General Gaming Article

General Gaming Article


Barnes and Noble Seeks Government Investigation Of Microsoft Patent Claims

Posted: 08 Nov 2011 03:00 PM PST

nookOver the last year, Microsoft has embarked on a crusade to secure license fees from device makers that use the Android operating system. While Google provides the Android source code for free, Microsoft claims to own patents infringed by Android. most OEMs have capitulated and payed up, but Barnes and Noble, which sells the Nook line of e-readers, has gone to court. Today, the bookseller turned tablet-pusher has asked the feds to get involved. B&N claims that regulators should investigate Microsoft for attempting to drive competition out of business.

Barnes and Noble doesn't pull any punches in calling calling Microsoft's five Android patents "trivial and outmoded." Already Samsung, HTC, and assorted ODMs are paying Microsoft for every Android device sold. Barnes and Noble claims that Redmond is seeking to prevent it from competing with upcoming devices by increasing costs on its low-cost reading devices.

Microsoft has asked the International Trade Commission to block imports of Nook devices, but these actions usually fail. The civil case is set to go ahead in February, and neither side seems likely to back down. 

HP Holding All-Hands Meeting Tonight, Future Of webOS To Be Revealed

Posted: 08 Nov 2011 02:43 PM PST

webosAs we told you earlier, HP is rumored to be preparing to sell off the corpse of webOS to the highest bidder. New in the rumor mill is that HP is preparing for a last-minute all-hands meeting tonight after the markets close. This sort of maneuver usually means bad news, and sources are saying that the company will finally detail what's going to happen with webOS.

The meeting will likely go out as a press call as well, so be ready for a flurry of updates this evening. New CEO Meg Whitman will be taking the stage at 4:30PM PT. Past reports have pegged partners like IBM, Oracle, and RIM as potential suitors. Although, there are problems with all those combinations. 

Whatever happens, this is going to be judgement day for webOS. After the meeting, we will probably have an idea if the OS is being sold for scrap, or actually has some sort of future. What's your prediction? 

Republic Wireless Offering Unlimited Plans, No-Contract Phone, Just $19 Per-Month

Posted: 08 Nov 2011 02:25 PM PST

republicIt seems like some sort of crazy fever-dream. A $199 off-contract Android phone with unlimited calls, text, and data for just $19 per-month. This is what a new cell carrier known as Republic Wireless is offering, and it might just be crazy enough to work. Although, the reason it might work is that there are some caveats.

Republic Wireless will be using a hybrid calling system that defaults over to Wi-Fi for calls when a user is in range of an access point. These VoIP calls will reduce the overall cost to the carrier, and are strongly encouraged. in fact, users that place too many cellular calls, or pull down too much data will be kindly asked to leave. There is also only one phone right now, a version of LG Optimus S. This is a low-end device running Android 2.3 Gingerbread. Republic Wireless promises more devices soon.

If this service works as advertised, it could be a great option for a lot of users. Republic Wireless uses the Sprint network for its 3G access, which is fairly ubiquitous these days. Do you think this is going to kick off the VoIP future that eventually toppled the traditional carrier model? 

Belkin N750 DB Review

Posted: 08 Nov 2011 01:58 PM PST

Belkin's N750 DB offers a better-than-average feature set, but the router's performance is a mixed bag. At most of our test stations, it delivered very good performance from its 5GHz radio but mediocre throughput from its 2.4GHz radio. Belkin arrives at the N750 model number by adding the 300Mb/s theoretical throughput on its 2.4GHz radio to the 450Mb/s theoretical throughput of its 5GHz radio. This is nonsense, of course, because you can't bond the two together to achieve throughput that even approaches 750Mb/s.

The features include dual USB 2.0 ports to enable network sharing of both a printer and attached storage (drives can be formatted with either FAT16/32 or NTFS). Belkin provides software that will automatically back up the hard drives on attached clients. The N750 DB supports a guest network, too, which gives you the power to share your broadband connection while barring guests from accessing other computers or storage on your network. The guest network, however, operates on only the 2.4GHz band.


Prefer to lay your router flat? Too bad! The base on Belkin's N750 DB is permanently attached.

Belkin describes its Video Mover feature as an app that enables you to "play videos from your library on your TV—wirelessly—through devices like… a DLNA-compliant Blu-ray player," but the N750 DB itself is not DLNA certified, and the router is very light in terms of quality-of-service features. There are no provisions for shaping network traffic to assign audio and video streams higher priority than a torrent, for example. And while it does have a UPnP server, none of the server's features are exposed to the end user for tweaking.

Belkin ships the N750 DB with channel bonding disabled on its 2.4GHz radio to eliminate the chance it might stomp on your neighbor's wireless network. Since we don't have any neighbors, we turned it on for our tests. Channel bonding is enabled on the 5GHz radio, which operates on a much less crowded frequency (actually, Belkin doesn't give you a choice in the matter).

The N750 DB would be a much better value if it delivered faster performance on the 2.4GHz frequency band. As it stands, it's a good choice for inexperienced users with simpler needs, or if you just need a router that can share a printer and network storage. Advanced users will want something that delivers faster throughput and more freedom to tweak.

$100 (street), www.belkin.com

D-Link DIR-657 Review

Posted: 08 Nov 2011 01:57 PM PST

D-Link markets this single-band (2.4GHz) router as particularly well suited for gaming and media streaming, and it is endowed with very good quality-of-service features, but QoS can't magically render the 2.4GHz frequency band any less crowded. And given our relatively pristine test environment, the best word to describe the DIR-657's range and TCP throughput is pathetic.

And while we realize that our room-within-a-room home theater presents a significant challenge to most 5GHz routers, the 2.4GHz DIR-657 could barely send music streams there wirelessly; streaming video to our TV was a nonstarter. The router couldn't connect to the client located in our second outdoor test location at all—it's been a long time since we experienced that problem with a router operating on the 2.4GHz frequency band.


D-Link's DIR-657 is pretty enough, but its performance leaves us cold.

D-Link's DIR-657 is certified by the Wi-Fi Alliance, too (as is Belkin's N750 DB), so the D-Link (and the Belkin) ships with channel bonding disabled. We turned it on for our tests—and then triple-checked it to make sure it was actually on, because the numbers we got were so low: just 48Mb/s with the client sitting a mere 10 feet from the router. Performance curiously jumped by more than 20Mb/s when we moved the client to the kitchen, doubling the distance and putting a wall in between the router and client, but it went off a cliff—to just 11Mb/s—when we moved the client out to the patio.

