General Gaming Article

General Gaming Article


It's a Touchy-Feely World: All In One Shipments Outshine Traditional Desktop Growth

Posted: 11 Jul 2012 10:45 AM PDT

Touchscreens might not necessarily be the entire future, but they're definitely a big chunk of it. Smartphones and tablets have been selling at a brisk pace over the last couple of years, and now the obsession with smearing fingerprints on your screen has crossed over to desktops; IHS iSuppli reports that all-in-ones are the only shining star in an otherwise flat desktop market.

Well, kinda. Several million more AIOs are expected to ship this year compared to last year, but they're still just a small fraction of traditional desktop sales. The firm forecasts 16.4 million AIO shipments in 2012, compared to 132.3 million traditional desktops. The fuss is about the relative percentage growth for each category: those AIO shipments represent a 20 percent increase over last year's 13.7 million, while the traditional desktop number is basically staying static after shipping 132.0 million units in 2011.

Whaddaya think: will touchscreen screens become more commonplace once Windows 8 hits the streets, or will they remain a novelty for most desktop users? IHS iSuppli thinks the upward trend will continue, with AIOs hitting a still-modest 24.8 million shipments in 2016.

Microsoft Offers Robo-Tool For Killing Desktop Gadgets and Sidebar Due to Vulnerability Concerns

Posted: 11 Jul 2012 10:21 AM PDT

Are you disappointed that Windows 8 might not support Desktop Gadgets? Then you really won't like this news: Microsoft wants you to stop using them on Windows 7 and Vista, too. Immediately. That's not because of some deep-rooted hate for the visual helpers, but because of concerns that hackers could use new Gadget and Sidebar exploits to deep-root your PC.

In a security advisory released yesterday, Microsoft announced that it has developed an automated Fix It for completely disabling Gadgets and Sidebars in current Windows devices. There's no word if a future patch would allow users to safely reactivate the software.

What's all the hub-bub about? Microsoft isn't saying, but ComputerWorld notes that two researchers plan on disclosing "a number of interesting attack vectors" in a seminar entitled "We Have You By The Gadgets" at the Black Hat conference later this month. In fact, the Microsoft security advisory specifically thanks Mickey Shkatov and Toby Kohlenberg -- those very researchers -- "for working with us on Gadget vulnerabilities."

Ouya's $99 Android Game Console Raises $2.8 Million on Kickstarter, Now Needs Direction

Posted: 11 Jul 2012 08:31 AM PDT

Microsoft, Sony, and Nintendo may think they have the game console market cornered, but they could be in for a rude surprise if Ouya's Android-based game system is able to gain traction. Serving as a wake-up call to the big three, Ouya has already managed to raise almost three times its $950,000 pledge goal on Kickstarter, getting commitments for over $2.8 million from more than 22,000 backers in less than two full days.

The idea is to revolutionize console gaming as we know it. Ouya aims to be a $99 device consisting of an Nvidia Tegra 3 processor, 1GB of RAM, 8GB of internal flash storage, HDMI output, 802.11b/g/n Wi-Fi, Bluetooth, USB 2.0 port, wireless controller, and Android 4.0 running the show. What's more, the developers encourage rooting without worry that you'll void you're warranty.

"Have at it: It's easy to root (and rooting won't void your warranty)," Ouya's developers stated on their Kickstarter page. "Everything opens with standard screws. Hardware hackers can create their own peripherals, and connect via USB or Bluetooth. You want our hardware design? Let us know. We might just give it to you. Surprise us!"

The big thing, however, is to encourage developers to build affordable games through an open market ecosystem. All games will be at least partially free-to-play, which might make it difficult to attract big name publishers. At the same time, paid games should end up being significantly cheaper than on other consoles.

Ouya is seeking funds to convert its prototype into production-ready models, but beyond that, the company needs help with how best to spend the millions it's already raised on Kickstarter.

"We are blown away by your support. With your help, we just raised $2 million. And it's only the first day. Now we want to blow you away," Ouya said. "The biggest thing for us right now: we are working on our stretch goals, what we can do if we raise more money. It might take us a few days to figure that out, and we want your help."

If you have an idea to share, you can hit the developers up at ideas at ouya dot tv. In addition, there's still 28 days left to offer a pledge and claim one of the reward tiers, which start at $10.

