaboys?

            If you answered yes to both of those questions, head to the official ArenaNet blog and read over the company's class of 2013 internship post. ANet is offering experience in disciplines ranging from character and environmental art to animation and programming. Best of all, you'll get a year's worth of networking opportunities, not to mention resume fodder from one of the industry's most successful firms.

            MassivelyArenaNet accepting apps for 2013 internships originally appeared on Massively on Wed, 26 Sep 2012 15:00:00 EST. Please see our terms for use of feeds.

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            Black Desert Facebook page hints at parkour system

            Posted: 26 Sep 2012 12:30 PM PDT

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            Black Desert Facebook page hints at parkour system
            Black Desert is rapidly approaching too-good-to-be-true territory, at least for this sandbox-starved gamer. While there are still a ton of unanswered questions regarding the newly announced Korean import, we have seen some spectacular visuals and an interesting twist on player housing.

            Today the Pearl Abyss Facebook page has updated with a look at the game's parkour system. Steparu.com reports that players will be able to "run up on walls, jump on obstacles, climb balconies, and stuff."

            There's no video as of yet, but there is a screenshot montage that shows a free-runner vaulting over ground-based obstructions and climbing onto a balcony.

            MassivelyBlack Desert Facebook page hints at parkour system originally appeared on Massively on Wed, 26 Sep 2012 14:30:00 EST. Please see our terms for use of feeds.

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            SWTOR's 1.4 patch is live

            Posted: 26 Sep 2012 12:00 PM PDT

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            SWTOR's 14 patch is liveIt's patch day in a galaxy far, far away. BioWare has officially unleashed Star Wars: The Old Republic's 1.4 update to the masses, and there's a summary of all the changes up on the game's official website.

            There's a new operation (Terror from Beyond) on the remote world of Asation. There are new weapons and armor courtesy of Dread Guard gear.

            Finally, the group finder has been tweaked, as have moods, emotes, and companion color choices. Check out more details on 1.4 in our weekly SWTOR column.

            MassivelySWTOR's 1.4 patch is live originally appeared on Massively on Wed, 26 Sep 2012 14:00:00 EST. Please see our terms for use of feeds.

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            Turbine releases new LotRO video dev diary and Harvestmath Festival screens

            Posted: 26 Sep 2012 11:00 AM PDT

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            Turbine releases new LotRO video dev diary and Harvestmath Festival screens
            A major component of the Riders of Rohan expansion for Lord of the Rings Online is the epic journey of the fellowship. In the latest video dev diary, developers discuss the game's return to the core of the Lord of the Rings story. It is during this part of the adventure that the war in Middle-earth gains momentum and the fellowship falls to pieces. You can watch the dev diary after the break.

            Turbine has also released a number of screenshots highlighting this year's Harvestmath Festival, which is going on now through October 14th. During the festival, players can explore the Haunted Burrow beneath the Party Tree, participate in games of skill, join the horse races, and even play tricks on various citizens of Middle-earth. New Harvestmath-themed housing items as well as a new Harvest-brew steed are available. Check out the Harvestmath images below.

            [Source: Turbine press release]

            Continue reading Turbine releases new LotRO video dev diary and Harvestmath Festival screens

            MassivelyTurbine releases new LotRO video dev diary and Harvestmath Festival screens originally appeared on Massively on Wed, 26 Sep 2012 13:00:00 EST. Please see our terms for use of feeds.

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