D-Link deserves credit for going to the trouble and expense of obtaining DLNA certification. This interoperability standard has proliferated throughout the consumer electronics industry during the past couple of years, providing confidence that your computers, TVs, media streamers, and other networked devices will play nice together. The DIR-657 is also outfitted with a USB slot for sharing mass storage devices on your network, and it has an SD Card slot to make it easy to transfer your digital photos, movies, and music to other devices on your network. The aforementioned quality-of-service features come courtesy of Ubicom, which has long delivered the best automatic QoS tools in the industry. If you want to tweak these settings on your own, D-Link provides 10 sets of controls for doing so.

Perhaps a firmware update will change our opinion of the DIR-657, but we can't recommend this product in its current state.

$100 (street), www.dlink.com

Trendnet TEW-692GR Review

Posted: 08 Nov 2011 01:56 PM PST

Trendnet was first‑to‑market with a dual-band USB adapter capable of supporting three 150Mb/s spatial streams on both the 2.4- and 5GHz frequency bands, and now it's first‑to‑market with a router that does the same.

If you're just looking for a fast wireless router, the TEW-692GR is a good choice and it's priced right, too. But if you want a speedy wireless router that boasts all the latest bells and whistles, keep looking: This one doesn't have a USB port, it provides very little in the way of quality-of-service tweakage, and we don't like the way Trendnet implements guest networks.


If you're willing to give up a few features, Trendnet's TEW-692GR delivers plenty of speed.

Actually, the missing USB port doesn't bother us all that much. If you want storage attached to your network, a NAS box or a home-brew rig running Windows Home Server are vastly superior alternatives to plugging a USB drive into your router. And if you need to share a printer on your network, networked inkjets are incredibly cheap these days.

Some of the other missing features are more serious: The router has the typical UPnP server, for instance, but it doesn't come with the peace of mind that DLNA certification provides. And while you can set up multiple guest networks by establishing up to three additional SSIDs on each band (assigning them separate logins and passwords, or leaving them open, if that's how you swing), but Trendnet doesn't provide any means of restricting guests to Internet access—leaving your network somewhat insecure.

Aside from a stunted feature list, it's hard to argue with this router's wireless performance. At the time of our review, the TEW-692GR was street-priced just $5 more than our current favorite, Netgear's WNDR-3700, and it was considerably faster on both frequency bands—at least at close range. Netgear's product boasts many more features, however, and it delivers slightly better range.

$135 (street), www.trendnet.com

Router Wrangling: 3 Of the Hottest New Devices Reviewed

Posted: 08 Nov 2011 01:56 PM PST

Different tools for different tasks

Looking to replace your aging wireless router? We benchmarked three brand-new models at Maximum PC Lab North, but each one is so different from the others that this shouldn't be considered a three-way comparison. Belkin's N750 DB is a dual-band model promising throughput of 300Mb/s on its 2.4GHz radio and 450Mb/s on its 5GHz radio, while D-Link's DIR-657 is a more conventional single-band (2.4GHz) model claiming throughput of 300Mb/s. And Trendnet's EW-692GR is the first dual-band router to deliver three 150Mb/s spatial streams (450Mb/s in aggregate) on both its 2.4- and 5GHz radios.

Belkin N750 DB

Belkin's N750 DB offers a better-than-average feature set, but the router's performance is a mixed bag. At most of our test stations, it delivered very good performance from its 5GHz radio but mediocre throughput from its 2.4GHz radio. Belkin arrives at the N750 model number by adding the 300Mb/s theoretical throughput on its 2.4GHz radio to the 450Mb/s theoretical throughput of its 5GHz radio. This is nonsense, of course, because you can't bond the two together to achieve throughput that even approaches 750Mb/s.

The features include dual USB 2.0 ports to enable network sharing of both a printer and attached storage (drives can be formatted with either FAT16/32 or NTFS). Belkin provides software that will automatically back up the hard drives on attached clients. The N750 DB supports a guest network, too, which gives you the power to share your broadband connection while barring guests from accessing other computers or storage on your network. The guest network, however, operates on only the 2.4GHz band.


Prefer to lay your router flat? Too bad! The base on Belkin's N750 DB is permanently attached.

Belkin describes its Video Mover feature as an app that enables you to "play videos from your library on your TV—wirelessly—through devices like… a DLNA-compliant Blu-ray player," but the N750 DB itself is not DLNA certified, and the router is very light in terms of quality-of-service features. There are no provisions for shaping network traffic to assign audio and video streams higher priority than a torrent, for example. And while it does have a UPnP server, none of the server's features are exposed to the end user for tweaking.

Belkin ships the N750 DB with channel bonding disabled on its 2.4GHz radio to eliminate the chance it might stomp on your neighbor's wireless network. Since we don't have any neighbors, we turned it on for our tests. Channel bonding is enabled on the 5GHz radio, which operates on a much less crowded frequency (actually, Belkin doesn't give you a choice in the matter).

The N750 DB would be a much better value if it delivered faster performance on the 2.4GHz frequency band. As it stands, it's a good choice for inexperienced users with simpler needs, or if you just need a router that can share a printer and network storage. Advanced users will want something that delivers faster throughput and more freedom to tweak.

score:7
Belkin N750 DB
$100 (street)

www.belkin.com
Benchmarks: Belkin N750 DB
2.4GHz Band 5GHz Band
  Belkin N750 DB Netgear WNDR3700 Belkin N750 DB Netgear WNDR3700
Bedroom, 10 feet (Mb/s) 76 101* 135* 109
Kitchen, 20 feet (Mb/s) 46.3 85.8* 100 103*
Patio, 38 feet (Mb/s) 61 67* 61.4 65.9*
Home Theater, 35 feet (Mb/s) 41.2* 38.2 0.6 6.4*
Outdoors, 85 feet (Mb/s) 7.3* 4.2 N/C 5.3*

Asterisk (*) denotes best score. TCP throughput measure using JPerf.N/C indicates no connection at that location. Additional benchmarking methodology can be found here.

D-Link DIR-657

D-Link markets this single-band (2.4GHz) router as particularly well suited for gaming and media streaming, and it is endowed with very good quality-of-service features, but QoS can't magically render the 2.4GHz frequency band any less crowded. And given our relatively pristine test environment, the best word to describe the DIR-657's range and TCP throughput is pathetic.

While we realize that our room-within-a-room home theater presents a significant challenge to most 5GHz routers, the 2.4GHz DIR-657 could barely send music streams there wirelessly; streaming video to our TV was a nonstarter. The router couldn't connect to the client located in our second outdoor test location at all—it's been a long time since we experienced that problem with a router operating on the 2.4GHz frequency band.


D-Link's DIR-657 is pretty enough, but its performance leaves us cold.