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Amazon Reportedly Begins Testing Potential Game Changing Smartphone

Posted: 11 Jul 2012 07:31 AM PDT

Where there's smoke, you'll often find fire, which turned out to be the case when it was rumored Amazon was working on a low-cost tablet, a device that would turn out be the Kindle Fire. Now we're hearing that Amazon wants to try its hand at the smartphone business. It was being reported less than a week ago that Amazon was in the process of collecting patents as part of its upcoming smartphone strategy, and now there's chatter that Amazon is currently testing what it hopes to be a game changing device.

Rumors are a dime a dozen, but this one comes from The Wall Street Journal, which claims to have heard from "people familiar with the situation" that Amazon is testing a smartphone with mass production slated for later this year, or possibly early 2013.

Unfortunately, most details are still non-existent. Nobody seems to have a clue exactly how large the screen will be (one of WSJ's sources says between four and five inches), what kind of processor Amazon plans to use, and other hardware specifics. All we really know is that Amazon will face fierce competition, not just from Apple and its upcoming iPhone 5, but also all the low-cost Android devices that are already on the market. Standing out from the crowd might be harder in the smartphone sector than Amazon anticipates, and certainly more challenging than in the tablet arena.

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Sprint's Security Update for Galaxy S III Kills Universal Search Feature

Posted: 11 Jul 2012 06:51 AM PDT

If you're a Sprint customer using a Samsung Galaxy SIII smartphone, there's plenty of blame to go around for why your universal search feature is now broken, provided you installed the latest security update. You can blame Apple, which holds U.S. patent number 8,086,604 related to "using a plurality of heuristic algorithms" to search multiple locations at once. You can blame U.S. patent law and hate the game, not the player. Samsung and its legal team deserve a bit of scorn for not putting together a better legal defense, and Sprint gets some blame for not making it clear that Galaxy SIII owners were about to lose their 'Quick Search' feature by installing the latest update.

Wherever you decide to place the blame, the end result is the same. Samsung Galaxy SIII owners who installed the recent update screwed themselves out of the ability to search through contacts, apps, and the Web all at the same time, according to user complaints on Android Central's forums.

"If you got used to this feature, it's a pain in the butt to lose it, especially if you want to search contacts. You have to go into contacts, then search, versus just using the global search," forum user 'eyecon82' posted.

Fortunately for other users in the same boat, eyecon82 didn't just post to complain about the update, he provided a solution by way of an Android Application Package (APK). We haven't tested this ourselves, but based on user comments, the GoogleQuickSearchBox.apk file he links to effectively restores the universal search function after applying Sprint's latest update.

As always, be extra cautious when installing software outside of official markets like Google Play and Amazon's App Store.

Image Credit: Android Central forum user bojackr1

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Dropbox Doubles Storage Capacity for Paying Customers, Adds 500GB Plan

Posted: 11 Jul 2012 06:10 AM PDT

Congratulations are in order for Dropbox Pro subscribers, who went to bed one night and woke up the next morning to find they had double the online storage capacity to play with at no additional charge. As competition in the cloud sector starts stacking up a mile high, Dropbox bumped its 50GB ($9.99 per month) and 100GB ($19.99) Pro plans to 100GB and 200GB, respectively, and added a 500GB plan that runs $49.99 per month.

"Since time immemorial (2008), folks have been asking us for a bigger Dropbox. We've heard from architects with giant drafting files and photographers with huge portfolios, but mostly we hear from families who have more than 100 GB of photos, docs and videos," Dropbox stated in a blog post. "Today we're happy to announce that our upgrades are getting a huge upgrade."

A 'Packrat' option that affords users unlimited undo history can be added to any of the three plans for $39 per year. And of course Dropbox still offers a free storage tier that gives non-paying customers 2GB, or up to 18GB via 500MB referral bonuses.

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MMO News

MMO News


Pockie Pirates

Posted: 11 Jul 2012 03:46 PM PDT

From the team that brought you Pockie Ninja comes Pockie Pirates! Based on the anime One Piece,  players embark on a journey as a young pirate, searching out legendary treasures to become the King of the Pirates. Enemies are many, however, and seek to stomp out this dream of yours. With friendship, courage, determination, and youthful spirit, set sail on the seas to face your destiny.