D-Link's DIR-657 is certified by the Wi-Fi Alliance, too (as is Belkin's N750 DB), so the D-Link (and the Belkin) ships with channel bonding disabled. We turned it on for our tests—and then triple-checked it to make sure it was actually on, because the numbers we got were so low: just 48Mb/s with the client sitting a mere 10 feet from the router. Performance curiously jumped by more than 20Mb/s when we moved the client to the kitchen, doubling the distance and putting a wall in between the router and client, but it went off a cliff—to just 11Mb/s—when we moved the client out to the patio.

D-Link deserves credit for going to the trouble and expense of obtaining DLNA certification. This interoperability standard has proliferated throughout the consumer electronics industry during the past couple of years, providing confidence that your computers, TVs, media streamers, and other networked devices will play nice together. The DIR-657 is also outfitted with a USB slot for sharing mass storage devices on your network, and it has an SD Card slot to make it easy to transfer your digital photos, movies, and music to other devices on your network. The aforementioned quality-of-service features come courtesy of Ubicom, which has long delivered the best automatic QoS tools in the industry. If you want to tweak these settings on your own, D-Link provides 10 sets of controls for doing so.

Perhaps a firmware update will change our opinion of the DIR-657, but we can't recommend this product in its current state.

score:6
D-Link DIR-657
$100 (street)

www.dlink.com
Benchmarks: D-Link DIR-657
2.4GHz Band
  D-Link DIR-657 Netgear WNDR3700
Bedroom, 10 feet (Mb/s) 48 101*
Kitchen, 20 feet (Mb/s) 69 85.8*
Patio, 38 feet (Mb/s) 11 67*
Home Theater, 35 feet (Mb/s) 1.9 38.2*
Outdoors, 85 feet (Mb/s) 0.1 4.2*

Asterisk (*) denotes best score. TCP throughput measure using JPerf.N/C indicates no connection at that location. Additional benchmarking methodology can be found here.

Trendnet TEW-692GR

Trendnet was first‑to‑market with a dual-band USB adapter capable of supporting three 150Mb/s spatial streams on both the 2.4- and 5GHz frequency bands, and now it's first‑to‑market with a router that does the same.

If you're just looking for a fast wireless router, the TEW-692GR is a good choice and it's priced right, too. But if you want a speedy wireless router that boasts all the latest bells and whistles, keep looking: This one doesn't have a USB port, it provides very little in the way of quality-of-service tweakage, and we don't like the way Trendnet implements guest networks.


If you're willing to give up a few features, Trendnet's TEW-692GR delivers plenty of speed.

Actually, the missing USB port doesn't bother us all that much. If you want storage attached to your network, a NAS box or a home-brew rig running Windows Home Server are vastly superior alternatives to plugging a USB drive into your router. And if you need to share a printer on your network, networked inkjets are incredibly cheap these days.

Some of the other missing features are more serious: The router has the typical UPnP server, for instance, but it doesn't come with the peace of mind that DLNA certification provides. And while you can set up multiple guest networks by establishing up to three additional SSIDs on each band (assigning them separate logins and passwords, or leaving them open, if that's how you swing), but Trendnet doesn't provide any means of restricting guests to Internet access—leaving your network somewhat insecure.

Aside from a stunted feature list, it's hard to argue with this router's wireless performance. At the time of our review, the TEW-692GR was street-priced just $5 more than our current favorite, Netgear's WNDR-3700, and it was considerably faster on both frequency bands—at least at close range. Netgear's product boasts many more features, however, and it delivers slightly better range.

score:8
Trendnet TEW-692GR
$135 (street)

www.trendnet.com
Benchmarks: Trendnet TEW-692GR
2.4GHz Band 5GHz Band
  Trendnet TEW-692GR Netgear WNDR3700 Trendnet TEW-692GR Netgear WNDR3700
Bedroom, 10 feet (Mb/s) 121* 101 141* 109
Kitchen, 20 feet (Mb/s) 99.4* 85.8 103 103
Patio, 38 feet (Mb/s) 55.1 67* 53 65.9*
Home Theater, 35 feet (Mb/s) 31.9 38.2* 4.9 6.4*

Asterisk (*) denotes best score. TCP throughput measure using JPerf.N/C indicates no connection at that location. Additional benchmarking methodology can be found here.

Soul Electronics SL150 Headphone Review

Posted: 08 Nov 2011 01:20 PM PST

Hip, but not over the top

Celebrity endorsements provide no assurance of product quality; in fact, they too often signal that a product isn't good enough to pass muster on its own merits. So we didn't have the highest of expectations for these headphones endorsed by second-tier rapper Ludacris. After listening to a number of tracks from Accidental Powercut volumes 1 and 2, however, the Soul SL150 mostly won us over. 

The acoustic tracks on these albums were recorded binaurally live at St. Barnabas Chapel, in the UK. Binaural recordings are typically made using microphones mounted inside a dummy head, and they're produced specifically for headphone listening. The intent is to give the listener the sensation that he or she is in the room with the musicians. These two albums were commissioned by Bowers & Wilkins' Society of Sound subscription music service, and they're available encoded in either FLAC or Apple Lossless with 16-bit resolution at a sampling rate of 44.1kHz (we used the former). Given the Ludacris connection, we assumed the SL150s would beat us about the head with thumping bass response, and if that's what you're looking for in your next set of headphones, steer clear of these. The SL150s instead delivered a respectably balanced performance across the audio spectrum. 

The Soul SL150s look nice right out of the box, but that glossy black plastic is a fingerprint magnet.

Then again, not all hip-hop will rattle your fillings. Just take a listen to "Icarus," from rapper Kate Tempest and Sound of Rum (we listened to their live performance on Accidental Powercut 2). Vocals, acoustic guitar, and a spare drum kit define this band's sound on this live album, and the SL150s reproduced it with flair. While listening to "Zambezi," from Zimbabwean recording artist Tenashé (available on Accidental Powercut 3), we appreciated how the SL150s rendered the delicate overtones from the mbira (an African thumb piano). 

The SL150s sounded just a bit muddy, however, when we tasked them with producing more complex arrangements. On "I Dug Up a Diamond," from the Mark Knopfler, Emmylou Harris collaboration All the Roadrunning," the three-note bass line that anchors the song's rhythm section lacked so much definition that the notes almost melded into a blur. We had a similarly blah experience with Tower of Power's "Squib Cakes," from their Back to Oakland release. In this case, it was the bari sax that went all flabby. But we have no such complaints with several other tracks we played, including the rockin' "Fulani Choochie Man," from the incredible fusion album The Afrobilly Sessions, by Justin Adams and Juldeh Camara. 

The SL150s are a circumaural design, although we found their articulated cups too small to fully encircle our mid-sized ears. In spite of the smallish muffs, we found the lightweight headphones comfortable to wear over a several-hour listening session. The headband is wide and thickly padded with a quilted vinyl material inside the top (Soul Electronics prefers to describe this as "high-quality synthetic leather"). The adjustable part of the band is fabricated from sturdy stainless steel, with indexing that ensures even adjustment on both sides. The balance of material is chrome and glossy black plastic that was soon covered with smudgy fingerprints. The SL150 comes with two ribbon cables, one of which has an inline remote control for iOS devices. 

The SL150s fold in half, and they come with a hard-shell case that's slightly larger than the one Sony provides for their MDR-NC200D noise-cancelling phones; but they're not the most discrete traveling partners—unless you decide to use the included carabiner to clip the case to the outside of your bag. And while we care much more about sound quality than appearances, you'll want to keep a lint-free cloth close at hand, because these headphones looked a bit grody by the end of our evaluation period. 

$200, www.soulbyludacris.com

 

Tired Of Doing Barrel Rolls? 22 Google Easter Eggs You HAVEN'T Heard About

Posted: 08 Nov 2011 12:20 PM PST

"Do a barrel roll!" a virtual dogfighting rabbit screamed into a virtual dogfighting fox's ear in Starfox 64 and BAM! 14 years later, a Google Easter egg was born. Dorky? Sure. Awesome? Yep. And that's not even getting into the ironic fact that Peppy Hare – an old male rabbit with a grown daughter – has somehow changed genders and is now laying Easter eggs of his own. Peppy may be surprised from the sudden turn of events, but we're not: Google has a long, storied history of dropping arcane, geektastic tidbits in the dark corners of its products. And we're here to show them to you!

Ranging from Google search fun to dragon slaying and talking Martians, all of these Easter eggs are still around and fully functional, unlike some other hidden Google gems that have disappeared into the gaping Internet abyss (we're looking at you, Google Maps). Fire up your favorite browser and go check them out for yourself!

So, Now HP is Reportedly Shopping Its webOS Business, Any Takers?

Posted: 08 Nov 2011 12:13 PM PST

Remember that whole bit about Hewlett-Packard promising to support webOS and continuing to develop software around the platform? HP said it just wasn't interested in the hardware angle, hence the TouchPad's premature retirement from the tablet market, but had no intentions of abandoning the software. Well, about that. It now appears HP wants to wipe its hands of webOS completely if it can find a willing buyer.

Reuters claims to have heard from "four sources close to the matter" that HP is looking to sell its webOS division as a way to gain back some of the money it spent in the Palm deal, which at this point is looking like a bust. A sale isn't likely to net HP the $1.2 billion it originally paid for Palm, but it could be worth hundreds of millions of dollars.

Finding a willing buyer for webOS won't be the difficult part, it's the haggling over price that could prove challenging. A number of tech firms are reportedly interested in webOS, including Amazon, Research In Motion, IBM, Oracle, and Intel, Reuters heard from its sources. Out of all those, Amazon might be the most intriguing as it looks to make a serious run at the tablet market.

MMO News

MMO News


AIKA announces Epic II update

Posted: 08 Nov 2011 01:51 PM PST

gPotato has announced that its next major update for AIKA Online, Epic II: Karena, will go live on November 17.

Among the update’s additions will be Traband, a new PvE island featuring the Spiral Mine dungeon and a new set of Tower Wars, where players must collect resources to power the watchtowers. The update will also introduce “Player versus Fish” (PvF), where players can fish up morsels from the waters of Aika and have them cooked up by travelling penguins.

gPotato also publishes Allods Online and Tales Runner.

Aika Epic II: Karena Screenshots

Source:

Aika Online's Epic II: Karena Coming November 17th!

The Latest Update Brings New PvE Areas, Enhanced PvP, and Delicious PvF

Sunnyvale, Calif. – November 8th, 2011 The tides of battle have changed once again as a new threats challenge the citizens of Aika Online!  Evil has turned its greedy eye upon a newly discovered island, and it's up to each nation's finest warriors to defend themselves in the newest chapter of Aika's Epic II: Karena.  New PvE zones, enhanced PvP challenges, and delicious PvF await on November 17th!

As the corrupt Zerecan forces continue their reign of terror, Aika's five nations find themselves at a crossroads when a resource rich island is discovered hovering near Traband.  Dubbed Karena, this new PvE isle may hold the key to destroying the Zereca, but each nation wants the power, ancient armor and weaponry for themselves.   They'll have to join forces however if they wish to stop their common enemy. If they fail, and the Zereca in the Spiral Mine dungeon are not stopped from uncovering Karena's Caelium core, the island may fall as well!

The war between nations continues elsewhere however, as the rules for Traband's Tower Wars have transformed.  As each nation battles against each other they must now additionally collect resources from the resource nodes that litter the grounds of Traband.  Once collected, they can be used to power the guardian watchtowers, and the nation that manages to power the most towers will gain critical, battle winning buffs.

Plus, hardy warriors deserve a hearty meal, and Aika's new PLAYER vs FISH (PvF) system provides the ingredients for just the right pick-up on the battlefield.  Areas all around Lakia have seen an unexpected increase in tasty aquatic creatures, and Aika's travelling penguins are delighted to cook them up! Transform all your fish into delicious stews that will warm your spirit and help warm your blade with the blood of your enemies.

New bosses, monsters, and challenges await on the new battlefields of Epic II: Karena, arriving November 17th.  Learn more about this exciting new update and other Aika news on the official website at aika.gpotato.com.

DarkEden reborn in closed beta

Posted: 08 Nov 2011 11:10 AM PST

DarkEden, a vampire MMORPG first published by Joymax, is returning to veterans and new fans through Ignited Games.

The game’s closed beta testing is now live, and players can sign up at dk.ignitedgames.com for their chance to get back into the bloody, 2D-isometric action. Closed beta testers will earn rewards for their time in-game.

DarkEden features three races (Vampires, Slayers, and Ousters), each of which features unique game mechanics. One of the oldest MMORPGs available (initially published in 1997 in Korea), and features classic gaming elements common to games like Diablo and Dungeons and Dragons.

Ignited Games also publishes WonderKing and WindSlayer 2.

darkeden-total-skills.jpg

DarkEden Gameplay Screenshot

Source:

Ignited Games Reintroduces World’s First Vampire MMORPG

DarkEden Sinks its Fangs into Closed Beta

EL SEGUNDO, Calif. – Nov. 8, 2011 – Vampire fans and online gamers, beware. Ignited is bringing back DarkEden, the world’s first massively multiplayer online vampire role-playing game (MMOVRPG). Dark Eden’s closed beta test (CBT) is now live and aspiring vampires and vampire hunters can sign up for the chance to participate by visiting the game’s official site.To kick off the launch of Dark Eden's BT, Ignited Games is rewarding its loyal closed beta testers with special in-game items throughout the CBT period. Furthermore, players who report in-game bugs on the forum will earn additional rewards.