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Publisher: Game321
Playerbase: ??
Graphics: Medium
Type: MMO
EXP Rate: ??
PvP: Duels
Filesize: ??

Pros: +Large world with many islands. +Design your own pirate ship. +Side-scrolling combat.

Cons: -Gameplay may not appeal to some. -Limited information available.

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Overview

Pockie Pirates Overview

Pockie Pirates is a mix of side-scrolling RPG centered on becoming a pirate. Along the way, you build your crew to support your strengths and make up for your weaknesses. You battle pirates alone, or with friends, and can decorate and design your own ship. The ship also functions as a means to make money, by fishing or searching for treasures. Items called Demon Fruits can also be found, which teach various abilities when you find them.

Pockie Pirates Screenshots

Pockie Pirates Featured Video

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Full Review

Pockie Pirates Review

Coming Soon…

Screenshots

Pockie Pirates Screenshots

Coming Soon…

Videos

Pockie Pirates Videos

Pockie Pirates (CG) Trailer

Click here to view the embedded video.

Links

Pockie Pirates Links

Official Game Site

System Requirements

Pockie Pirates System Requirements

Coming Soon. . .

 

 

Dragon Knights

Posted: 11 Jul 2012 03:23 PM PDT

Dragon Knights thrusts players into a world under constant threat of the evil dragon Kharvag. Adventure through exotic and vibrant locations, while searching for answers to the dragon’s reawakening. Participate in large scale, guild versus guild PvP. Become an elected official, and dictate the direction of other officers. Transform into vicious creatures, taking on no only their form, but their powers as well!

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Publisher: Aeria Games
Playerbase: ??
Graphics: High
Type: MMORPG
EXP Rate: ??
PvP: Yes
Filesize: ??

Pros: +Highly detailed world and storyline. +Political system for increased depth of play. +Transform into monsters.

Cons: -Generic gameplay. -Political system may alienate players. -Limited information available.

download nowcreate accountofficial site

Overview

Dragon Knights Overview

Dragon Knights lets you control a hero of the order the game is named after. You can choose from several races and classes, letting you develop your character in your own way. The game features a wide variety of content, from questing and dungeons, to monster transformation, and even a political system that you can get involved with. The game also features large scale PvP battles, and even castle sieges.

Dragon Knights Screenshots

Dragon Knights Featured Video

Click here to view the embedded video.

Full Review

Dragon Knights Review

Coming Soon…

Screenshots

Dragon Knights Screenshots

Coming Soon…

Videos

Dragon Knights Videos

Dragon Knights Official Trailer

Click here to view the embedded video.

Links

Dragon Knights Links

Official Game Site

System Requirements

Dragon Knights System Requirements

Coming Soon. . .

 

 

Universal Monsters Online

Posted: 11 Jul 2012 03:02 PM PDT

Universal Monsters Online takes creatures from the silver screen, and puts them right into your web browser. Control your favorite monster in fierce battles, using your skills and smarts to survive and defeat your opponents. Equip your monster with various items to improve their performance. Engage in fierce arena play in your browser, with no client to install!

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Publisher: Bigpoint
Playerbase: ??
Graphics: Medium
Type: MMO
EXP Rate: ??
PvP: Yes
Filesize: ??

Pros: +Officially licensed monsters from Universal Studios. +Browser-based MOBA. +Unity3D engine gives strong graphics.

Cons: -Average MOBA style. -Limited Information available.

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Overview

Universal Monsters Online Overview

Universal Monsters Online is an browser-based multiplayer online battle arena. The game uses famous monsters from Universal Studios, such as Dracula, Frankenstein, and the Wolf Man, and pits them all against each other. Each monster has their on set of skills to help them in battles, both offensive and defensive. You can also purchase items to enhance each of the monsters with various attributes that can give you an edge.

Universal Monsters Online Screenshots

Full Review

Universal Monsters Online Review

Coming Soon…

Screenshots

Universal Monsters Online Screenshots

Coming Soon…

Videos

Universal Monsters Online Videos

Coming Soon…

Links

Universal Monsters Online Links

Official Game Site

System Requirements

Universal Monsters Online System Requirements

Coming Soon. . .