“DarkEden’s nostalgic charm provides a macabre experience that sets it apart from contemporary MMORPGs,” said Peter Kang, CEO of Ignited Games. “With vampire lore being so prevalent in pop culture, now is the perfect time to revive this classic game and let fans experience its rich story and gritty action.”

DarkEden is a throwback to the golden age of MMORPGs, featuring classic hack-and-slash action and isometric 2D visuals. Set in the fictional eastern European country of Eslania, players choose between three available races, including vicious Vampires, human Slayers and beastly Ousters, and battle for control of Eslania. Each race has distinctive gameplay mechanics and methods for character progression, such as the Vampire’s need to drink blood to gain experience points.

Online gamers can now choose their side and join the fight between the living and undead in DarkEden by visiting the game’s website at http://dk.ignitedgames.com. For the latest updates on DarkEden, and to be eligible for a variety of prizes and giveaways hosted by the game’s managers, fans also can “Like” the game on Facebook at http://www.facebook.com/PlayDarkEden.

MMO Updates

MMO Updates


38 Studios opens a website portal to Project Copernicus' world

Posted: 08 Nov 2011 09:30 AM PST

Filed under: , ,

Amalur
While 38 Studios' top-secret Project Copernicus MMO lacks a proper title or most of its details, at least we can now visit the world that it and its single-player RPG brother, Kingdoms of Amalur: Reckoning, inhabits.

The studio launched a pair of websites devoted to the game world and its first game today. Over on Amalur, 38 Studios has unleashed its loremasters to share with you the stories, features, histories, and settings of this fantasy landscape. And while Reckoning is just a prequel to the eventual MMO, its website contains quite a few lore snippets as well as a world map to pour over while you're planning your future conquests.

As part of the twin projects, R.A. Salvatore has created over 10,000 years of fictional history for the world of Amalur, stretching from The Deep Gloam to the Age of Heroes. Reckoning takes place during the Age of Arcana, with Copernicus happening some time thereafter.

Massively38 Studios opens a website portal to Project Copernicus' world originally appeared on Massively on Tue, 08 Nov 2011 12:30:00 EST. Please see our terms for use of feeds.

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CCP talks EVE UI scaling

Posted: 08 Nov 2011 09:00 AM PST

Filed under: , , , , , ,

EVE Online - UI scaling
Font size isn't the sexiest topic when it comes to MMO design, but when you're CCP and your flagship title has the most complicated and hard-to-read user interface in the genre, it's an issue worth talking about.

The latest EVE Online dev blog does just that, and CCP Punkturis says that while a full-scale UI revamp is quite difficult and time-consuming due to the original design, the dev team is nonetheless hard at work on the next best thing: UI scaling.

The feature is currently in testing and while there's no official date for its deployment to the live Tranquility server, Punkturis does provide a few nifty screenshots if you're curious to see how it looks.

MassivelyCCP talks EVE UI scaling originally appeared on Massively on Tue, 08 Nov 2011 12:00:00 EST. Please see our terms for use of feeds.

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Isometric DarkEden vampire MMO enters closed beta

Posted: 08 Nov 2011 08:30 AM PST

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DarkEden screenshot
Quick, name a vampire-themed MMORPG other than CCP's long-awaited World of Darkness. If you said DarkEden, you get a gold star. The isometric hack-and-slash game debuted way back in 1997 and while none of its various versions really caught on in the western market, that's not stopping Ignited Games from attempting to reanimate the game for a modern audience.

The game features three races and "distinctive gameplay mechanics and methods for character progression such as the vampire's need to drink blood to gain experience points," according to a new press release. DarkEden's closed beta phase is currently live, and you can sign up for a chance to test at the game's official website.

[Source: Ignited Games press release]

MassivelyIsometric DarkEden vampire MMO enters closed beta originally appeared on Massively on Tue, 08 Nov 2011 11:30:00 EST. Please see our terms for use of feeds.

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Nexon's Japanese IPO aims at raising $1.3 billion

Posted: 08 Nov 2011 08:00 AM PST

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Nexon
When Nexon is finally added to the Tokyo Stock Exchange in December, the company has to be planning a massive "We're in the money!" song-and-dance to celebrate. TechCrunch reports that this will be the biggest IPO in Japan in 2011, with a corporate goal of raising $1.3 billion (100 billion yen) from the listing.

The Korean company recently moved its headquarters from Seoul to Tokyo, and is well-known for its popular MMOs such as MapleStory, Mabinogi, and Vindictus. Nexon has over 3,000 people in its employ across the world, and previously said that it is open to purchasing more companies in Japan after the IPO.

The company commented on its post-IPO strategy in a brief statement: "As we pursue our strategic objectives, we regularly review our options for accelerating our growth. We have made no decisions or announcements about any specific financing or other plans and cannot comment on rumors."

The IPO will be handled by Nomura Securities, Morgan Stanley, and Goldman Sachs. Nexon is hoping that the move will raise its market cap to $9 billion, which will make it the biggest online gaming company listed on the Tokyo Stock Exchange. The company is currently worth $7.7 billion.

MassivelyNexon's Japanese IPO aims at raising $1.3 billion originally appeared on Massively on Tue, 08 Nov 2011 11:00:00 EST. Please see our terms for use of feeds.

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DCUO producer's update says login fixes are coming

Posted: 08 Nov 2011 07:00 AM PST

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DC Universe Online - Capturing Scarecrow
Sony Online Entertainment has released a new producer's update to keep disgruntled fans in the loop regarding the overwhelming demand for DC Universe Online. The superhero title, which opened the free-to-play floodgates a week ago, has been beset with overcrowding, huge load times, and "load screens of death" that leave would-be players stranded in no-man's land as they try to log into the game.

Producer Lorin Jameson says that SOE is working hard to alleviate the problems, and the company released a PC client patch last night while a PlayStation 3 patch is awaiting Sony approval.

"In the next couple of days we will be deploying other improvements like priority queuing for Legendary and Premium players, and soon we will be releasing Game Update 6 which has the conclusion to the Fortress of Solitude raid series and other game enhancements," Jameson wrote on the game's Facebook page.

MassivelyDCUO producer's update says login fixes are coming originally appeared on Massively on Tue, 08 Nov 2011 10:00:00 EST. Please see our terms for use of feeds.