 

 

Rapid Assault

Posted: 11 Jul 2012 02:46 PM PDT

Rapid Assault pits players in a large scale war with both infantry and tanks. With multiple modes to play in, players can also choose to play in first- or third-person. The maps are large, and historically based and can host up to 64 players at one time. With personal and team scoring and achievements available, destructible environments, and a focus on tactical play, Rapid Assault brings a level of realism to the genre.

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Publisher: Playnet
Playerbase: ??
Graphics: Medium
Type: MMOFPS
EXP Rate: ??
PvP: Yes
Filesize: ??

Pros: +Realistic physics for tanks, guns, and objects. +Maps based off of real world battlefields.. +Combat is tactical and fast paced.

Cons: -Learning curve may turn people away. -Similar to other games on the market. -Limited information available.

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Overview

Rapid Assault Overview

Rapid Assault is a fast-paced tactical shooter with realistic physics and gameplay. The game features objective based combat, with both infantry and tanks manning the field. The game offers a few different modes of play, such as death match and capture and defend. Up to 64 players can compete on each of the large maps, which are based on historical battlefields. Rapid Assault lets you play in either first or third person, and gives you both personal and team scoring at the end of a battle, as well as achievements based off of both.

Rapid Assault Screenshots

Rapid Assault Featured Video

Click here to view the embedded video.

Full Review

Rapid Assault Review

Coming Soon…

Screenshots

Rapid Assault Screenshots

Coming Soon…

Videos

Rapid Assault Videos

Introduction to Rapid Assault

Click here to view the embedded video.

Links

Rapid Assault Links

Official Game Site

System Requirements

Rapid Assault System Requirements

Coming Soon. . .

 

 

Phantasy Star Online 2

Posted: 11 Jul 2012 01:58 PM PDT

Phantasy Star Online 2 brings the classic gameplay of the original to a new generation. Fight in real time, engaging your enemies with punishing combination attacks and crushing magic. Create a hero and customize with a complete toolkit of customization options. Choose between the hardy humans, the genetically modified Newmans, or the completely robotic CAST, and develop your class with a great deal of flexibility. Choose your favorite weapon from a wide variety of choices, and set forth into the world!

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Publisher: SEGA
Playerbase: ??
Graphics: High
Type: MMORPG
EXP Rate: ??
PvP: ??
Filesize: ??

Pros:  +Gorgeous graphics and setting. +Classic gameplay with new twists. +Comprehensive character creation.

Cons: -Only three playable races and classes. -Limited information available.

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Overview

Phantasy Star Online 2 Overview

Phantasy Star Online 2 is a direct sequel to the original Phantasy Star Online, which spanned across several different platforms. Combat in the game is real time, and combination based. You can also use powerful counterattacks to protect yourself and damage opponents. Customization in the game is much greater than previous incarnations of the game as well, giving a full variety of options to choose to create your character to stand out from everyone else. There are a variety of weapons to choose from, melee, ranged, and magical alike. Randomized challenges will await players across the game, and will be capped off with difficult bosses that will take more than just brute force to bring down.

Phantasy Star Online 2 Screenshots

Phantasy Star Online 2 Featured Video

Click here to view the embedded video.

Full Review

Phantasy Star Online 2 Review

Coming Soon…

Screenshots

Phantasy Star Online 2 Screenshots

Coming Soon…

Videos

Phantasy Star Online 2 Videos

Phantasy Star Online 2: Western Announcement Trailer

Click here to view the embedded video.

Links

Phantasy Star Online 2 Links

Official Game Site

System Requirements

Phantasy Star Online 2 System Requirements

Coming Soon. . .

 

 

Rusty Hearts Announces Reborn Expansion

Posted: 11 Jul 2012 01:38 PM PDT

Perfect World Entertainment is preparing to launch Reborn for Rusty Hearts.

The Reborn expansion will introduce new content for high level players, new areas and features for low-level and new players alike. It will also introduce new Weapon Focuses and skill sets for each character, plus a new Pet System and weekly ranked PvP. The expansion is set to launch on July 24.

Perfect World Entertainment also publishes War of the Immortals and Forsaken World.

Rusty Hearts: Reborn Expansion

The Do’s and Don’ts of Cash Shops

Posted: 11 Jul 2012 12:46 PM PDT

By. M. Hauschel

 

If you're playing a F2P game, more chances than not, there is some version of a cash shop in that game. To be fair to developers, they need to make money somewhere and cash shops provide that income. While cash shops are not inherently bad, some developers make terrible decisions when implementing the system. (Yes, I'm looking at you EA.)