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ArcheAge gears up for its fourth closed beta test

Posted: 08 Nov 2011 06:00 AM PST

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ArcheAge
Eager sandbox fans have been waiting -- some without showers or nutrition -- for word of the next phase of ArcheAge's beta testing for a while now. Happily, they can go spruce up their hygiene and eat a Big Mac now that XL Games has revealed the details about the upcoming closed beta test 4.

The good folks over on the ArcheAge blog have translated the news for us. If you've already been a part of the third beta test, you'll automatically be rolled over into this next one. If you haven't gotten into the beta yet, you can apply for CBT4 from today through Sunday, December 4th. Of course, you might need to brush up on your Korean if you do.

Lucky beta testers will be informed of their status by December 7th, with the beta test kicking off on the 8th of next month. ArcheAge's closed beta test 4 will have approximately 5,000 players when all is said and done.

MassivelyArcheAge gears up for its fourth closed beta test originally appeared on Massively on Tue, 08 Nov 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: What turns you off to a game before you even try it?

Posted: 08 Nov 2011 05:00 AM PST

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System Specs
In today's gaming market, we know nearly every detail of an MMO well before launch. Developers are more and more open with their products, possibly in response to the demands of a customer base with an incredible amount of competition for its dollar.

With so many choices and so much information available, gamers can afford to be choosy and make some decisions even before installing. Today we want to hear what you look at before you try a game. There are plenty of details that we know we do want, but what about the things that make you cringe and reconsider playing the game? Be it a free-to-play business model, a particular genre, a particular engine, or reportedly long download times, what is your dealbreaker?

Hit the comment button and tell us all about it!

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: What turns you off to a game before you even try it? originally appeared on Massively on Tue, 08 Nov 2011 08:00:00 EST. Please see our terms for use of feeds.

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    G-Star 2011: NCsoft announces Lineage Eternal

    Posted: 08 Nov 2011 04:00 AM PST

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    Lineage Eternal
    Earlier today at South Korea's G-Star 2011, NCsoft announced the sequel to their wildly popular Lineage series. Lineage Eternal: Twilight Resistance (also referred to as Lineage 3) will be set in the same fantasy setting as the previous two Lineage games, but this one sports more of a Diablo-esque camera view and much more use of object-oriented gameplay.

    One exciting mechanic said to be in the game is "drag-and-hold" combat, where you will literally drag your mouse to strike or cast at enemies in a pattern you draw on your screen (shown in the header image above).

    We'll be sure to keep you updated on every tiny bit of new info we can get from NCsoft on Lineage Eternal as it develops.

    MassivelyG-Star 2011: NCsoft announces Lineage Eternal originally appeared on Massively on Tue, 08 Nov 2011 07:00:00 EST. Please see our terms for use of feeds.

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    Monster Galaxy Facebook game coming to the big screen

    Posted: 07 Nov 2011 07:30 PM PST

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    Monster Galaxy - logo
    The list of films based on video games is long, if not particularly distinguished. The list is about to get a bit lengthier thanks to an upcoming collaboration between Gaia Interactive and Radar Pictures.

    The two firms have just released a new press blurb trumpeting the fact that they've formed an alliance to bring Monster Galaxy to the big screen. What the heck is Monster Galaxy, you say? Well, it's a Facebook title that "has reigned as a top 10 game on the platform for six consecutive months," according to the release.

    The film version of Monster Galaxy will feature its unique "Moga" characters as well as "rich story and charming artwork." Gaia Interactive was founded in 2003 and claims to be one of the world's most active social gaming communities. Radar Pictures is owned by Ted Field, an entertainment executive with producer credits on films including Pitch Black, The Last Samurai, and Jumanji.

    [Source: Gaia press release]

    MassivelyMonster Galaxy Facebook game coming to the big screen originally appeared on Massively on Mon, 07 Nov 2011 22:30:00 EST. Please see our terms for use of feeds.

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      Mabinogi announces The Merchant of Venice, California contest

      Posted: 07 Nov 2011 07:00 PM PST

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      Screenshot -- Mabinogi
      Mabinogi's latest content update followed the Shakespearean themes of the game's recent additions and added an in-game version of the Bard's famous play The Merchant of Venice. Now, Nexon is giving one lucky player the opportunity to become the merchant of Venice. Venice, California, that is. That's right, Nexon is giving away a trip for one player and a guest to sunny Venice, California, where they will receive 500 USD in spending money, three-night hotel accommodations, and a tour of the Nexon studios, complete with lunch with the Mabinogi team.

      To qualify for the contest, players much reach Merchant level 9 in each of Mabinogi's towns. Completing this task by November 28th will enter them into the drawing for the grand prize. So what are you waiting for? Get out there and peddle your wares.

      [Source: Nexon press release]

      MassivelyMabinogi announces The Merchant of Venice, California contest originally appeared on Massively on Mon, 07 Nov 2011 22:00:00 EST. Please see our terms for use of feeds.

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        Star Trek Online outlines the next several veteran rewards for players

        Posted: 07 Nov 2011 06:30 PM PST

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        Military organizations force you to buy new ships to command, unless you've been around a really long time.  Then they'll give you a free one eventually.
        There's still no definite date on the conversion to free-to-play for Star Trek Online, but the game is quickly approaching its 700th day of operation -- which is important. The game's veteran awards are provided for players in 100-day increments, meaning that the point is fast approaching when the players will be owed a new reward. So it makes sense that the latest Path to F2P blog discusses the next four veteran rewards and explains another upgrade to the reward for 600 days.

        The 600-day reward will change to a free token at level 51 (Vice Admiral) allowing players to pick a free ship, something that is currently the case but is being changed with the upcoming patch. This veteran reward means long-time players will still be eligible for a free ship, a benefit that should help assuage at least some of the issues seen with the payment model shift. The subsequent rewards range from new Android bridge officers to free respec tokens, all of which should make long-time players rather pleased.

        MassivelyStar Trek Online outlines the next several veteran rewards for players originally appeared on Massively on Mon, 07 Nov 2011 21:30:00 EST. Please see our terms for use of feeds.

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        Ultima Online producer's letter promises revitalization of classic content

        Posted: 07 Nov 2011 06:00 PM PST

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        Bree's (old) house in Ultima Online :D
        Did you wonder who was captaining Ultima Online since Calvin "Uriah" Crowner left his role as producer earlier this fall? Apparently, it's been none other than Jeff Skalski, who recently penned a producer's letter to introduce himself to the UO-faithful. In it, he explains that his goals for the grand-daddy of MMOs include heavily increasing the team's interaction with the community, implementing weekly Q&A sessions, squashing bugs, and "breathing life back into areas that have long been forgotten," i.e., revamping older content.

        In fact, some of that older content -- Shame, one of the original and iconic anti-virtue dungeons in classic Britannia -- is due for its revamp sooner rather than later. Publish 73, now on the test server, retools Shame with a truly massive itemization overhaul and difficulty scaling as players descend the dungeon's depths.

        MassivelyUltima Online producer's letter promises revitalization of classic content originally appeared on Massively on Mon, 07 Nov 2011 21:00:00 EST. Please see our terms for use of feeds.

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        BioWare steps up The Old Republic account security

        Posted: 07 Nov 2011 05:30 PM PST

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        Screenshot -- Star Wars: The Old Republic
        As Star Wars: The Old Republic's launch date draws ever nearer, BioWare has announced that it is stepping up account security for the game. Any players whose accounts were created prior to October 21st will be required to change their passwords in order to conform to the new standards. Those standards, for the curious, dictate that the password must be between eight and 15 characters and must contain at least one uppercase letter, one lowercase letter, and one number. For the full details, head on over to The Old Republic's official site.

        MassivelyBioWare steps up The Old Republic account security originally appeared on Massively on Mon, 07 Nov 2011 20:30:00 EST. Please see our terms for use of feeds.

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        Not So Massively: Competitive tournaments and bluescreen grenades

        Posted: 07 Nov 2011 05:00 PM PST

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        Not So Massively title image
        It's been a quiet week in the land of MOBAs, with preparations underway for DreamHack Winter 2011 in Sweden later this month. Bloodline Champions will be running its $10,000 US Alienware tournament, and Dota 2 joins in with the $15,000 Corsair Vengeance tournament. Heroes of Newerth is due to host the conclusion of its $30,000 MSI Beat It tournament at DreamHack, and signups begin tomorrow for the $3,000 Kingston HoNor challenge.

        League of Legends
        ' second competitive season approaches, and with it comes a series of summoner spell changes designed to encourage a more aggressive playstyle. Unused summoner names from season one were deleted as part of a database cleanup, opening 460,000 old names for registration. Firefall celebrates Halloween this week with a pumpkin-carving community roundup special featuring a giant carved pumpkin made in Minecraft. As Blacklight: Retribution continues its closed beta, developers discuss the game's high-technology battlefield and introduce a grenade that makes your opponents bluescreen.

        Read on for this week's top news stories from popular MOBAs and other online games that aren't quite MMOs.

        Continue reading Not So Massively: Competitive tournaments and bluescreen grenades

        MassivelyNot So Massively: Competitive tournaments and bluescreen grenades originally appeared on Massively on Mon, 07 Nov 2011 20:00:00 EST. Please see our terms for use of feeds.

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          Piranha: MechWarrior's F2P model not pay-to-win

          Posted: 07 Nov 2011 04:30 PM PST

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          MechWarrior Online - some giant robot thing shooting someone
          Concerned about the free-to-play nature of the newly announced MechWarrior Online title? You shouldn't be, according to the latest Piranha Games dev blog. The big wall o' text comes courtesy of one Bryan Ekman, who says that the new battle mech game will definitely not be pay-to-win.

          "One of our core pillars is role warfare and [it] is designed to, well -- level the playing field -- another concept from our original design. We're doing away with the arms race and making battle mechs of all shapes and sizes have a purpose and role on the battlefield," Ekman says.

          Why should players spend any money, then? That's not as clear, though the blog does touch on the usual F2P bullet points of convenience and acquisition speed. Get out your PR decoder rings and head to the official MechWarrior Online website for more info.

          [Update: A second blog post outlines the team's reveal plans in the coming weeks. Thanks to nimzy for the tip!]

          MassivelyPiranha: MechWarrior's F2P model not pay-to-win originally appeared on Massively on Mon, 07 Nov 2011 19:30:00 EST. Please see our terms for use of feeds.

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          Spanish version of Perfect World International is on the way

          Posted: 07 Nov 2011 04:00 PM PST

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          Pictured: probably Mexico.
          Despite the name, Perfect World International has always been fairly national after all. Or at least, it's been limited in the sense that unless you can read the game's English text, you're going to have a hard time navigating it. Fortunately for players in Latin America, Aeria Games is currently in closed beta testing for a Spanish version of the game client, complete with all of the game's content and free expansions to date.

          The official site for the Spanish version is up, along with registration options for players hoping to take part in the testing and refinement of the title. We've also received a few preview screenshots of the game in its current incarnation, although ironically enough none of these screenshots features text in any language. If you're hoping to be able to play the game in a language other than English, keep your eye on the localization of this title in the coming months.

          [Source: Aeria Games press release]

          Gallery: Perfect World

          MassivelySpanish version of Perfect World International is on the way originally appeared on Massively on Mon, 07 Nov 2011 19:00:00 EST. Please see our terms for use of feeds.

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            Free-to-play Nadirim launches today

            Posted: 07 Nov 2011 03:30 PM PST

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            Nadirim
            If you're sick of the usual European fantasy flavor in your MMOs, Twisted Tribe's Arabian-themed Nadirim might be the cure for what ails you. The Hungarian-made F2P browser-based game is set in a hand-drawn, open world of sand dunes, magic lamps, and minarets, where gamers can adventure as a Sage, Warrior, or Rogue. According to the press release:
            Beginning with just a small weapon and some basic armor, players are challenged to roam through the empire of Nadirim. Customizing their hero to their liking, while exploring the enchanted settings, players can join forces to defeat the legions of the Nadir, the evil djinn bringing darkness to a world where eternal sunshine has been present for generations.
            Our own Beau Hindman featured Nadirim in his Rise and Shiny column last August. Work on localization and an expansion are already underway, but in the meantime, you can start playing right now on the official site.

            [Source: Twisted Tribe press release]

            MassivelyFree-to-play Nadirim launches today originally appeared on Massively on Mon, 07 Nov 2011 18:30:00 EST. Please see our terms for use of feeds.

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              RIFT Ember Isle developer diary talks art and lore

              Posted: 07 Nov 2011 03:00 PM PST

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              RIFT Ember Isle
              "1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds' Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason Colombo, and Berenger Fish to discuss the newest endgame zone, Ember Isle, the largest the team's undertaken to date. But it wouldn't be a proper dev diary without some gushing about the lore, art, locations, and mechanics of the zone, and that's all included too. Sweeping musical score included free of charge!

              Hit the break to review the video in all its green glory.

              Continue reading RIFT Ember Isle developer diary talks art and lore

              MassivelyRIFT Ember Isle developer diary talks art and lore originally appeared on Massively on Mon, 07 Nov 2011 18:00:00 EST. Please see our terms for use of feeds.

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              DC Universe Online boasts 1000% playerbase growth

              Posted: 07 Nov 2011 02:30 PM PST

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              Screenshot -- DC Universe Online
              DC Universe Online has been free-to-play for just under a week now, but SOE is already reporting huge spikes in player population. SOE president John Smedley has been tweeting constantly since the transition, with the most recent tweet announcing that population is up 1000% from its pre-F2P numbers.