 

Whether you call them cash shops, premium stores, microtransactionators of doom, etc., the ability for developers to create more content, manage and run the game relies on some sort of an income. Cash shops provide this income, especially for games that are F2P, through the route of microtransactions. Providing players options of customizable appearances like skins, amour, outfits, accessories, boosts, abilities, etc., through a cash shop players are given the freedom to create a character of their own by way of paying for such options. So, what's the downside of such a system?

 

Super OP!

 

The first red flag of a cash shop gone wrong is when the cash shop provides options that can drastically affect game play. If game play heavily relies on combat, a cash shop providing a purchasable item that improves combat or allows a player to purchase a hero that has overpowered abilities compared to the free characters, that cash shop is destroying the playability of said game. A glaring recent example of this is BioWare Mythic's Warhammer: Wrath of Heroes. The hero, Glowgob, can give a team huge advantages compared to a team without such a hero. He can heal himself and his team at a pace that is nearly unstoppable, because he doesn't use mana. I'm sure the studio would argue that if you play enough you can save up enough in-game currency to purchase Glowgob for yourself for free, but that's a serious understatement of such a task.

First off, the premise of WOH is that this game is for casual gamer, that's why the RPG aspect of the game was not incorporated and why matches are 15 minutes long. Each day you can spin to win gold, which on average is about 500 gold. Sure, you can play for months and save up to buy Glowgob (Which, by the way, costs 60,000 gold) or you can pay $15 to have him, right now. The paying players and non-paying players become overwhelmingly imbalanced when in-game currency is essentially worthless. When cash shops function as they do in WOH it creates a game that is "Pay 2 Win". Playing for free is severely outweighed by the reality of time needed invested in collecting enough in-game cash for the player base to be evenly matched. This has been one of the biggest criticisms of F2P games, and unsurprisingly became EA's business model for their F2P games.

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More Hats!

 

The focus of cash shops can't be on vastly improving your abilities in game. More so, it should focus on aspects less intrusive on game play. League of Legends has done an excellent job in having a cash shop, but not having it hinder game play for non-paying players. Instead, the cash shop features cosmetic purchases, boosts, etc. A player can choose a specific style skin for a hero of their choice, and in no way does this change the aspect of game play. Instead it gives people the option to stand out from the crowd and express themselves. Much like TF2's shop that allows players to buy hats. These are options that players can buy, that have little effect on game play. Spending $20 on a hat may sound ridiculous to an outsider, but for someone who spends a lot time in game, it's a small investment to look silly and to create an experience that's more enjoyable.

 

Stop Telling Me To Shop!

 

A cash shop is not inherently annoying, but it has the potential to make you want to throw your monitor at a wall. By far the most annoying quality a cash shop can have, is how often said cash shop presents itself to a player. When a cash shop is subtle and presents itself at appropriate moments, a player can appreciate the sentiment and decide whether or not purchase a product. But when a cash shop intrudes during game play, constantly reminding a player that their experience can be improved by dropping dough on different aspects, it can easily turn off a player from a game.

 

There's a fine line between informing players and pestering them. If the virtual goods are an integral part necessary in order to enjoy the game, there might be something wrong with the game. When a game relies too heavily on the cash shop, developers need to reevaluate the product they created. While a cash shop provides services to players and can improve your playing experience, there are plenty of ways a cash shop can turn a game sour. In the surge of F2P games hitting the market, and with F2P expanding to consoles, cash shops will become more prevalent, which means there are plenty of potential games that can be ruined (or improved) by cash shops systems.

Star Wars The Old Republic Announces Free Trial

Posted: 11 Jul 2012 11:34 AM PDT

EA and Bioware have announced a free trial program for Star Wars: The Old Republic.

The free trial lets players experience up to level 15 without a time limit. Trial players will get access to all eight character classes, can visit their Origin World and Capital World, can participate in PvP Warzones, and go through a Flashpoint. The trial is only available for players who have not had a previously active SWTOR account, although players who participated in Weekend Pass Free Trials or Friends of Star Wars: The Old Republic Trials are also welcome to use the new trial.

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Star Wars: The Old Republic Gameplay Screenshot

Source:

Announcing the Star Wars: The Old Republic Free Trial
Today we are excited to announce the Star Wars™: The Old Republic™ Free Trial*. Now you will be able to live out your very own Star Wars™ saga with thousands of other players up to level 15 with no charge or time limit! The Star Wars: The Old Republic Free Trial allows individuals, without a previously active Star Wars: The Old Republic game account, to see a portion of what the game has to offer with no payment method required.

Free Trial participants will experience the opening adventures of each of the eight character classes in the game. Players will explore their classes’ Origin World, and may even have the opportunity to visit their faction's Capital World! Additionally, Free Trial players will have the chance to face off against other players in Player-vs.-Player Warzones, or join up with friends and play through a Flashpoint.

Players who have previously participated in one of the Weekend Pass Free Trials or the Friends of Star Wars: The Old Republic Trial are also eligible to join this new free trial!

Visit www.StarWarsTheOldRepublic.com/trial to create your account, download the game, and begin your free trial experience! Have questions? Visit the Free Trial FAQ for more details.

Be sure to check back to www.StarWarsTheOldRepublic.com, as well as our Facebook and Twitter for all the latest updates!

PlanetSide Releases New Video And Beta Hints

Posted: 11 Jul 2012 11:06 AM PDT

Sony Online Entertainment has released a new developer video for Planetside 2, including new game details and a hint at closed beta testing.

The video reveals that Planetside 2 is planning to begin closed beta within a month, including a technical test to test server stability and load. Planetside veterans will get priority access to the beta. The video also discusses some of the live events that Planetside 2 will be present at, including SOE Live; how E3 went for the Planetside 2 team; recent Planetside events; the Infiltrator class; and more.

Sony Online Entertainment also publishes EverQuest and PoxNora.

PlanetSide Command Center: Episode One

More Born To Fire Details Released

Posted: 11 Jul 2012 10:41 AM PDT

Aeria Games has released new information about its upcoming MMOFPS, Born to Fire, as well as launching its website.

Born to Fire will feature a class-based system, featuring five classes: Dual Gunner, Point Man, Ranger, Sniper, and Heavyfire EX. Each class will have its own strengths and weaknesses, and can synergize better with some others, making team play crucial. Three game modes will launch with Born to Fire – Deathmatch, Bomb Defusal, and Siege – along with twelve maps. Other features will include observer functionality, windowed mode, and replays. Born to Fire is now accepting closed beta sign-ups.

Aeria Games also publishes Wolf Team and Repulse.

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Born to Fire Gameplay Screenshot

Source:

New gameplay features emerge for upcoming MMOFPS Born to fire

Aeria Games Launches Full Website for Team-Based Free-to-Play Shooter

SANTA CLARA, Calif. – July 11, 2012 – Like a hail of bullets, a bevy of new information has been released for the new massively multiplayer online first-person shooter (MMOFPS), Born to Fire. Aeria Games, a leading global publisher of free-to-play online games, today announced the full site launch for the team-based shooter, detailing its many customization options, modes, maps, and gameplay features. Born to Fire is currently in development and accepting closed beta sign-ups.

 

Born to Fire offers a robust, class-based system with meticulously balanced FPS gameplay. Each of the five unique classes in the game, from the deadly Dual Gunner to the shotgun and riot-shield wielding Point Man, have unique strengths and weaknesses that players must exploit in combat. Each class can synergize with certain others, ensuring that victory is a team effort.

 

There will be three game modes to choose from—Deathmatch, Bomb Defusal, and Siege—each offering a different style of play. Born to Fire is planned to launch with 12 maps over which teams can battle, each one finely tuned to the same high level of balance present throughout the whole game, with a plethora of additional maps and modes on the way.

 

The game is also packed with features appealing to the competitive gamer. In-game observer functionality and a windowed mode optimized for streaming allow for anyone to easily view a competitive match. These features are complemented by the versatile replay function—replays can be viewed from the perspective of any participating player, or even from a free floating camera. Players will also have the unique option of saving a replay as a simple .AVI file so that even friends without the game client will be able to view it.

 

Like all Aeria Games titles, Born to Fire will be free to download and play. Players can sign up for the upcoming closed beta now at http://borntofire.aeriagames.com. Please visit the Facebook page for more information.

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