              It's not all sunshine and butterflies over in DCUO-land, however. Players have been experiencing a number of issues with the F2P transition, such as astoundingly long server queues, endless loading screens, and other gameplay-inhibiting problems. Smedley says that the team is "on it," though.

              If you want to be part of the game's booming playerbase, just head on over to the game's official site (or download the game on Steam) and jump on in.

              MassivelyDC Universe Online boasts 1000% playerbase growth originally appeared on Massively on Mon, 07 Nov 2011 17:30:00 EST. Please see our terms for use of feeds.

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              Valve's Steam forum security compromised

              Posted: 07 Nov 2011 02:00 PM PST

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              Steam logo
              Valve is the latest gaming company to suffer a security breach during the hackathon that is the year 2011. What's that got to do with MMOs, you say? Well, the company's Steam digital download service offers access to a ton of our favorite virtual worlds, and it has thus far seemed relatively secure.

              Kotaku reports that the Steam forums were hacked last night, with the paper trail leading to a cracker website known as Fknowned.com. The gentlemen in question are of course denying all responsibility for the mischief, and thus far Valve has offered no comment on the situation. It's worth noting that the Steam forum account info is separate from the actual Steam service account info, but it's also likely that some users employ identical sets of credentials. We'll keep you posted as we learn more.

              MassivelyValve's Steam forum security compromised originally appeared on Massively on Mon, 07 Nov 2011 17:00:00 EST. Please see our terms for use of feeds.

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              Prime: Battle for Dominus undergoes a quick name change

              Posted: 07 Nov 2011 01:30 PM PST

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              This guy would be way less intimidating if his name was Cuddlestomp.
              There's a lot in a name, for MMOs as much as anything. You want your name to be recognizable, distinct, and perhaps most importantly something that isn't going to be mistaken for the name of a different game or product. Prime: Battle for Dominus has already been establishing buzz about itself, but its name was a bit cumbersome with the subtitle and a bit generic without it, so the game is shortening itself down to simply Dominus from here on out.

              Confirmed via an official tweet, the name change is hardly the first time that a game in production has undergone a shift in title (the most recent MMO example being RIFT and its multiple sobriquets). Nothing else appears to have changed for the title, although it's quite likely that the official site address will be changed and the current site will be used as a redirect. And it will be a lot easier to remember the name, since Dominus doesn't come up frequently in other conversations.

              MassivelyPrime: Battle for Dominus undergoes a quick name change originally appeared on Massively on Mon, 07 Nov 2011 16:30:00 EST. Please see our terms for use of feeds.

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              Rumor: Senior Titan designer laid off by Blizzard

              Posted: 07 Nov 2011 01:15 PM PST

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              Blizzard logo
              The recent spate of MMO industry layoffs isn't discriminating in terms of company size if the latest rumors are true. We've just been informed that one of Blizzard's golden boys has been served his walking papers, joining hundreds of devs from the likes of NCsoft, GamersFirst, GameForge, and CCP in recent weeks.

              John Staats, the senior level designer on Blizzard's secretive Titan project, has been let go, according to our tipster. Staats has been with the company for over a decade and is responsible for some of World of Warcraft's most celebrated content including all the raid dungeons, Blackrock Mountain and Booty Bay, and numerous other instanced dungeons.

              Staats was also described by Jeff Kaplan as the "hero of the WoW dev team."

              [Thanks to Steve for the tip!]

              MassivelyRumor: Senior Titan designer laid off by Blizzard originally appeared on Massively on Mon, 07 Nov 2011 16:15:00 EST. Please see our terms for use of feeds.

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                New trailer for APB: Reloaded encourages you to be someone else

                Posted: 07 Nov 2011 01:00 PM PST

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                Be someone who points guns at cameramen!
                When we're young, we're usually told that we can be anything we want when we grow up. After the ensuing 20-minute discussion in which our parents explain that we cannot grow up to be a caterpillar, a race car, or James Bond, we quickly come to understand that our options are a bit more limited than we were told. And that's something that the newest trailer for APB: Reloaded understands, as evidenced in the first few moments with its declaration that the real world sucks.

                The trailer's goal is to highlight some of the gameplay and customization possible within the engine, encouraging players to be more than is possible within the real world. (Well, to be fair, it's very possible to have shootouts with the police in the real world, but it's not something you can log off from.) Click on past the break to see the whole trailer in all its glory.

                Continue reading New trailer for APB: Reloaded encourages you to be someone else

                MassivelyNew trailer for APB: Reloaded encourages you to be someone else originally appeared on Massively on Mon, 07 Nov 2011 16:00:00 EST. Please see our terms for use of feeds.

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                EverQuest: Veil of Alaris walkthrough video highlights the Pillars of Alra

                Posted: 07 Nov 2011 12:00 PM PST

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                Screenshot -- EverQuest: Veil of Alaris
                EverQuest: Veil of Alaris is only about a week from release, and SOE is keeping the hype train a-goin' with a new zone walkthrough video. This time around, the focus is on a zone known as the Pillars of Alra, where each of the eponymous pillars of the zone is dedicated to a different school of magic. To get a look at the new zone and hear what the designers of the Pillar of Alra have to say about the area, head on past the cut and check out the video.

                Continue reading EverQuest: Veil of Alaris walkthrough video highlights the Pillars of Alra

                MassivelyEverQuest: Veil of Alaris walkthrough video highlights the Pillars of Alra originally appeared on Massively on Mon, 07 Nov 2011 15:00:00 EST. Please see our terms for use of feeds.

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                EVE dev blog outlines starbase-related tweaks

                Posted: 07 Nov 2011 11:00 AM PST

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                EVE Online - starbase
                Oh those crazy CCP devs! Not too long ago the company was hell-bent on steering EVE Online down the microtransaction dress-up path, and now the folks behind the sci-fi sandbox are posting spaceship-centric blog updates on a daily basis. The title of the latest feel-good entry is Starbase Happy Fun Time (we kid you not), and it's all about introducing the changes that are appearing in advance of CCP's planned starbase revamp.

                CCP Greyscale gives us the skinny on tweaks to jump bridges, timers, and fuel blocks, and all of the adjustments are being made with an eye towards increasing capsuleer quality of life across the board. If the balance change theme sounds somewhat familiar, it's because CCP is making a habit of saying all the right things lately.

                MassivelyEVE dev blog outlines starbase-related tweaks originally appeared on Massively on Mon, 07 Nov 2011 14:00:00 EST. Please see our terms for use of feeds.

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